Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-08-18 | fixed white spaces | Paweł Kołodziejski | |
svn-id: r9751 | |||
2003-08-18 | added dumping png frames from smush animation | Paweł Kołodziejski | |
svn-id: r9750 | |||
2003-07-01 | fix for the 'invalid seeks' that sometimes occured at the end of smush ↵ | Max Horn | |
playback (well I hope - at least now I can't reproduce the problem anymore with my testcases) svn-id: r8695 | |||
2003-06-22 | make smush pausing while GUI is up reentrant | Max Horn | |
svn-id: r8639 | |||
2003-06-22 | Change names of the stream API in the mixer; added endStream method (stop() ↵ | Max Horn | |
halts stream immediately; endStream() lets it first finish playing) svn-id: r8603 | |||
2003-06-21 | lots of mixer cleanup / refactoring / reengineering | Max Horn | |
svn-id: r8594 | |||
2003-06-21 | modified & cleaned up the playStream/append code a bit; but this API really ↵ | Max Horn | |
could stand some refinement svn-id: r8592 | |||
2003-06-21 | reduce code duplication a bit | Max Horn | |
svn-id: r8586 | |||
2003-06-20 | init _base to 0 | Max Horn | |
svn-id: r8572 | |||
2003-06-19 | spelling | Max Horn | |
svn-id: r8547 | |||
2003-06-18 | cleanup; tiny bug fix (file was opened, then opened again - not good) | Max Horn | |
svn-id: r8539 | |||
2003-06-15 | moved GameId declaration to common/engine.h (more logical); moved scumm ↵ | Max Horn | |
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496 | |||
2003-06-15 | made stuff in class Sound protected where possible; moved ↵ | Max Horn | |
readCreativeVocFile to imuse_digi.cpp and turned it into a static function; put the DigitalTrackInfo stuff into sound.cpp (keeping it private); removed #includes from sound.h (this cuts down interdependencies a little) svn-id: r8493 | |||
2003-06-15 | fix leak | Jonathan Gray | |
svn-id: r8489 | |||
2003-06-14 | Fix for bug #751782 (Quitting during SMUSH movies doesn't always work) | Max Horn | |
svn-id: r8483 | |||
2003-06-10 | Updated comment. | Torbjörn Andersson | |
svn-id: r8428 | |||
2003-06-09 | Fixed text-positioning regressions in the Full Throttle intro and in The | Torbjörn Andersson | |
Dig's "Spacetime Six" movie. Also rewrote drawStringCentered() to be more like drawStringAbsolute(). It makes sense to me, but let me know if it causes any new regressions. svn-id: r8415 | |||
2003-06-09 | allow quit during smush playback; cleanup | Max Horn | |
svn-id: r8411 | |||
2003-06-08 | cleanup; got rid of the split function and rather work in place (so instead ↵ | Max Horn | |
of allocating dozens of small goblets of memory, we only need to duplicate the string once); fixed some text positioning bugs (but again, to get a real accurate implementation, I'll need to study screen shots of the Dig/FT/COMI videos and compare them to our results) svn-id: r8388 | |||
2003-06-07 | case 9 was drawStringCentered but should have been drawStringWrapCentered; ↵ | Max Horn | |
cleanup svn-id: r8385 | |||
2003-06-07 | adhere to our coding style conventions; removed some unneccessary code | Max Horn | |
svn-id: r8376 | |||
2003-06-04 | fixed compilation for vc6 | Paweł Kołodziejski | |
svn-id: r8299 | |||
2003-06-04 | cleanup | Max Horn | |
svn-id: r8294 | |||
2003-05-30 | use decompressBomp instead of smush_decode_codec1 | Max Horn | |
svn-id: r8153 | |||
2003-05-20 | renamed various things for clarity | Max Horn | |
svn-id: r7754 | |||
2003-05-18 | warning() automatically outputs a newline after the warning message; adding ↵ | Max Horn | |
a newline into the format string adds another newline (which contains the single char '!') svn-id: r7647 | |||
2003-05-12 | swapped talkPosX and talkPosY (they were misnamed); factored out some ↵ | Max Horn | |
duplicate code in string.cpp; VC warning fix in smush_player.cpp svn-id: r7481 | |||
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵ | Max Horn | |
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423 | |||
2003-04-30 | moved screen mutex from smush into SDL backend (other backends have to make ↵ | Max Horn | |
sure they are thread safe by themselves) svn-id: r7230 | |||
2003-04-30 | som changes to make Palm OS happy | Max Horn | |
svn-id: r7216 | |||
2003-04-26 | stop assertion from triggering to make ft finishable again | Jonathan Gray | |
svn-id: r7123 | |||
2003-03-28 | this should fix one of those nasty deadlocks, I hope | Max Horn | |
svn-id: r6876 | |||
2003-03-21 | moved delay stuff outside of lock mutex | Paweł Kołodziejski | |
svn-id: r6843 | |||
2003-03-20 | take lock mutex mechanism also processKbd() and waitForTimer(). | Paweł Kołodziejski | |
I hope it will finally solve locking gfx resources svn-id: r6838 | |||
2003-03-19 | use a mutex to sync smush screen updates (should avoid crash caused by a ↵ | Max Horn | |
race condition) svn-id: r6837 | |||
2003-03-18 | cleanup | Max Horn | |
svn-id: r6832 | |||
2003-03-17 | a tiny safer | Paweł Kołodziejski | |
svn-id: r6829 | |||
2003-03-17 | changed order | Paweł Kołodziejski | |
svn-id: r6828 | |||
2003-03-17 | few corrections for smush | Paweł Kołodziejski | |
svn-id: r6827 | |||
2003-03-17 | moved backend update_screen() (slooolest thing) from smush updateScreen() ↵ | Paweł Kołodziejski | |
into main loop switching scalers also works now svn-id: r6826 | |||
2003-03-17 | moved handle events from update into main loop | Paweł Kołodziejski | |
svn-id: r6825 | |||
2003-03-17 | changed debug level 4 | Paweł Kołodziejski | |
svn-id: r6824 | |||
2003-03-17 | stop gcc crying about unused variable | Jonathan Gray | |
svn-id: r6821 | |||
2003-03-17 | reorg/clenup, changed main loop in smush code | Paweł Kołodziejski | |
svn-id: r6817 |