Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20511 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-06-26 | Avoid creating lots of file handles, reuse them instead (this relies on ↵ | Max Horn | |
files being accessed from a single thread) svn-id: r18468 | |||
2005-04-03 | Removed reinit() and replaced with offsets of zero. We only need to skip ↵ | Travis Howell | |
type/size. Removed AnimHeader check in parseNextFrame() and _skipPalette, since AnimHeader is correctly skipped when required now. svn-id: r17343 | |||
2005-03-07 | Allocate new file objects (and real new file handles) for subchunks/subfiles ↵ | Max Horn | |
-- this might (or might not) help some of the odd bugs in FT... testing, esp. on Windows, is needed svn-id: r17018 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-07-26 | Load SMUSH files and NUT fonts from mac container files, too (done that by ↵ | Max Horn | |
adding a new high level method openFile to class ScummEngine) svn-id: r14346 | |||
2004-06-28 | Added simple ref-counting to the File class | Max Horn | |
svn-id: r14106 | |||
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵ | Max Horn | |
to pass getGameDataPath() on to File::open() svn-id: r14087 | |||
2004-01-25 | Fixed plenty of bugs: | Eugene Sandulenko | |
o Seek error. Now it seems to cover all cases o Shadows in tunnels on mineroad o Renamed some function to match functionality o bug #867555 (Problems between Mink Farm and Poyhoga) o Ben disappearing in car chase svn-id: r12586 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-08 | First INSANE scene started to show up things. Actually you can control | Eugene Sandulenko | |
Ben by keyboard and crash. Video looping is still buggy and may crash scummvm. Also whole scene looping is disabled and you get forwarded to next scene. Graphics glitches, Ben has just corpse and opponent is not drawn at all. Smush player was extended with video seeking methods, although incomplete. svn-id: r11527 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-05-25 | renamed ContChunk -> MemoryChunk; avoid code duplication by introducing ↵ | Max Horn | |
BaseChunk svn-id: r7935 | |||
2003-03-17 | reorg/clenup, changed main loop in smush code | Paweł Kołodziejski | |
svn-id: r6817 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more pedantic cleanup | Paweł Kołodziejski | |
svn-id: r6707 | |||
2002-09-15 | improved open function in File class | Paweł Kołodziejski | |
svn-id: r4945 | |||
2002-08-30 | some cleanup | Paweł Kołodziejski | |
svn-id: r4870 | |||
2002-08-25 | Yet another char issue, caused balance out of range error | Ruediger Hanke | |
svn-id: r4859 | |||
2002-08-24 | endian fixes; cleanup | Max Horn | |
svn-id: r4837 | |||
2002-08-24 | changed name from Chunck to Chunk | Paweł Kołodziejski | |
svn-id: r4829 |