Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-12-28 | This could be wrong so feel free to revert, but it does seem to fix crashes | Torbjörn Andersson | |
in the Mine Road sequence of Full Throttle for me. The crashes were always in proc64(), with 'en' being some ridiculously large value. The function, as it was written, did not make any sense to me so I rewrote it with the assumption that it's there to remove the "en"th element of the _val216d[] (remaining enemies?) array. I don't know how well it will work from proc63() if there's more than one element to remove - at least if the elements to remove are neighbours - but maybe that case never happens. svn-id: r11999 | |||
2003-12-28 | Proper FLU files seeking. No more seek crashes | Eugene Sandulenko | |
svn-id: r11991 | |||
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some ↵ | Max Horn | |
IMuseDigital oddities svn-id: r11966 | |||
2003-12-27 | cleanup | Max Horn | |
svn-id: r11961 | |||
2003-12-26 | I got some buffer overflow warnings, seems 200KB isn't quite enough... | Max Horn | |
svn-id: r11931 | |||
2003-12-25 | cleanup | Max Horn | |
svn-id: r11924 | |||
2003-12-25 | don't pause imuse digital anymore | Paweł Kołodziejski | |
svn-id: r11915 | |||
2003-12-25 | cleanup (TODO: reduce code duplication) | Max Horn | |
svn-id: r11909 | |||
2003-12-25 | some changes to digital imuse | Paweł Kołodziejski | |
svn-id: r11907 | |||
2003-12-25 | start sound call directly digital imuse, only script part handled by ↵ | Paweł Kołodziejski | |
mainloop of scumm script svn-id: r11906 | |||
2003-12-25 | Fix compile | Travis Howell | |
svn-id: r11905 | |||
2003-12-25 | Spelling. Yes, I'm a hypocrite :) | James Brown | |
svn-id: r11904 | |||
2003-12-25 | added support for start play ft smush audio from middle of san file | Paweł Kołodziejski | |
svn-id: r11903 | |||
2003-12-25 | Fix pause mode during video/smush playback | Max Horn | |
svn-id: r11899 | |||
2003-12-25 | cleanup | Max Horn | |
svn-id: r11898 | |||
2003-12-25 | Fixed bug when Ben disappeared after some battles. | Eugene Sandulenko | |
Fixed bug with correct scene ending behaviour, now FT Mac Demo is completable. Fixed some bugs with cavefish actor. Cleanup. svn-id: r11897 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-24 | fixed compilation | Paweł Kołodziejski | |
svn-id: r11891 | |||
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵ | Max Horn | |
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881 | |||
2003-12-22 | Subtitles in the FT/Dig intros should be working again. At least until | Torbjörn Andersson | |
INSANE is enabled. Could anyone explain to me what's supposed to happen in the "if (_insanity)" case? svn-id: r11856 | |||
2003-12-22 | fix for bug #864478 (Smush audio streaming); cleanup | Max Horn | |
svn-id: r11855 | |||
2003-12-22 | Moved bundle music code from class Sound to IMuseDigital (seems more ↵ | Max Horn | |
natural; and allows for various cleanup) svn-id: r11846 | |||
2003-12-22 | changed some stuff with track_flags param in IACT handle smush code | Paweł Kołodziejski | |
svn-id: r11842 | |||
2003-12-21 | tiny cleanup | Max Horn | |
svn-id: r11837 | |||
2003-12-21 | The rewritten Timer class actually allows us to get rid of several evil ↵ | Max Horn | |
hacks in the SMUSH code (which were previously needed to avoid various race conditions/crashes/hangups) svn-id: r11833 | |||
2003-12-21 | Cleaned up SoundMixer::newStream() a bit (I plan to replace all usages of ↵ | Max Horn | |
this by playInputStream(), this cleanup eases this a bit) svn-id: r11803 | |||
2003-12-21 | Incorrect use of stopChannel (must be stopHandle); replaced single remaining ↵ | Max Horn | |
use of stopChannel by a hack (note: the code in question is a hack in itself already) svn-id: r11799 | |||
2003-12-20 | Added last chunk of code. Now here are just the bugs to kill. | Eugene Sandulenko | |
svn-id: r11791 | |||
2003-12-18 | o Fix warnings | Eugene Sandulenko | |
svn-id: r11751 | |||
2003-12-18 | o Merged some variables into array, so simplifying the code | Eugene Sandulenko | |
o Fix bugs o Some mineroad support svn-id: r11750 | |||
2003-12-18 | cleanup | Max Horn | |
svn-id: r11729 | |||
2003-12-16 | o Another batch of proper variables naming | Eugene Sandulenko | |
o Implemented support functions for every scene o Started work on IACT containing scenes IACT for insane would be INSANE Action rater that IMUSE Action svn-id: r11691 | |||
2003-12-15 | Fix for bug #751670, thanks to MadMoose (I am not quite happy with the ↵ | Max Horn | |
situation, but hey, at least this helps :-) svn-id: r11662 | |||
2003-12-15 | fixed warning | Paweł Kołodziejski | |
svn-id: r11646 | |||
2003-12-15 | o Outstanding seeking bug is fixed | Eugene Sandulenko | |
o Killed many bugs in actors' handlers o Implemented rest of the actors svn-id: r11643 | |||
2003-12-14 | o Made mouse more responsive | Eugene Sandulenko | |
o Cleanup svn-id: r11628 | |||
2003-12-14 | o Mouse support added | Eugene Sandulenko | |
o Fix bug with enemy not approaching Ben svn-id: r11627 | |||
2003-12-13 | fixed warnings | Paweł Kołodziejski | |
svn-id: r11613 | |||
2003-12-13 | o Fix bug which crashed scummvm in some cases | Eugene Sandulenko | |
svn-id: r11611 | |||
2003-12-13 | o first scene is completable, although it seems to me that enemy moving | Eugene Sandulenko | |
is wrong, as he never approaches Ben o fix warnings o more correct names to some procedures o cleanup svn-id: r11610 | |||
2003-12-12 | o Fixed playback. Now you see Ben falling | Eugene Sandulenko | |
o Next batch of enemy code implemented o Cleanup svn-id: r11595 | |||
2003-12-10 | o Cleanup | Eugene Sandulenko | |
o Enemies' bikes started to show svn-id: r11548 | |||
2003-12-09 | Fixed bug with Ben's animation disappearing at max horizontal speed. | Eugene Sandulenko | |
svn-id: r11537 | |||
2003-12-09 | Add preliminary support for Mac FT demo insane. | Eugene Sandulenko | |
svn-id: r11536 | |||
2003-12-08 | Now Ben is visible, but kicking animation because of some bug is not visible | Eugene Sandulenko | |
at speed = +3. To reach first insane scene press ESC during non-interactive scene to skip seek error. svn-id: r11531 | |||
2003-12-08 | fixed warnings | Paweł Kołodziejski | |
svn-id: r11529 | |||
2003-12-08 | First INSANE scene started to show up things. Actually you can control | Eugene Sandulenko | |
Ben by keyboard and crash. Video looping is still buggy and may crash scummvm. Also whole scene looping is disabled and you get forwarded to next scene. Graphics glitches, Ben has just corpse and opponent is not drawn at all. Smush player was extended with video seeking methods, although incomplete. svn-id: r11527 | |||
2003-12-06 | fix alloc/free | Paweł Kołodziejski | |
svn-id: r11517 | |||
2003-12-06 | cleanup | Paweł Kołodziejski | |
svn-id: r11516 | |||
2003-12-06 | cleanup | Paweł Kołodziejski | |
svn-id: r11515 |