index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
/
script_v90he.cpp
Age
Commit message (
Expand
)
Author
2005-05-09
fixed warnings
Paweł Kołodziejski
2005-05-08
One last case for funshop titles.
Travis Howell
2005-05-08
Range checks off by 1.
Travis Howell
2005-05-08
Initial support for intensive floating point compuitations used in
Eugene Sandulenko
2005-05-07
Additions for funshop titles.
Travis Howell
2005-05-07
Add missing opcode details
Travis Howell
2005-05-01
Add extra cases for bb2demo.
Travis Howell
2005-05-01
Add extra cases for readdemo.
Travis Howell
2005-05-01
Use correct safety check.
Travis Howell
2005-04-30
Add expanded _wizParams used by HE100 games.
Travis Howell
2005-04-27
Minor clean up, HE games should always copy strings directly.
Travis Howell
2005-04-26
Always skip smacker files in HE games.
Travis Howell
2005-04-26
Add stubs for the two smacker related opcodes in HE games.
Travis Howell
2005-04-21
cleanup
Gregory Montoir
2005-04-21
Add palette function for HE99+ games.
Travis Howell
2005-04-21
Add palette function foe He99+ games.
Travis Howell
2005-04-20
Rename wizImage process flag for HE games.
Travis Howell
2005-04-20
Rename sprite field for HE games.
Travis Howell
2005-04-20
Correct flag value.
Travis Howell
2005-04-19
minor cleanup
Gregory Montoir
2005-04-16
'unstubbed' o90_getLinesIntersectionPoint
Gregory Montoir
2005-04-15
Checks actor costume frame.
Travis Howell
2005-04-14
Add HE7.2 difference in o_getResourceSize().
Travis Howell
2005-04-14
Set result back to 1 for now, otherwise chase locks up.
Travis Howell
2005-04-13
Updated comment
Gregory Montoir
2005-04-13
_stringBuffer can have mutple strings, ie in pajama2 startup.
Travis Howell
2005-04-11
Update debug message.
Travis Howell
2005-04-11
Add a few extra sprite correction and functions, based off HE100.
Travis Howell
2005-04-10
Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...
Max Horn
2005-04-09
minor corrections and cleanup
Gregory Montoir
2005-04-09
Add opcode for chase, playable now.
Travis Howell
2005-04-09
Add opcode stub for chase
Travis Howell
2005-04-08
Add HE70+ version of seekFilePos opcode.
Travis Howell
2005-04-08
A few off by 1's.
Travis Howell
2005-04-07
Move palette functions
Travis Howell
2005-04-07
Add WIP on hePalette.
Travis Howell
2005-04-06
Add hePalette function.
Travis Howell
2005-04-04
Nevermind, only o_getObjectImageX/Y needed adjustment.
Travis Howell
2005-04-04
Object width/height should be divded by 8 too.
Travis Howell
2005-04-04
Add 8 sound channel support for HE games
Travis Howell
2005-04-03
More sprite renames
Travis Howell
2005-04-02
forgot casts
Gregory Montoir
2005-04-02
initial implementation of o72_arrayOps_127 and o90_sortArray
Gregory Montoir
2005-04-02
Cleanup
Travis Howell
2005-04-01
Add bits and pieces
Travis Howell
2005-04-01
Add support for clipping of wizImages.
Travis Howell
2005-04-01
Remove resource type argument in wizImage functions, it is always rtImage.
Travis Howell
2005-03-31
Rename paletteNum field for sprite in wizImages.
Travis Howell
2005-03-31
Return correct object x/y position
Travis Howell
2005-03-31
Add some missing code.
Travis Howell
[next]