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AgeCommit message (Collapse)Author
2004-08-23Missed a spotTravis Howell
svn-id: r14710
2004-08-23add md5 based windows targets for HE titles that also have DOS targets and ↵Jonathan Gray
make the description appear in the title bar svn-id: r14701
2004-08-22Cursor code cleanupMax Horn
svn-id: r14690
2004-08-22Removed obsolete TODOMax Horn
svn-id: r14675
2004-08-22OoopsTravis Howell
svn-id: r14672
2004-08-22Mac. version of indy3 uses VAR_VIDEOMODE value of 50Travis Howell
Add initial support for loading EGA resource svn-id: r14671
2004-08-21HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)Max Horn
svn-id: r14670
2004-08-21Removed some obsolete TODO commentsMax Horn
svn-id: r14669
2004-08-21Also used in Atari ST versions.Travis Howell
svn-id: r14668
2004-08-21Used in Amiga versionsTravis Howell
svn-id: r14667
2004-08-21Comment no longer validTravis Howell
svn-id: r14662
2004-08-21All FM Towns versions set VAR_VIDEOMODE to 42.Travis Howell
svn-id: r14661
2004-08-21Change to allow FM Towns platform to be used with later gamesTravis Howell
svn-id: r14658
2004-08-21FM Towns version of MI2 seems to use different value too.Travis Howell
svn-id: r14657
2004-08-16Init arrayTravis Howell
svn-id: r14631
2004-08-14Modified VirtScreen to inherit from Graphics::Surface, and added ↵Max Horn
getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen svn-id: r14612
2004-08-14Get rid of _screenLeftMax Horn
svn-id: r14608
2004-08-14Shorter checkTravis Howell
svn-id: r14592
2004-08-08Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))Max Horn
svn-id: r14521
2004-08-06COMI/DIG always redraws verbs tooTravis Howell
Remove old var, no longer required svn-id: r14481
2004-08-06Set cemera default values for scumm7 games.Travis Howell
svn-id: r14480
2004-08-03Shouldn't error out in early scumm 1 - 4 games.Travis Howell
svn-id: r14454
2004-08-02init _arraySlotTravis Howell
svn-id: r14431
2004-08-01HE games use different method to clear some arrays resources.Travis Howell
svn-id: r14423
2004-07-26Add game detector support for the Mac SCUMM container file format; add ↵Max Horn
support for more of the games/demos using that format; clean up detector code (and probably introduced some regressions in it, so watch out :-) svn-id: r14344
2004-07-26Add support for the mac (rescumm) container file format used by Sam&Max and ↵Max Horn
DOTT, making it possible to play those directly from the original CDs (no game detector support yet, so you have to add them to your config file manually for now) svn-id: r14342
2004-07-26Keep compatbility with older saved games.Travis Howell
svn-id: r14339
2004-07-26CleanupTravis Howell
svn-id: r14336
2004-07-26Amiga versions of FOA/MI2 should use a VAR_VIDEOMODE value of 82.Travis Howell
Fixes all palette issues. svn-id: r14334
2004-07-26Fix darkness issues in Amiga verisons of FOA/MI2.Travis Howell
svn-id: r14333
2004-07-24Rename VARTravis Howell
svn-id: r14318
2004-07-24Enable VAR_FADE_DELAYTravis Howell
svn-id: r14309
2004-07-24OoopsTravis Howell
svn-id: r14308
2004-07-24Add another var used by Loom [ega].Travis Howell
svn-id: r14307
2004-07-24heap space is used by loom too.Travis Howell
svn-id: r14306
2004-07-23Only needed for Zak [ega]Travis Howell
svn-id: r14303
2004-07-22OoopsTravis Howell
svn-id: r14301
2004-07-22VAR not used in scumm3.Travis Howell
svn-id: r14297
2004-07-22Correction to VAR tables.Travis Howell
svn-id: r14296
2004-07-21Confirmed extra timers are in all PC version of indy3 too.Travis Howell
VAR_DEBUGMODE isn't used in SCUMM3 and below. svn-id: r14292
2004-07-21Extra timer used in Amiga version of indy3 too.Travis Howell
svn-id: r14291
2004-07-20Correct version key in HE 7.0+ games.Travis Howell
svn-id: r14287
2004-07-20Use for HE 7.0 games too.Travis Howell
svn-id: r14286
2004-07-20Add support for version key in The DigTravis Howell
svn-id: r14285
2004-07-18FM Towns versions of indy3 and zak set three extra timers (Verified by disasm.)Travis Howell
svn-id: r14243
2004-07-17Don't remap arrow keys in later games.Travis Howell
Allow arrows keys to work in lander game of Dig again. svn-id: r14232
2004-07-16Fix bugs:Travis Howell
FT: Stadium Salesman Glitches COMI: Wally's Fake piratehook still on ground after pick up svn-id: r14221
2004-07-15Use VAR_DEFAULT_TALK_DELAYTravis Howell
svn-id: r14220
2004-07-14Remove old FT hacks, no longer needed.Travis Howell
svn-id: r14211
2004-07-11Rename varTravis Howell
Add some changes ready for next save game version (Commented out) svn-id: r14189