Age | Commit message (Expand) | Author |
2002-12-25 | Hacky font support - first attempt :) | James Brown |
2002-12-25 | fixed bomp cursor in CMI partially - still seeing flickering/tearing/artifact... | Max Horn |
2002-12-25 | renamed Scumm::charset -> Scumm::_charset | Max Horn |
2002-12-25 | Skeleton for hacky font support using Smush's FontRenderer. Doesn't work (unc... | James Brown |
2002-12-25 | added (broken) cursor support for V8; enabled bomp drawing | Max Horn |
2002-12-24 | added a map from object names to object ids | Max Horn |
2002-12-23 | set NUM_ACTORS to 80 for COMI; get rid of MAX_ACTORS (use NUM_ACTORS instead)... | Max Horn |
2002-12-23 | changed numString to numArray | Paweł Kołodziejski |
2002-12-23 | changed read order of CMI variables (MAXS) | Paweł Kołodziejski |
2002-12-23 | more V8 work | Max Horn |
2002-12-23 | word size for V8 games is 4 bytes, as opposed to 2 bytes in V6/V7 games. Henc... | Max Horn |
2002-12-22 | added some preliminary V8 work. Nope, it is not useful at all, and it doesn't... | Max Horn |
2002-12-22 | minor cleanup | Max Horn |
2002-12-21 | partial checkin of patch #655594 (handling Y/N questions); cleanup | Max Horn |
2002-12-21 | got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cp... | Max Horn |
2002-12-17 | New savefile backend system (bye bye NONSTANDARD_SAVE...) | Marcus Comstedt |
2002-12-16 | Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit f... | Max Horn |
2002-12-16 | refactoring: use inheritance to mode the relations between the various engine... | Max Horn |
2002-12-15 | cleanup; reordering stuff in gfx.cpp, trying to group code into logical group... | Max Horn |
2002-12-15 | added comparision methods for ScummPoint | Max Horn |
2002-12-15 | debugger can now use the console (experimental, and thus disabled by default) | Max Horn |
2002-12-14 | Commit some junk in-case I don't get time to finish this tonight and Fingolfi... | James Brown |
2002-12-13 | cleaned up autosave code | Max Horn |
2002-12-13 | cleanup | Max Horn |
2002-12-12 | Tidy one or two things up for future V1/V2/V8 SCUMM support. | James Brown |
2002-12-11 | Fixed myriad VC++ compile/link problems. | Jamieson Christian |
2002-12-09 | cleanup; only now do I see how similiar setupShadowPalette, the new setupShad... | Max Horn |
2002-12-09 | cleanup | Max Horn |
2002-12-08 | Patch #650085: Make saveload system extensible | Max Horn |
2002-12-04 | removed obsolete getDefaultGUIColor and some FIXMEs | Max Horn |
2002-12-04 | even more cleanup | Max Horn |
2002-12-04 | more cleanup | Max Horn |
2002-12-04 | more cleanup; fixes out of bound access to _charsetData (but I am not sure if... | Max Horn |
2002-12-04 | lots of cleanup to the graphics code; removed various global states (makes it... | Max Horn |
2002-12-01 | moved RNG to common/util.cpp | Oliver Kiehl |
2002-11-29 | more cleanup | Max Horn |
2002-11-29 | cleanup | Max Horn |
2002-11-26 | cleanup | Max Horn |
2002-11-10 | completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some stat... | Max Horn |
2002-11-10 | added Scumm::displayError() method; make use of that to display errors if sav... | Max Horn |
2002-11-08 | Masking patch | James Brown |
2002-11-06 | applied patch: #634326, and changed strip ranges for after and before scumm v7, | Paweł Kołodziejski |
2002-11-06 | why keep a seperate opcode entry & opcode description table if we can have it... | Max Horn |
2002-11-06 | moved some constants from scumm.h to gameDetector.h; this way, we don't have ... | Max Horn |
2002-11-06 | removed more unused variables; cleaned up some spaces | Max Horn |
2002-11-06 | removed unused parameters from drawBomp | Max Horn |
2002-11-06 | removed more typecasts | Max Horn |
2002-11-06 | rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbits | Paweł Kołodziejski |
2002-11-05 | Add simon1talkie and simon2talkie targets | Travis Howell |
2002-11-02 | Correct that FT opcode - it's bitwise or, not logical | James Brown |