Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵ | Max Horn | |
to pass getGameDataPath() on to File::open() svn-id: r14087 | |||
2004-06-27 | Renamed/documented some odd smush/insane vars | Max Horn | |
svn-id: r14085 | |||
2004-06-20 | moved sound calls to the same smush thread with others sounds | Paweł Kołodziejski | |
svn-id: r13977 | |||
2004-06-20 | trackOffset is obsolote, added few debugs, added flush sounds while smush ↵ | Paweł Kołodziejski | |
plying to prevent overload tracks svn-id: r13974 | |||
2004-06-01 | _allreadyInit was not initializedin smush player | Paweł Kołodziejski | |
svn-id: r13919 | |||
2004-05-04 | Fix insane regression. | Travis Howell | |
svn-id: r13774 | |||
2004-05-01 | remove useless mutex | Paweł Kołodziejski | |
svn-id: r13722 | |||
2004-04-26 | added mutex into smush player | Paweł Kołodziejski | |
svn-id: r13639 | |||
2004-04-16 | Unify some code | Max Horn | |
svn-id: r13589 | |||
2004-04-13 | added support for compressed FOBJ chunks in smush movie files. | Paweł Kołodziejski | |
the *.san files from 'data' dir in FT can NOT be compressed ! svn-id: r13577 | |||
2004-04-10 | special case for 384x242 smush resolution for ft pc demo, it use additional ↵ | Paweł Kołodziejski | |
buffer svn-id: r13532 | |||
2004-04-02 | oops | Max Horn | |
svn-id: r13443 | |||
2004-04-02 | Got rid of _transText | Max Horn | |
svn-id: r13442 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-02-29 | Enable insane subtitles in Mac. version of FT demo | Travis Howell | |
svn-id: r13094 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-09 | o Fix bug #892909 (Unable to get Hover Lift at Gorge) | Eugene Sandulenko | |
o Fix bug with transition from vista to ranch svn-id: r12799 | |||
2004-02-02 | Fixed most bugs, so only cosmetic visual things left. | Eugene Sandulenko | |
o Support transparency for characters. Needed for cockpit rendering o Fixed bug in NUT renderer which drawed transparent characters garbled o Fixed long-standing (and outstanding) bug with SAUD error o Previous fix fixed music in some cases (scene transitions) o Fixed bug with palette being reset when smush video is rewind o Made debug level for insane adjustable at compile time (maybe I will remove it later) svn-id: r12717 | |||
2004-01-31 | Fix bug #887536 FT: Intro crash (regression). | Eugene Sandulenko | |
svn-id: r12685 | |||
2004-01-30 | oops | Eugene Sandulenko | |
svn-id: r12672 | |||
2004-01-30 | o Fix crash in FT intro | Eugene Sandulenko | |
svn-id: r12671 | |||
2004-01-30 | o Renamed more variables/structures to reflect their functionality | Eugene Sandulenko | |
o Fixed bug with only caveman approaching o Extended smush player to process FT-specific overlays in videos. They're used to draw broken truck & car approaching and opponents on the mineroad svn-id: r12670 | |||
2004-01-28 | Partial fix for bug #885488 (Some INSANE trouble) | Eugene Sandulenko | |
o Finally fixed seek error. Now I never encounter it, though there are weird SAUD errors in some cases. o Started to hunt cave-dude-only bug svn-id: r12653 | |||
2004-01-26 | o Implemented TRS handling | Eugene Sandulenko | |
o Now you can succesfully reach the cave so FT is completable, but it crashes now in some particularly situations, so you should avoid them. svn-id: r12630 | |||
2004-01-26 | o Fixed bug with lost inventory | Eugene Sandulenko | |
o Gave meaningful names to many variables o Eliminated some slipped debug output o Fixed vista-ranch scenes transition o Now it is possible to equip goggles svn-id: r12623 | |||
2004-01-25 | get rid of ScummEngine::_insaneState (I think we should eventually stop ↵ | Max Horn | |
calling processKbd() from inside smush and replace it with special code there) svn-id: r12589 | |||
2004-01-25 | Fixed plenty of bugs: | Eugene Sandulenko | |
o Seek error. Now it seems to cover all cases o Shadows in tunnels on mineroad o Renamed some function to match functionality o bug #867555 (Problems between Mink Farm and Poyhoga) o Ben disappearing in car chase svn-id: r12586 | |||
2004-01-19 | smush and insane only work with V6 (this will allow moving some stuff from ↵ | Max Horn | |
ScummEngine to ScummEngine_v6) svn-id: r12516 | |||
2004-01-16 | Moved FT INSANE to a separate directory and splitted it to multiple files. | Eugene Sandulenko | |
svn-id: r12444 | |||
2004-01-14 | Remove INSANE define. | Travis Howell | |
svn-id: r12363 | |||
2004-01-09 | handle volume and pan by SoundMixer not SmushMixer | Paweł Kołodziejski | |
svn-id: r12287 | |||
2004-01-08 | unify _vm / _scumm usage | Max Horn | |
svn-id: r12262 | |||
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski | |
svn-id: r12187 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-28 | Proper FLU files seeking. No more seek crashes | Eugene Sandulenko | |
svn-id: r11991 | |||
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some ↵ | Max Horn | |
IMuseDigital oddities svn-id: r11966 | |||
2003-12-27 | cleanup | Max Horn | |
svn-id: r11961 | |||
2003-12-26 | I got some buffer overflow warnings, seems 200KB isn't quite enough... | Max Horn | |
svn-id: r11931 | |||
2003-12-25 | cleanup | Max Horn | |
svn-id: r11924 | |||
2003-12-25 | don't pause imuse digital anymore | Paweł Kołodziejski | |
svn-id: r11915 | |||
2003-12-25 | Spelling. Yes, I'm a hypocrite :) | James Brown | |
svn-id: r11904 | |||
2003-12-25 | added support for start play ft smush audio from middle of san file | Paweł Kołodziejski | |
svn-id: r11903 | |||
2003-12-25 | Fix pause mode during video/smush playback | Max Horn | |
svn-id: r11899 | |||
2003-12-25 | cleanup | Max Horn | |
svn-id: r11898 | |||
2003-12-25 | Fixed bug when Ben disappeared after some battles. | Eugene Sandulenko | |
Fixed bug with correct scene ending behaviour, now FT Mac Demo is completable. Fixed some bugs with cavefish actor. Cleanup. svn-id: r11897 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵ | Max Horn | |
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881 | |||
2003-12-22 | Subtitles in the FT/Dig intros should be working again. At least until | Torbjörn Andersson | |
INSANE is enabled. Could anyone explain to me what's supposed to happen in the "if (_insanity)" case? svn-id: r11856 | |||
2003-12-22 | Moved bundle music code from class Sound to IMuseDigital (seems more ↵ | Max Horn | |
natural; and allows for various cleanup) svn-id: r11846 | |||
2003-12-22 | changed some stuff with track_flags param in IACT handle smush code | Paweł Kołodziejski | |
svn-id: r11842 |