aboutsummaryrefslogtreecommitdiff
path: root/scumm/smush
AgeCommit message (Collapse)Author
2003-10-17patch #823031: Support Russian Full ThrottleMax Horn
svn-id: r10879
2003-10-17renamed some Timer methodsMax Horn
svn-id: r10868
2003-10-12some more target<->game cleanupMax Horn
svn-id: r10769
2003-10-09Moved PalmOS initializations out of namespaces.Chris Apers
svn-id: r10703
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix ↵Max Horn
explicitly svn-id: r10571
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also ↵Max Horn
makes room for a potential 'Scumm' namespace) svn-id: r10549
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-09-24Whitespace changesTorbjörn Andersson
svn-id: r10390
2003-09-18moved engine.* to base; this fixes some linking issues when building a ↵Max Horn
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287
2003-09-11cleanupMax Horn
svn-id: r10169
2003-09-10fix for bugs #782733 and #794364 (hide mouse while smush video plays)Max Horn
svn-id: r10164
2003-09-10added refCon parameter to timer classMax Horn
svn-id: r10156
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
svn-id: r10152
2003-09-06removed pauseMixer method from mixer, and renamed stop to stopChannelMax Horn
svn-id: r10042
2003-09-02changed sounds volume to original volume level, and fixed sounds in bass introPaweł Kołodziejski
svn-id: r9963
2003-09-01added sound handle stuff to mixer streamsPaweł Kołodziejski
svn-id: r9956
2003-08-31added mixer features: volume and pan control per channelPaweł Kołodziejski
svn-id: r9944
2003-08-18some changes for smush codec 1 and 3, handled by bomp decompressionPaweł Kołodziejski
svn-id: r9766
2003-08-18Make smush player works under PalmOSChris Apers
svn-id: r9763
2003-08-18Updated globals access for PalmOSChris Apers
svn-id: r9759
2003-08-18fixed white spacesPaweł Kołodziejski
svn-id: r9751
2003-08-18added dumping png frames from smush animationPaweł Kołodziejski
svn-id: r9750
2003-08-17.Paweł Kołodziejski
svn-id: r9744
2003-08-17some memory optimizationPaweł Kołodziejski
svn-id: r9743
2003-08-17cleanup againPaweł Kołodziejski
svn-id: r9741
2003-08-17forgot thisPaweł Kołodziejski
svn-id: r9739
2003-08-17some cleanup in codec47Paweł Kołodziejski
svn-id: r9738
2003-07-20fixed regression caused by mePaweł Kołodziejski
svn-id: r9097
2003-07-19added vc7 files and fixed warnings. vc6 is no longer supported by mePaweł Kołodziejski
svn-id: r9077
2003-07-06increased SmushMixer stream size to 500K, this seems to help in ↵Max Horn
Fullthrottle. Apparently, audio data is streamed faster than it's played, and in at least one case there's ~500KB being stream in quick successions (many packets, each 16KB), which is why 100K are not sufficient svn-id: r8784
2003-07-02100 KB instead of 2 MB audio buffer should be sufficientMax Horn
svn-id: r8700
2003-07-01fix for the 'invalid seeks' that sometimes occured at the end of smush ↵Max Horn
playback (well I hope - at least now I can't reproduce the problem anymore with my testcases) svn-id: r8695
2003-06-22make smush pausing while GUI is up reentrantMax Horn
svn-id: r8639
2003-06-22Change names of the stream API in the mixer; added endStream method (stop() ↵Max Horn
halts stream immediately; endStream() lets it first finish playing) svn-id: r8603
2003-06-22fixed warningPaweł Kołodziejski
svn-id: r8599
2003-06-22fix regression I just introduced (voices in smush movies were cut off way ↵Max Horn
too early) svn-id: r8595
2003-06-21lots of mixer cleanup / refactoring / reengineeringMax Horn
svn-id: r8594
2003-06-21modified & cleaned up the playStream/append code a bit; but this API really ↵Max Horn
could stand some refinement svn-id: r8592
2003-06-21get rid of 11025 Hz special case (I hope this is correct; only case I know ↵Max Horn
of where 11025 Hz are used is during the Dig intro svn-id: r8591
2003-06-21got rid of member var 'first'Max Horn
svn-id: r8590
2003-06-21cleanupMax Horn
svn-id: r8589
2003-06-21reduce code duplication a bitMax Horn
svn-id: r8586
2003-06-21TODO: improved smush sound quality whenever 11khz sound is usedMax Horn
svn-id: r8585
2003-06-20init _base to 0Max Horn
svn-id: r8572
2003-06-19spellingMax Horn
svn-id: r8547
2003-06-18cleanup; tiny bug fix (file was opened, then opened again - not good)Max Horn
svn-id: r8539
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-15made stuff in class Sound protected where possible; moved ↵Max Horn
readCreativeVocFile to imuse_digi.cpp and turned it into a static function; put the DigitalTrackInfo stuff into sound.cpp (keeping it private); removed #includes from sound.h (this cuts down interdependencies a little) svn-id: r8493
2003-06-15fix leakJonathan Gray
svn-id: r8489
2003-06-14Fix for bug #751782 (Quitting during SMUSH movies doesn't always work)Max Horn
svn-id: r8483