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path: root/scumm/script_v80he.cpp
AgeCommit message (Collapse)Author
2004-09-14Load POLD resources in HE80+ gamesTravis Howell
Some more WIP on polygons svn-id: r15107
2004-09-13Implemented formerly known unknownFB and unknownFC.Eugene Sandulenko
ScummEngine_v7he::polygonContains() is still buggy and prevents whole thing from working. svn-id: r15103
2004-09-13fix cursors hotspotGregory Montoir
svn-id: r15099
2004-09-13HE arcade game work a bit now.Travis Howell
svn-id: r15087
2004-09-11Update this one too.Travis Howell
svn-id: r15004
2004-09-11Add stubTravis Howell
svn-id: r15000
2004-09-10Rename opcodeTravis Howell
svn-id: r14993
2004-09-09Change needed for HE 71 too.Travis Howell
svn-id: r14984
2004-09-09DuplicateTravis Howell
svn-id: r14975
2004-09-09Add extra opcodes for freddi2Travis Howell
Allow akos to play any actor sound. svn-id: r14972
2004-09-09Cases don't exist in HE80.Travis Howell
svn-id: r14969
2004-09-09Implement HE 80+ wiz-based cursors. Current implementation is a dirtyEugene Sandulenko
hack because drawWizImage has much more code in these games comparably to 72 games. Also they pass cursor parameters in a quite obscure way. svn-id: r14968
2004-09-08Fix array issue.Travis Howell
svn-id: r14961
2004-09-07Add opcodeTravis Howell
svn-id: r14946
2004-09-07Correct opcodeTravis Howell
svn-id: r14938
2004-09-06Add another ini related opcode.Travis Howell
svn-id: r14922
2004-09-06More stubsTravis Howell
svn-id: r14918
2004-09-06HE 72+ games use a remove object from queue function.Travis Howell
svn-id: r14916
2004-09-06Add HE 80/90 classes, will be filled up over time.Travis Howell
svn-id: r14914