Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-23 | Missed a spot | Travis Howell | |
svn-id: r14710 | |||
2004-08-23 | add md5 based windows targets for HE titles that also have DOS targets and ↵ | Jonathan Gray | |
make the description appear in the title bar svn-id: r14701 | |||
2004-08-22 | Cursor code cleanup | Max Horn | |
svn-id: r14690 | |||
2004-08-22 | Removed obsolete TODO | Max Horn | |
svn-id: r14675 | |||
2004-08-22 | Ooops | Travis Howell | |
svn-id: r14672 | |||
2004-08-22 | Mac. version of indy3 uses VAR_VIDEOMODE value of 50 | Travis Howell | |
Add initial support for loading EGA resource svn-id: r14671 | |||
2004-08-21 | HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1) | Max Horn | |
svn-id: r14670 | |||
2004-08-21 | Removed some obsolete TODO comments | Max Horn | |
svn-id: r14669 | |||
2004-08-21 | Also used in Atari ST versions. | Travis Howell | |
svn-id: r14668 | |||
2004-08-21 | Used in Amiga versions | Travis Howell | |
svn-id: r14667 | |||
2004-08-21 | Comment no longer valid | Travis Howell | |
svn-id: r14662 | |||
2004-08-21 | All FM Towns versions set VAR_VIDEOMODE to 42. | Travis Howell | |
svn-id: r14661 | |||
2004-08-21 | Change to allow FM Towns platform to be used with later games | Travis Howell | |
svn-id: r14658 | |||
2004-08-21 | FM Towns version of MI2 seems to use different value too. | Travis Howell | |
svn-id: r14657 | |||
2004-08-16 | Init array | Travis Howell | |
svn-id: r14631 | |||
2004-08-14 | Modified VirtScreen to inherit from Graphics::Surface, and added ↵ | Max Horn | |
getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen svn-id: r14612 | |||
2004-08-14 | Get rid of _screenLeft | Max Horn | |
svn-id: r14608 | |||
2004-08-14 | Shorter check | Travis Howell | |
svn-id: r14592 | |||
2004-08-08 | Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) | Max Horn | |
svn-id: r14521 | |||
2004-08-06 | COMI/DIG always redraws verbs too | Travis Howell | |
Remove old var, no longer required svn-id: r14481 | |||
2004-08-06 | Set cemera default values for scumm7 games. | Travis Howell | |
svn-id: r14480 | |||
2004-08-03 | Shouldn't error out in early scumm 1 - 4 games. | Travis Howell | |
svn-id: r14454 | |||
2004-08-02 | init _arraySlot | Travis Howell | |
svn-id: r14431 | |||
2004-08-01 | HE games use different method to clear some arrays resources. | Travis Howell | |
svn-id: r14423 | |||
2004-07-26 | Add game detector support for the Mac SCUMM container file format; add ↵ | Max Horn | |
support for more of the games/demos using that format; clean up detector code (and probably introduced some regressions in it, so watch out :-) svn-id: r14344 | |||
2004-07-26 | Add support for the mac (rescumm) container file format used by Sam&Max and ↵ | Max Horn | |
DOTT, making it possible to play those directly from the original CDs (no game detector support yet, so you have to add them to your config file manually for now) svn-id: r14342 | |||
2004-07-26 | Keep compatbility with older saved games. | Travis Howell | |
svn-id: r14339 | |||
2004-07-26 | Cleanup | Travis Howell | |
svn-id: r14336 | |||
2004-07-26 | Amiga versions of FOA/MI2 should use a VAR_VIDEOMODE value of 82. | Travis Howell | |
Fixes all palette issues. svn-id: r14334 | |||
2004-07-26 | Fix darkness issues in Amiga verisons of FOA/MI2. | Travis Howell | |
svn-id: r14333 | |||
2004-07-24 | Rename VAR | Travis Howell | |
svn-id: r14318 | |||
2004-07-24 | Enable VAR_FADE_DELAY | Travis Howell | |
svn-id: r14309 | |||
2004-07-24 | Ooops | Travis Howell | |
svn-id: r14308 | |||
2004-07-24 | Add another var used by Loom [ega]. | Travis Howell | |
svn-id: r14307 | |||
2004-07-24 | heap space is used by loom too. | Travis Howell | |
svn-id: r14306 | |||
2004-07-23 | Only needed for Zak [ega] | Travis Howell | |
svn-id: r14303 | |||
2004-07-22 | Ooops | Travis Howell | |
svn-id: r14301 | |||
2004-07-22 | VAR not used in scumm3. | Travis Howell | |
svn-id: r14297 | |||
2004-07-22 | Correction to VAR tables. | Travis Howell | |
svn-id: r14296 | |||
2004-07-21 | Confirmed extra timers are in all PC version of indy3 too. | Travis Howell | |
VAR_DEBUGMODE isn't used in SCUMM3 and below. svn-id: r14292 | |||
2004-07-21 | Extra timer used in Amiga version of indy3 too. | Travis Howell | |
svn-id: r14291 | |||
2004-07-20 | Correct version key in HE 7.0+ games. | Travis Howell | |
svn-id: r14287 | |||
2004-07-20 | Use for HE 7.0 games too. | Travis Howell | |
svn-id: r14286 | |||
2004-07-20 | Add support for version key in The Dig | Travis Howell | |
svn-id: r14285 | |||
2004-07-18 | FM Towns versions of indy3 and zak set three extra timers (Verified by disasm.) | Travis Howell | |
svn-id: r14243 | |||
2004-07-17 | Don't remap arrow keys in later games. | Travis Howell | |
Allow arrows keys to work in lander game of Dig again. svn-id: r14232 | |||
2004-07-16 | Fix bugs: | Travis Howell | |
FT: Stadium Salesman Glitches COMI: Wally's Fake piratehook still on ground after pick up svn-id: r14221 | |||
2004-07-15 | Use VAR_DEFAULT_TALK_DELAY | Travis Howell | |
svn-id: r14220 | |||
2004-07-14 | Remove old FT hacks, no longer needed. | Travis Howell | |
svn-id: r14211 | |||
2004-07-11 | Rename var | Travis Howell | |
Add some changes ready for next save game version (Commented out) svn-id: r14189 |