Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-15 | Call direct | Travis Howell | |
svn-id: r15127 | |||
2004-09-14 | Save polygons | Travis Howell | |
Move findObject changes to HE72 svn-id: r15118 | |||
2004-09-14 | Add opcode | Travis Howell | |
svn-id: r15115 | |||
2004-09-14 | Report when polyogn Wiz image is used. | Travis Howell | |
svn-id: r15108 | |||
2004-09-14 | Load POLD resources in HE80+ games | Travis Howell | |
Some more WIP on polygons svn-id: r15107 | |||
2004-09-13 | Implemented formerly known unknownFB and unknownFC. | Eugene Sandulenko | |
ScummEngine_v7he::polygonContains() is still buggy and prevents whole thing from working. svn-id: r15103 | |||
2004-09-13 | Add Missing pop | Travis Howell | |
svn-id: r15088 | |||
2004-09-13 | HE arcade game work a bit now. | Travis Howell | |
svn-id: r15087 | |||
2004-09-12 | Another HE opcode | Travis Howell | |
svn-id: r15029 | |||
2004-09-12 | More HE opcodes. | Travis Howell | |
Can get a bit further in pj2 now. svn-id: r15021 | |||
2004-09-12 | Add some change to start later HE99 hames. | Travis Howell | |
svn-id: r15017 | |||
2004-09-12 | Add some HE90+ opcodes | Travis Howell | |
svn-id: r15013 | |||
2004-09-11 | Add stub | Travis Howell | |
svn-id: r15000 | |||
2004-09-10 | Add stubs | Travis Howell | |
svn-id: r14999 | |||
2004-09-10 | Rename opcode | Travis Howell | |
svn-id: r14993 | |||
2004-09-09 | Change needed for HE 71 too. | Travis Howell | |
svn-id: r14984 | |||
2004-09-09 | Duplicate | Travis Howell | |
svn-id: r14975 | |||
2004-09-09 | Add extra opcodes for freddi2 | Travis Howell | |
Allow akos to play any actor sound. svn-id: r14972 | |||
2004-09-09 | Implement HE 80+ wiz-based cursors. Current implementation is a dirty | Eugene Sandulenko | |
hack because drawWizImage has much more code in these games comparably to 72 games. Also they pass cursor parameters in a quite obscure way. svn-id: r14968 | |||
2004-09-07 | Add cases | Travis Howell | |
svn-id: r14948 | |||
2004-09-07 | Add case | Travis Howell | |
svn-id: r14947 | |||
2004-09-07 | Add opcode | Travis Howell | |
svn-id: r14946 | |||
2004-09-07 | Add HE 98 version | Travis Howell | |
svn-id: r14942 | |||
2004-09-07 | Add another opcode/stub | Travis Howell | |
svn-id: r14941 | |||
2004-09-07 | Correct opcode | Travis Howell | |
svn-id: r14938 | |||
2004-09-07 | More cases | Travis Howell | |
svn-id: r14936 | |||
2004-09-07 | Switch to cases, to catch any missing cases. | Travis Howell | |
svn-id: r14935 | |||
2004-09-06 | Missed opcode | Travis Howell | |
svn-id: r14931 | |||
2004-09-06 | stubs | Travis Howell | |
svn-id: r14930 | |||
2004-09-06 | fix compiler warnings, including a if (foo = bar) occurance | Jonathan Gray | |
svn-id: r14927 | |||
2004-09-06 | Add basic AWIZ call for HE90 games. | Travis Howell | |
svn-id: r14925 | |||
2004-09-06 | More stubs for chase | Travis Howell | |
svn-id: r14920 | |||
2004-09-06 | More stubs | Travis Howell | |
svn-id: r14918 | |||
2004-09-06 | Add back stub, in right place this time. | Travis Howell | |
svn-id: r14917 | |||
2004-09-06 | Add HE 80/90 classes, will be filled up over time. | Travis Howell | |
svn-id: r14914 |