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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scumm.cpp
Age
Commit message (
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Author
2004-09-06
Add target
Travis Howell
2004-09-06
Add HE 80/90 classes, will be filled up over time.
Travis Howell
2004-09-05
Fixed scrollEffect() regression introduced when move_screen() was removed.
Torbjörn Andersson
2004-09-05
Increase actor.sound to 32 for HE 80+ games.
Travis Howell
2004-09-04
HE 72+ games set VARS with amount of each type of resource.
Travis Howell
2004-09-04
cleanup (this actor clip stuff is really evil -- I have to agree with Kirben,...
Max Horn
2004-09-04
Complete actor clipping override code for HE games.
Travis Howell
2004-09-03
Revert verb draw order change.
Travis Howell
2004-08-31
Add HE version 80 to avoid additional game ids
Travis Howell
2004-08-30
Ooops, shouldn't have commited that part.
Travis Howell
2004-08-30
HE 7.0+ games don'yt use imuse
Travis Howell
2004-08-30
Correct resource value, to match original.
Travis Howell
2004-08-28
Revert last change, was wrong opcode.
Travis Howell
2004-08-28
Add other version of puttzoo
Travis Howell
2004-08-28
Sound change for later HE 7.x games
Travis Howell
2004-08-28
Limit nukeArrays to only location thats requires it for now.
Travis Howell
2004-08-28
akos should queue commmands and executate after drawing costumes (Caused race...
Travis Howell
2004-08-26
Add another variable which improves readability.
Eugene Sandulenko
2004-08-26
Add var difference in later HE games
Travis Howell
2004-08-26
Fix height
Travis Howell
2004-08-26
make more he titles get to boot scripts
Jonathan Gray
2004-08-26
Update akos error messages
Travis Howell
2004-08-26
allocate memory for dobj in he 90, point games claiming to be 90 at 72he class
Jonathan Gray
2004-08-26
catalog2 also needs pajama gid
Jonathan Gray
2004-08-26
Change title
Travis Howell
2004-08-26
*** empty log message ***
Travis Howell
2004-08-26
balloon/dog seem to be HE 7.2 too.
Travis Howell
2004-08-26
Correction version
Travis Howell
2004-08-26
farm also has similiar actor requirements to pajama so change the gid, also a...
Jonathan Gray
2004-08-26
socks used 62 actors too.
Travis Howell
2004-08-26
More code/stubs for HE 7.2 games
Travis Howell
2004-08-26
Add game id for Pajama Sam, since it uses different amount of actors
Travis Howell
2004-08-26
Support Mac DOTT straight from the disk (note: those fooMac targets may be re...
Max Horn
2004-08-25
No mainmenu variable in HE 7.2
Travis Howell
2004-08-25
Add all array related functions to HE 7.2
Travis Howell
2004-08-24
init var.
Travis Howell
2004-08-23
Switch to case
Travis Howell
2004-08-23
Missed a spot
Travis Howell
2004-08-23
add md5 based windows targets for HE titles that also have DOS targets and ma...
Jonathan Gray
2004-08-22
Cursor code cleanup
Max Horn
2004-08-22
Removed obsolete TODO
Max Horn
2004-08-22
Ooops
Travis Howell
2004-08-22
Mac. version of indy3 uses VAR_VIDEOMODE value of 50
Travis Howell
2004-08-21
HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)
Max Horn
2004-08-21
Removed some obsolete TODO comments
Max Horn
2004-08-21
Also used in Atari ST versions.
Travis Howell
2004-08-21
Used in Amiga versions
Travis Howell
2004-08-21
Comment no longer valid
Travis Howell
2004-08-21
All FM Towns versions set VAR_VIDEOMODE to 42.
Travis Howell
2004-08-21
Change to allow FM Towns platform to be used with later games
Travis Howell
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