aboutsummaryrefslogtreecommitdiff
path: root/scumm/script_v90he.cpp
AgeCommit message (Collapse)Author
2004-09-09DuplicateTravis Howell
svn-id: r14975
2004-09-09Add extra opcodes for freddi2Travis Howell
Allow akos to play any actor sound. svn-id: r14972
2004-09-09Implement HE 80+ wiz-based cursors. Current implementation is a dirtyEugene Sandulenko
hack because drawWizImage has much more code in these games comparably to 72 games. Also they pass cursor parameters in a quite obscure way. svn-id: r14968
2004-09-07Add casesTravis Howell
svn-id: r14948
2004-09-07Add caseTravis Howell
svn-id: r14947
2004-09-07Add opcodeTravis Howell
svn-id: r14946
2004-09-07Add HE 98 versionTravis Howell
svn-id: r14942
2004-09-07Add another opcode/stubTravis Howell
svn-id: r14941
2004-09-07Correct opcodeTravis Howell
svn-id: r14938
2004-09-07More casesTravis Howell
svn-id: r14936
2004-09-07Switch to cases, to catch any missing cases.Travis Howell
svn-id: r14935
2004-09-06Missed opcodeTravis Howell
svn-id: r14931
2004-09-06stubsTravis Howell
svn-id: r14930
2004-09-06fix compiler warnings, including a if (foo = bar) occuranceJonathan Gray
svn-id: r14927
2004-09-06Add basic AWIZ call for HE90 games.Travis Howell
svn-id: r14925
2004-09-06More stubs for chaseTravis Howell
svn-id: r14920
2004-09-06More stubsTravis Howell
svn-id: r14918
2004-09-06Add back stub, in right place this time.Travis Howell
svn-id: r14917
2004-09-06Add HE 80/90 classes, will be filled up over time.Travis Howell
svn-id: r14914