aboutsummaryrefslogtreecommitdiff
path: root/scumm/scumm.cpp
AgeCommit message (Collapse)Author
2004-08-28akos should queue commmands and executate after drawing costumes (Caused ↵Travis Howell
race issues in HE games). Remove some duplciate code Enable from HE games Add a few stubs for some additional akos codes svn-id: r14799
2004-08-26Add another variable which improves readability.Eugene Sandulenko
svn-id: r14791
2004-08-26Add var difference in later HE gamesTravis Howell
svn-id: r14789
2004-08-26Fix heightTravis Howell
svn-id: r14782
2004-08-26make more he titles get to boot scriptsJonathan Gray
svn-id: r14780
2004-08-26Update akos error messagesTravis Howell
Add proper timer opcodes Up some debug msgs. svn-id: r14779
2004-08-26allocate memory for dobj in he 90, point games claiming to be 90 at 72he classJonathan Gray
svn-id: r14777
2004-08-26catalog2 also needs pajama gidJonathan Gray
svn-id: r14774
2004-08-26Change titleTravis Howell
svn-id: r14773
2004-08-26*** empty log message ***Travis Howell
svn-id: r14772
2004-08-26balloon/dog seem to be HE 7.2 too.Travis Howell
svn-id: r14771
2004-08-26Correction versionTravis Howell
svn-id: r14770
2004-08-26farm also has similiar actor requirements to pajama so change the gid, also ↵Jonathan Gray
add smaller target while here svn-id: r14768
2004-08-26socks used 62 actors too.Travis Howell
svn-id: r14765
2004-08-26More code/stubs for HE 7.2 gamesTravis Howell
Add another temp hack Add id for water, uses more actors Another small correction to music playback for HE 7.2 games svn-id: r14764
2004-08-26Add game id for Pajama Sam, since it uses different amount of actorsTravis Howell
svn-id: r14758
2004-08-26Support Mac DOTT straight from the disk (note: those fooMac targets may be ↵Max Horn
removed again in the near future) svn-id: r14757
2004-08-25No mainmenu variable in HE 7.2Travis Howell
svn-id: r14743
2004-08-25Add all array related functions to HE 7.2Travis Howell
Add some more HE 7.2 code svn-id: r14739
2004-08-24init var.Travis Howell
avoid valgrind warning svn-id: r14722
2004-08-23Switch to caseTravis Howell
svn-id: r14712
2004-08-23Missed a spotTravis Howell
svn-id: r14710
2004-08-23add md5 based windows targets for HE titles that also have DOS targets and ↵Jonathan Gray
make the description appear in the title bar svn-id: r14701
2004-08-22Cursor code cleanupMax Horn
svn-id: r14690
2004-08-22Removed obsolete TODOMax Horn
svn-id: r14675
2004-08-22OoopsTravis Howell
svn-id: r14672
2004-08-22Mac. version of indy3 uses VAR_VIDEOMODE value of 50Travis Howell
Add initial support for loading EGA resource svn-id: r14671
2004-08-21HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)Max Horn
svn-id: r14670
2004-08-21Removed some obsolete TODO commentsMax Horn
svn-id: r14669
2004-08-21Also used in Atari ST versions.Travis Howell
svn-id: r14668
2004-08-21Used in Amiga versionsTravis Howell
svn-id: r14667
2004-08-21Comment no longer validTravis Howell
svn-id: r14662
2004-08-21All FM Towns versions set VAR_VIDEOMODE to 42.Travis Howell
svn-id: r14661
2004-08-21Change to allow FM Towns platform to be used with later gamesTravis Howell
svn-id: r14658
2004-08-21FM Towns version of MI2 seems to use different value too.Travis Howell
svn-id: r14657
2004-08-16Init arrayTravis Howell
svn-id: r14631
2004-08-14Modified VirtScreen to inherit from Graphics::Surface, and added ↵Max Horn
getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen svn-id: r14612
2004-08-14Get rid of _screenLeftMax Horn
svn-id: r14608
2004-08-14Shorter checkTravis Howell
svn-id: r14592
2004-08-08Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))Max Horn
svn-id: r14521
2004-08-06COMI/DIG always redraws verbs tooTravis Howell
Remove old var, no longer required svn-id: r14481
2004-08-06Set cemera default values for scumm7 games.Travis Howell
svn-id: r14480
2004-08-03Shouldn't error out in early scumm 1 - 4 games.Travis Howell
svn-id: r14454
2004-08-02init _arraySlotTravis Howell
svn-id: r14431
2004-08-01HE games use different method to clear some arrays resources.Travis Howell
svn-id: r14423
2004-07-26Add game detector support for the Mac SCUMM container file format; add ↵Max Horn
support for more of the games/demos using that format; clean up detector code (and probably introduced some regressions in it, so watch out :-) svn-id: r14344
2004-07-26Add support for the mac (rescumm) container file format used by Sam&Max and ↵Max Horn
DOTT, making it possible to play those directly from the original CDs (no game detector support yet, so you have to add them to your config file manually for now) svn-id: r14342
2004-07-26Keep compatbility with older saved games.Travis Howell
svn-id: r14339
2004-07-26CleanupTravis Howell
svn-id: r14336
2004-07-26Amiga versions of FOA/MI2 should use a VAR_VIDEOMODE value of 82.Travis Howell
Fixes all palette issues. svn-id: r14334