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AgeCommit message (Expand)Author
2003-06-21reduce code duplication a bitMax Horn
2003-06-21TODO: improved smush sound quality whenever 11khz sound is usedMax Horn
2003-06-20init _base to 0Max Horn
2003-06-19spellingMax Horn
2003-06-18cleanup; tiny bug fix (file was opened, then opened again - not good)Max Horn
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm speci...Max Horn
2003-06-15made stuff in class Sound protected where possible; moved readCreativeVocFile...Max Horn
2003-06-15fix leakJonathan Gray
2003-06-14Fix for bug #751782 (Quitting during SMUSH movies doesn't always work)Max Horn
2003-06-14Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...Max Horn
2003-06-10Updated comment.Torbjörn Andersson
2003-06-09Fixed text-positioning regressions in the Full Throttle intro and in TheTorbjörn Andersson
2003-06-09allow quit during smush playback; cleanupMax Horn
2003-06-08cleanup; got rid of the split function and rather work in place (so instead o...Max Horn
2003-06-07cleanupMax Horn
2003-06-07cleanup and a few fixes for text positioning (but am not sure if it's fully c...Max Horn
2003-06-07case 9 was drawStringCentered but should have been drawStringWrapCentered; cl...Max Horn
2003-06-07adhere to our coding style conventions; removed some unneccessary codeMax Horn
2003-06-07make SmushFont inherit from NutRenderer (TODO: drawChar stuff should be unifi...Max Horn
2003-06-04some more cleanupMax Horn
2003-06-04some cleanup & refactoring (CJK fonts have proper shadows now, for example); ...Max Horn
2003-06-04fixed compilation for vc6Paweł Kołodziejski
2003-06-04fix warningPaweł Kołodziejski
2003-06-04cleanupMax Horn
2003-06-04Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; s...Max Horn
2003-05-30use decompressBomp instead of smush_decode_codec1Max Horn
2003-05-30moved bomp stuff into own files; removed some of our 6 (!) bomp decodersMax Horn
2003-05-26Make _smushProcessFrame volatile (for multi thread access)Max Horn
2003-05-25renamed ContChunk -> MemoryChunk; avoid code duplication by introducing BaseC...Max Horn
2003-05-21yet more pedantic warning fixesMax Horn
2003-05-20renamed various things for clarityMax Horn
2003-05-18warning() automatically outputs a newline after the warning message; adding a...Max Horn
2003-05-12swapped talkPosX and talkPosY (they were misnamed); factored out some duplica...Max Horn
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH...Max Horn
2003-04-30moved screen mutex from smush into SDL backend (other backends have to make s...Max Horn
2003-04-30compilation fixJonathan Gray
2003-04-30som changes to make Palm OS happyMax Horn
2003-04-26fixed endian regression (introduced by the alignment changes)Max Horn
2003-04-26stop assertion from triggering to make ft finishable againJonathan Gray
2003-04-05Alignment fixesNicolas Bacca
2003-03-28this should fix one of those nasty deadlocks, I hopeMax Horn
2003-03-21moved delay stuff outside of lock mutexPaweł Kołodziejski
2003-03-20take lock mutex mechanism also processKbd() and waitForTimer().Paweł Kołodziejski
2003-03-19use a mutex to sync smush screen updates (should avoid crash caused by a race...Max Horn
2003-03-18cleanupMax Horn
2003-03-17a tiny saferPaweł Kołodziejski
2003-03-17changed orderPaweł Kołodziejski
2003-03-17few corrections for smushPaweł Kołodziejski
2003-03-17moved backend update_screen() (slooolest thing) from smush updateScreen() int...Paweł Kołodziejski
2003-03-17moved handle events from update into main loopPaweł Kołodziejski