Age | Commit message (Expand) | Author |
---|---|---|
2004-09-15 | Call direct | Travis Howell |
2004-09-14 | Save polygons | Travis Howell |
2004-09-14 | Avoid warning | Travis Howell |
2004-09-14 | Add opcode | Travis Howell |
2004-09-14 | Report when polyogn Wiz image is used. | Travis Howell |
2004-09-14 | Load POLD resources in HE80+ games | Travis Howell |
2004-09-13 | Implemented formerly known unknownFB and unknownFC. | Eugene Sandulenko |
2004-09-13 | fix cursors hotspot | Gregory Montoir |
2004-09-13 | HE arcade game work a bit now. | Travis Howell |
2004-09-11 | Update this one too. | Travis Howell |
2004-09-11 | Add stub | Travis Howell |
2004-09-10 | Rename opcode | Travis Howell |
2004-09-09 | Change needed for HE 71 too. | Travis Howell |
2004-09-09 | Duplicate | Travis Howell |
2004-09-09 | Add extra opcodes for freddi2 | Travis Howell |
2004-09-09 | Cases don't exist in HE80. | Travis Howell |
2004-09-09 | Implement HE 80+ wiz-based cursors. Current implementation is a dirty | Eugene Sandulenko |
2004-09-08 | Fix array issue. | Travis Howell |
2004-09-07 | Add opcode | Travis Howell |
2004-09-07 | Correct opcode | Travis Howell |
2004-09-06 | Add another ini related opcode. | Travis Howell |
2004-09-06 | More stubs | Travis Howell |
2004-09-06 | HE 72+ games use a remove object from queue function. | Travis Howell |
2004-09-06 | Add HE 80/90 classes, will be filled up over time. | Travis Howell |