Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-07-18 | Too many newlines | Max Horn | |
svn-id: r14267 | |||
2004-06-28 | Added simple ref-counting to the File class | Max Horn | |
svn-id: r14106 | |||
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵ | Max Horn | |
to pass getGameDataPath() on to File::open() svn-id: r14087 | |||
2004-06-27 | Renamed/documented some odd smush/insane vars | Max Horn | |
svn-id: r14085 | |||
2004-06-21 | increased audio buffer to solve scuttering problems | Paweł Kołodziejski | |
svn-id: r13993 | |||
2004-06-20 | moved sound calls to the same smush thread with others sounds | Paweł Kołodziejski | |
svn-id: r13977 | |||
2004-06-20 | trackOffset is obsolote, added few debugs, added flush sounds while smush ↵ | Paweł Kołodziejski | |
plying to prevent overload tracks svn-id: r13974 | |||
2004-06-01 | _allreadyInit was not initializedin smush player | Paweł Kołodziejski | |
svn-id: r13919 | |||
2004-05-04 | Fix insane regression. | Travis Howell | |
svn-id: r13774 | |||
2004-05-01 | remove useless mutex | Paweł Kołodziejski | |
svn-id: r13722 | |||
2004-04-26 | added mutex into smush player | Paweł Kołodziejski | |
svn-id: r13639 | |||
2004-04-16 | Revert debug levels | Max Horn | |
svn-id: r13590 | |||
2004-04-16 | Unify some code | Max Horn | |
svn-id: r13589 | |||
2004-04-15 | Changed the type of value from char to int8. Otherwise, if char happens to | Torbjörn Andersson | |
be unsigned, the test for if value == -31 will always fail. svn-id: r13580 | |||
2004-04-14 | forgot that | Paweł Kołodziejski | |
svn-id: r13578 | |||
2004-04-13 | added support for compressed FOBJ chunks in smush movie files. | Paweł Kołodziejski | |
the *.san files from 'data' dir in FT can NOT be compressed ! svn-id: r13577 | |||
2004-04-10 | special case for 384x242 smush resolution for ft pc demo, it use additional ↵ | Paweł Kołodziejski | |
buffer svn-id: r13532 | |||
2004-04-02 | oops | Max Horn | |
svn-id: r13443 | |||
2004-04-02 | Got rid of _transText | Max Horn | |
svn-id: r13442 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-03-28 | Fixed format string to match the number of arguments. | Torbjörn Andersson | |
svn-id: r13404 | |||
2004-02-29 | Enable insane subtitles in Mac. version of FT demo | Travis Howell | |
svn-id: r13094 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-14 | Use correct order, to prevent mingw warnings. | Travis Howell | |
svn-id: r12865 | |||
2004-02-14 | Fix valgrind warning | Travis Howell | |
svn-id: r12862 | |||
2004-02-09 | o Fix bug #892909 (Unable to get Hover Lift at Gorge) | Eugene Sandulenko | |
o Fix bug with transition from vista to ranch svn-id: r12799 | |||
2004-02-02 | Fixed most bugs, so only cosmetic visual things left. | Eugene Sandulenko | |
o Support transparency for characters. Needed for cockpit rendering o Fixed bug in NUT renderer which drawed transparent characters garbled o Fixed long-standing (and outstanding) bug with SAUD error o Previous fix fixed music in some cases (scene transitions) o Fixed bug with palette being reset when smush video is rewind o Made debug level for insane adjustable at compile time (maybe I will remove it later) svn-id: r12717 | |||
2004-01-31 | Fix bug #887536 FT: Intro crash (regression). | Eugene Sandulenko | |
svn-id: r12685 | |||
2004-01-30 | Fix for bug #887167 (FT: Sound/Music/speech (almost) mute) | Max Horn | |
svn-id: r12675 | |||
2004-01-30 | oops | Eugene Sandulenko | |
svn-id: r12672 | |||
2004-01-30 | o Fix crash in FT intro | Eugene Sandulenko | |
svn-id: r12671 | |||
2004-01-30 | o Renamed more variables/structures to reflect their functionality | Eugene Sandulenko | |
o Fixed bug with only caveman approaching o Extended smush player to process FT-specific overlays in videos. They're used to draw broken truck & car approaching and opponents on the mineroad svn-id: r12670 | |||
2004-01-29 | Renamed the 'pan' effect of the mixer to 'balance', since that is what we ↵ | Max Horn | |
actually do; applied patch #886786 which corrects a bug in the balance code svn-id: r12665 | |||
2004-01-28 | Partial fix for bug #885488 (Some INSANE trouble) | Eugene Sandulenko | |
o Finally fixed seek error. Now I never encounter it, though there are weird SAUD errors in some cases. o Started to hunt cave-dude-only bug svn-id: r12653 | |||
2004-01-26 | o Implemented TRS handling | Eugene Sandulenko | |
o Now you can succesfully reach the cave so FT is completable, but it crashes now in some particularly situations, so you should avoid them. svn-id: r12630 | |||
2004-01-26 | o Fixed bug with lost inventory | Eugene Sandulenko | |
o Gave meaningful names to many variables o Eliminated some slipped debug output o Fixed vista-ranch scenes transition o Now it is possible to equip goggles svn-id: r12623 | |||
2004-01-25 | get rid of ScummEngine::_insaneState (I think we should eventually stop ↵ | Max Horn | |
calling processKbd() from inside smush and replace it with special code there) svn-id: r12589 | |||
2004-01-25 | Fixed plenty of bugs: | Eugene Sandulenko | |
o Seek error. Now it seems to cover all cases o Shadows in tunnels on mineroad o Renamed some function to match functionality o bug #867555 (Problems between Mink Farm and Poyhoga) o Ben disappearing in car chase svn-id: r12586 | |||
2004-01-19 | smush and insane only work with V6 (this will allow moving some stuff from ↵ | Max Horn | |
ScummEngine to ScummEngine_v6) svn-id: r12516 | |||
2004-01-16 | Moved FT INSANE to a separate directory and splitted it to multiple files. | Eugene Sandulenko | |
svn-id: r12444 | |||
2004-01-15 | fix clearBit | Max Horn | |
svn-id: r12412 | |||
2004-01-14 | Remove INSANE define. | Travis Howell | |
svn-id: r12363 | |||
2004-01-09 | handle volume and pan by SoundMixer not SmushMixer | Paweł Kołodziejski | |
svn-id: r12287 | |||
2004-01-08 | unify _vm / _scumm usage | Max Horn | |
svn-id: r12262 | |||
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski | |
svn-id: r12187 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-28 | This could be wrong so feel free to revert, but it does seem to fix crashes | Torbjörn Andersson | |
in the Mine Road sequence of Full Throttle for me. The crashes were always in proc64(), with 'en' being some ridiculously large value. The function, as it was written, did not make any sense to me so I rewrote it with the assumption that it's there to remove the "en"th element of the _val216d[] (remaining enemies?) array. I don't know how well it will work from proc63() if there's more than one element to remove - at least if the elements to remove are neighbours - but maybe that case never happens. svn-id: r11999 | |||
2003-12-28 | Proper FLU files seeking. No more seek crashes | Eugene Sandulenko | |
svn-id: r11991 | |||
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some ↵ | Max Horn | |
IMuseDigital oddities svn-id: r11966 | |||
2003-12-27 | cleanup | Max Horn | |
svn-id: r11961 |