Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-28 | added support for mp3 compressed tracks | Paweł Kołodziejski | |
svn-id: r16661 | |||
2005-01-16 | Fix for bug #1098872 (FTDEMO: Memoryleak in SMUSH player) | Max Horn | |
svn-id: r16570 | |||
2005-01-16 | Cosmetic change, avoiding a hypothetical threading problem, see bug #1098864 | Max Horn | |
svn-id: r16569 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-06 | Fix getStrings to use the ScummEngine::openFile method | Max Horn | |
svn-id: r16453 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵ | Max Horn | |
SFX and music; volume is now controlled based on the sound type svn-id: r16330 | |||
2004-12-21 | WinCE workaround to limit issues if the decoding is too slow | Nicolas Bacca | |
svn-id: r16220 | |||
2004-11-27 | Removed the (highly SCUMM specific) 'appendable stream' API from SoundMixer; ↵ | Max Horn | |
SCUMM now uses the appendable stream directly svn-id: r15919 | |||
2004-11-27 | Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing ↵ | Max Horn | |
some very specialised methods svn-id: r15914 | |||
2004-10-08 | fix bug #1042931. This version of comidemo doesn't have the videos. In this ↵ | Gregory Montoir | |
case, SmushPlayer::play() returns immediately without calling init(). Thus, if init() is not called, we shouldn't call release() at all. svn-id: r15475 | |||
2004-10-01 | Workaround for bug #1035739 (SMUSH: Ugly palette change when video finishes) | Max Horn | |
svn-id: r15373 | |||
2004-09-29 | Hack to work around bug #1037052 | Max Horn | |
svn-id: r15349 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-09-26 | enums are more efficient than static const ints :-) | Max Horn | |
svn-id: r15299 | |||
2004-09-18 | added experimental ogg file support for comi smush audio track | Paweł Kołodziejski | |
svn-id: r15168 | |||
2004-08-22 | Switch smush debug to channel | Travis Howell | |
svn-id: r14676 | |||
2004-08-14 | Modified VirtScreen to inherit from Graphics::Surface, and added ↵ | Max Horn | |
getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen svn-id: r14612 | |||
2004-07-26 | Load SMUSH files and NUT fonts from mac container files, too (done that by ↵ | Max Horn | |
adding a new high level method openFile to class ScummEngine) svn-id: r14346 | |||
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵ | Max Horn | |
to pass getGameDataPath() on to File::open() svn-id: r14087 | |||
2004-06-27 | Renamed/documented some odd smush/insane vars | Max Horn | |
svn-id: r14085 | |||
2004-06-20 | moved sound calls to the same smush thread with others sounds | Paweł Kołodziejski | |
svn-id: r13977 | |||
2004-06-20 | trackOffset is obsolote, added few debugs, added flush sounds while smush ↵ | Paweł Kołodziejski | |
plying to prevent overload tracks svn-id: r13974 | |||
2004-06-01 | _allreadyInit was not initializedin smush player | Paweł Kołodziejski | |
svn-id: r13919 | |||
2004-05-04 | Fix insane regression. | Travis Howell | |
svn-id: r13774 | |||
2004-05-01 | remove useless mutex | Paweł Kołodziejski | |
svn-id: r13722 | |||
2004-04-26 | added mutex into smush player | Paweł Kołodziejski | |
svn-id: r13639 | |||
2004-04-16 | Unify some code | Max Horn | |
svn-id: r13589 | |||
2004-04-13 | added support for compressed FOBJ chunks in smush movie files. | Paweł Kołodziejski | |
the *.san files from 'data' dir in FT can NOT be compressed ! svn-id: r13577 | |||
2004-04-10 | special case for 384x242 smush resolution for ft pc demo, it use additional ↵ | Paweł Kołodziejski | |
buffer svn-id: r13532 | |||
2004-04-02 | oops | Max Horn | |
svn-id: r13443 | |||
2004-04-02 | Got rid of _transText | Max Horn | |
svn-id: r13442 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-02-29 | Enable insane subtitles in Mac. version of FT demo | Travis Howell | |
svn-id: r13094 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-09 | o Fix bug #892909 (Unable to get Hover Lift at Gorge) | Eugene Sandulenko | |
o Fix bug with transition from vista to ranch svn-id: r12799 | |||
2004-02-02 | Fixed most bugs, so only cosmetic visual things left. | Eugene Sandulenko | |
o Support transparency for characters. Needed for cockpit rendering o Fixed bug in NUT renderer which drawed transparent characters garbled o Fixed long-standing (and outstanding) bug with SAUD error o Previous fix fixed music in some cases (scene transitions) o Fixed bug with palette being reset when smush video is rewind o Made debug level for insane adjustable at compile time (maybe I will remove it later) svn-id: r12717 | |||
2004-01-31 | Fix bug #887536 FT: Intro crash (regression). | Eugene Sandulenko | |
svn-id: r12685 | |||
2004-01-30 | oops | Eugene Sandulenko | |
svn-id: r12672 | |||
2004-01-30 | o Fix crash in FT intro | Eugene Sandulenko | |
svn-id: r12671 | |||
2004-01-30 | o Renamed more variables/structures to reflect their functionality | Eugene Sandulenko | |
o Fixed bug with only caveman approaching o Extended smush player to process FT-specific overlays in videos. They're used to draw broken truck & car approaching and opponents on the mineroad svn-id: r12670 | |||
2004-01-28 | Partial fix for bug #885488 (Some INSANE trouble) | Eugene Sandulenko | |
o Finally fixed seek error. Now I never encounter it, though there are weird SAUD errors in some cases. o Started to hunt cave-dude-only bug svn-id: r12653 | |||
2004-01-26 | o Implemented TRS handling | Eugene Sandulenko | |
o Now you can succesfully reach the cave so FT is completable, but it crashes now in some particularly situations, so you should avoid them. svn-id: r12630 | |||
2004-01-26 | o Fixed bug with lost inventory | Eugene Sandulenko | |
o Gave meaningful names to many variables o Eliminated some slipped debug output o Fixed vista-ranch scenes transition o Now it is possible to equip goggles svn-id: r12623 | |||
2004-01-25 | get rid of ScummEngine::_insaneState (I think we should eventually stop ↵ | Max Horn | |
calling processKbd() from inside smush and replace it with special code there) svn-id: r12589 | |||
2004-01-25 | Fixed plenty of bugs: | Eugene Sandulenko | |
o Seek error. Now it seems to cover all cases o Shadows in tunnels on mineroad o Renamed some function to match functionality o bug #867555 (Problems between Mink Farm and Poyhoga) o Ben disappearing in car chase svn-id: r12586 | |||
2004-01-19 | smush and insane only work with V6 (this will allow moving some stuff from ↵ | Max Horn | |
ScummEngine to ScummEngine_v6) svn-id: r12516 | |||
2004-01-16 | Moved FT INSANE to a separate directory and splitted it to multiple files. | Eugene Sandulenko | |
svn-id: r12444 | |||
2004-01-14 | Remove INSANE define. | Travis Howell | |
svn-id: r12363 | |||
2004-01-09 | handle volume and pan by SoundMixer not SmushMixer | Paweł Kołodziejski | |
svn-id: r12287 |