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path: root/scumm/script_v80he.cpp
AgeCommit message (Collapse)Author
2005-02-02Merge two opcode, move two opcodes back to HE70.Travis Howell
svn-id: r16731
2005-01-30Check sound queue for music in HE games.Travis Howell
Avoid extra sound channel. svn-id: r16706
2005-01-30HE100 differenceTravis Howell
svn-id: r16701
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-21Unused includesTravis Howell
svn-id: r16236
2004-12-19Correct rangeTravis Howell
svn-id: r16129
2004-11-27moved all the HE wiz stuff to a separate module, with minor cleanups and ↵Gregory Montoir
simplifications svn-id: r15921
2004-11-27Revert opcode EF merge, HE72 uses different array structure.Travis Howell
svn-id: r15905
2004-11-26renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a ↵Gregory Montoir
duplicate of o70_unknownEF svn-id: r15896
2004-11-23renamed some HE opcodesGregory Montoir
svn-id: r15869
2004-10-19Help PalmOS (and more ?) to save memoryChris Apers
svn-id: r15611
2004-10-17Polygons used by HE71 too.Travis Howell
svn-id: r15585
2004-10-17Rename opcodeTravis Howell
svn-id: r15581
2004-10-16fixed warningsPaweł Kołodziejski
svn-id: r15574
2004-10-13Remove more duplicates.Travis Howell
svn-id: r15544
2004-10-13Rename opcodeTravis Howell
svn-id: r15543
2004-10-12Rename varsTravis Howell
Add some missng code for HE games. svn-id: r15528
2004-10-10Rename opcodesTravis Howell
svn-id: r15502
2004-10-10Add some missing code for HE100.Travis Howell
Cleanup svn-id: r15494
2004-10-09OoopsTravis Howell
svn-id: r15487
2004-10-09Inital support for later HE games with altered opcode table.Travis Howell
svn-id: r15485
2004-10-09No longer startMusicTravis Howell
svn-id: r15483
2004-10-08wizImageOps updateGregory Montoir
svn-id: r15478
2004-10-08Match opcode names with SCUMM8.Travis Howell
svn-id: r15466
2004-10-05HE71+ games use wizImages for charset too.Travis Howell
svn-id: r15417
2004-10-04Rename opcodeTravis Howell
svn-id: r15402
2004-10-04Add opcode differenceTravis Howell
svn-id: r15400
2004-10-03Add stubTravis Howell
svn-id: r15399
2004-10-03Add missing code for opcodeTravis Howell
svn-id: r15391
2004-10-02That was duplicateTravis Howell
svn-id: r15378
2004-10-01Add/correct opcodeTravis Howell
svn-id: r15377
2004-09-29Correct string for temp save/load, original load/save screens now displays ↵Travis Howell
in HE 71+ games. svn-id: r15346
2004-09-26wiz stuff cleanup and o90_unknown1C opcode updateGregory Montoir
svn-id: r15293
2004-09-25get rid of the dirty hack needed to display wiz cursors in HE gamesGregory Montoir
svn-id: r15269
2004-09-22Filename string go a bit higherTravis Howell
svn-id: r15231
2004-09-22No longer StopMusicTravis Howell
svn-id: r15228
2004-09-22Add missing casesTravis Howell
svn-id: r15227
2004-09-21Should be HE60/70.Travis Howell
svn-id: r15211
2004-09-20more cleanupMax Horn
svn-id: r15206
2004-09-20cleanupMax Horn
svn-id: r15204
2004-09-19Fix last commitTravis Howell
Add stub/warning svn-id: r15184
2004-09-18renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterpartsMax Horn
svn-id: r15173
2004-09-18Not soundOps in He80+Travis Howell
svn-id: r15153
2004-09-18Neeed to know where polygons are rendereredTravis Howell
svn-id: r15152
2004-09-17Correct and rename opcodeTravis Howell
svn-id: r15147
2004-09-17nukeArrays still nuking wrong arrays.Travis Howell
Add some more differences in later HE versions. Add HE opcodes changes. svn-id: r15145
2004-09-16A few more corrections, fixes freddi2 crash.Travis Howell
svn-id: r15142
2004-09-16No longer required.Travis Howell
svn-id: r15141
2004-09-16Correction to pickVarRandomTravis Howell
Add HE80+ version too. svn-id: r15138
2004-09-15Call directTravis Howell
svn-id: r15127