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path: root/scumm/smush/smush_player.h
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2003-12-06Preliminary support for FT INSANE is added. To enable the code defineEugene Sandulenko
INSANE in config.h. But only non-interactive parts work and there is no insane scene skip. Only one choice during those scenes is Ctrl+X. svn-id: r11507
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix ↵Max Horn
explicitly svn-id: r10571
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also ↵Max Horn
makes room for a potential 'Scumm' namespace) svn-id: r10549
2003-09-11cleanupMax Horn
svn-id: r10169
2003-09-01added sound handle stuff to mixer streamsPaweł Kołodziejski
svn-id: r9956
2003-06-20init _base to 0Max Horn
svn-id: r8572
2003-06-18cleanup; tiny bug fix (file was opened, then opened again - not good)Max Horn
svn-id: r8539
2003-05-26Make _smushProcessFrame volatile (for multi thread access)Max Horn
svn-id: r8016
2003-04-30moved screen mutex from smush into SDL backend (other backends have to make ↵Max Horn
sure they are thread safe by themselves) svn-id: r7230
2003-03-19use a mutex to sync smush screen updates (should avoid crash caused by a ↵Max Horn
race condition) svn-id: r6837
2003-03-17few corrections for smushPaweł Kołodziejski
svn-id: r6827
2003-03-17moved backend update_screen() (slooolest thing) from smush updateScreen() ↵Paweł Kołodziejski
into main loop switching scalers also works now svn-id: r6826
2003-03-17reorg/clenup, changed main loop in smush codePaweł Kołodziejski
svn-id: r6817