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2005-04-20cleanupMax Horn
svn-id: r17718
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-10-09Added methods to access charset x/y offs values (though those seem to be all ↵Max Horn
0 in COMI) svn-id: r15482
2004-04-16Unify some codeMax Horn
svn-id: r13589
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix ↵Max Horn
explicitly svn-id: r10571
2003-06-09Fixed text-positioning regressions in the Full Throttle intro and in TheTorbjörn Andersson
Dig's "Spacetime Six" movie. Also rewrote drawStringCentered() to be more like drawStringAbsolute(). It makes sense to me, but let me know if it causes any new regressions. svn-id: r8415
2003-06-08cleanup; got rid of the split function and rather work in place (so instead ↵Max Horn
of allocating dozens of small goblets of memory, we only need to duplicate the string once); fixed some text positioning bugs (but again, to get a real accurate implementation, I'll need to study screen shots of the Dig/FT/COMI videos and compare them to our results) svn-id: r8388
2003-06-07make SmushFont inherit from NutRenderer (TODO: drawChar stuff should be ↵Max Horn
unified, too) svn-id: r8375
2003-06-04some cleanup & refactoring (CJK fonts have proper shadows now, for example); ↵Max Horn
preparations to merge NutRenderer and SmushFont svn-id: r8303
2003-06-04cleanupMax Horn
svn-id: r8294
2003-06-04Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; ↵Max Horn
still needs more cleanup but already works well enough) svn-id: r8293
2003-03-17256 + 1 != 256Jonathan Gray
svn-id: r6823
2003-03-17reorg/clenup, changed main loop in smush codePaweł Kołodziejski
svn-id: r6817