Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-10-01 | Workaround for bug #1035739 (SMUSH: Ugly palette change when video finishes) | Max Horn | |
svn-id: r15373 | |||
2004-09-29 | Hack to work around bug #1037052 | Max Horn | |
svn-id: r15349 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-09-27 | cleanup / comments | Max Horn | |
svn-id: r15309 | |||
2004-09-26 | enums are more efficient than static const ints :-) | Max Horn | |
svn-id: r15299 | |||
2004-09-18 | Rename some member vars to avoid _ followed by an uppercase letter. More of ↵ | Max Horn | |
those are left in the code, though (and I am not really sure whether we want to change that, so far we had no problems caused by this) svn-id: r15175 | |||
2004-09-18 | added experimental ogg file support for comi smush audio track | Paweł Kołodziejski | |
svn-id: r15168 | |||
2004-08-22 | Switch smush debug to channel | Travis Howell | |
svn-id: r14676 | |||
2004-08-14 | Modified VirtScreen to inherit from Graphics::Surface, and added ↵ | Max Horn | |
getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen svn-id: r14612 | |||
2004-08-14 | fixed warnings | Paweł Kołodziejski | |
svn-id: r14603 | |||
2004-07-26 | Load SMUSH files and NUT fonts from mac container files, too (done that by ↵ | Max Horn | |
adding a new high level method openFile to class ScummEngine) svn-id: r14346 | |||
2004-07-25 | smush codec37 sub1 (FT demo) | Gregory Montoir | |
svn-id: r14326 | |||
2004-07-18 | Too many newlines | Max Horn | |
svn-id: r14267 | |||
2004-06-28 | Added simple ref-counting to the File class | Max Horn | |
svn-id: r14106 | |||
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵ | Max Horn | |
to pass getGameDataPath() on to File::open() svn-id: r14087 | |||
2004-06-27 | Renamed/documented some odd smush/insane vars | Max Horn | |
svn-id: r14085 | |||
2004-06-21 | increased audio buffer to solve scuttering problems | Paweł Kołodziejski | |
svn-id: r13993 | |||
2004-06-20 | moved sound calls to the same smush thread with others sounds | Paweł Kołodziejski | |
svn-id: r13977 | |||
2004-06-20 | trackOffset is obsolote, added few debugs, added flush sounds while smush ↵ | Paweł Kołodziejski | |
plying to prevent overload tracks svn-id: r13974 | |||
2004-06-01 | _allreadyInit was not initializedin smush player | Paweł Kołodziejski | |
svn-id: r13919 | |||
2004-05-04 | Fix insane regression. | Travis Howell | |
svn-id: r13774 | |||
2004-05-01 | remove useless mutex | Paweł Kołodziejski | |
svn-id: r13722 | |||
2004-04-26 | added mutex into smush player | Paweł Kołodziejski | |
svn-id: r13639 | |||
2004-04-16 | Revert debug levels | Max Horn | |
svn-id: r13590 | |||
2004-04-16 | Unify some code | Max Horn | |
svn-id: r13589 | |||
2004-04-15 | Changed the type of value from char to int8. Otherwise, if char happens to | Torbjörn Andersson | |
be unsigned, the test for if value == -31 will always fail. svn-id: r13580 | |||
2004-04-14 | forgot that | Paweł Kołodziejski | |
svn-id: r13578 | |||
2004-04-13 | added support for compressed FOBJ chunks in smush movie files. | Paweł Kołodziejski | |
the *.san files from 'data' dir in FT can NOT be compressed ! svn-id: r13577 | |||
2004-04-10 | special case for 384x242 smush resolution for ft pc demo, it use additional ↵ | Paweł Kołodziejski | |
buffer svn-id: r13532 | |||
2004-04-02 | oops | Max Horn | |
svn-id: r13443 | |||
2004-04-02 | Got rid of _transText | Max Horn | |
svn-id: r13442 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-03-28 | Fixed format string to match the number of arguments. | Torbjörn Andersson | |
svn-id: r13404 | |||
2004-02-29 | Enable insane subtitles in Mac. version of FT demo | Travis Howell | |
svn-id: r13094 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-14 | Use correct order, to prevent mingw warnings. | Travis Howell | |
svn-id: r12865 | |||
2004-02-14 | Fix valgrind warning | Travis Howell | |
svn-id: r12862 | |||
2004-02-09 | o Fix bug #892909 (Unable to get Hover Lift at Gorge) | Eugene Sandulenko | |
o Fix bug with transition from vista to ranch svn-id: r12799 | |||
2004-02-02 | Fixed most bugs, so only cosmetic visual things left. | Eugene Sandulenko | |
o Support transparency for characters. Needed for cockpit rendering o Fixed bug in NUT renderer which drawed transparent characters garbled o Fixed long-standing (and outstanding) bug with SAUD error o Previous fix fixed music in some cases (scene transitions) o Fixed bug with palette being reset when smush video is rewind o Made debug level for insane adjustable at compile time (maybe I will remove it later) svn-id: r12717 | |||
2004-01-31 | Fix bug #887536 FT: Intro crash (regression). | Eugene Sandulenko | |
svn-id: r12685 | |||
2004-01-30 | Fix for bug #887167 (FT: Sound/Music/speech (almost) mute) | Max Horn | |
svn-id: r12675 | |||
2004-01-30 | oops | Eugene Sandulenko | |
svn-id: r12672 | |||
2004-01-30 | o Fix crash in FT intro | Eugene Sandulenko | |
svn-id: r12671 | |||
2004-01-30 | o Renamed more variables/structures to reflect their functionality | Eugene Sandulenko | |
o Fixed bug with only caveman approaching o Extended smush player to process FT-specific overlays in videos. They're used to draw broken truck & car approaching and opponents on the mineroad svn-id: r12670 | |||
2004-01-29 | Renamed the 'pan' effect of the mixer to 'balance', since that is what we ↵ | Max Horn | |
actually do; applied patch #886786 which corrects a bug in the balance code svn-id: r12665 | |||
2004-01-28 | Partial fix for bug #885488 (Some INSANE trouble) | Eugene Sandulenko | |
o Finally fixed seek error. Now I never encounter it, though there are weird SAUD errors in some cases. o Started to hunt cave-dude-only bug svn-id: r12653 | |||
2004-01-26 | o Implemented TRS handling | Eugene Sandulenko | |
o Now you can succesfully reach the cave so FT is completable, but it crashes now in some particularly situations, so you should avoid them. svn-id: r12630 | |||
2004-01-26 | o Fixed bug with lost inventory | Eugene Sandulenko | |
o Gave meaningful names to many variables o Eliminated some slipped debug output o Fixed vista-ranch scenes transition o Now it is possible to equip goggles svn-id: r12623 | |||
2004-01-25 | get rid of ScummEngine::_insaneState (I think we should eventually stop ↵ | Max Horn | |
calling processKbd() from inside smush and replace it with special code there) svn-id: r12589 | |||
2004-01-25 | Fixed plenty of bugs: | Eugene Sandulenko | |
o Seek error. Now it seems to cover all cases o Shadows in tunnels on mineroad o Renamed some function to match functionality o bug #867555 (Problems between Mink Farm and Poyhoga) o Ben disappearing in car chase svn-id: r12586 |