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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-08-18
fixed white spaces
Paweł Kołodziejski
2003-08-18
added dumping png frames from smush animation
Paweł Kołodziejski
2003-08-17
.
Paweł Kołodziejski
2003-08-17
some memory optimization
Paweł Kołodziejski
2003-08-17
cleanup again
Paweł Kołodziejski
2003-08-17
forgot this
Paweł Kołodziejski
2003-08-17
some cleanup in codec47
Paweł Kołodziejski
2003-07-20
fixed regression caused by me
Paweł Kołodziejski
2003-07-19
added vc7 files and fixed warnings. vc6 is no longer supported by me
Paweł Kołodziejski
2003-07-06
increased SmushMixer stream size to 500K, this seems to help in Fullthrottle....
Max Horn
2003-07-02
100 KB instead of 2 MB audio buffer should be sufficient
Max Horn
2003-07-01
fix for the 'invalid seeks' that sometimes occured at the end of smush playba...
Max Horn
2003-06-22
make smush pausing while GUI is up reentrant
Max Horn
2003-06-22
Change names of the stream API in the mixer; added endStream method (stop() h...
Max Horn
2003-06-22
fixed warning
Paweł Kołodziejski
2003-06-22
fix regression I just introduced (voices in smush movies were cut off way too...
Max Horn
2003-06-21
lots of mixer cleanup / refactoring / reengineering
Max Horn
2003-06-21
modified & cleaned up the playStream/append code a bit; but this API really c...
Max Horn
2003-06-21
get rid of 11025 Hz special case (I hope this is correct; only case I know of...
Max Horn
2003-06-21
got rid of member var 'first'
Max Horn
2003-06-21
cleanup
Max Horn
2003-06-21
reduce code duplication a bit
Max Horn
2003-06-21
TODO: improved smush sound quality whenever 11khz sound is used
Max Horn
2003-06-20
init _base to 0
Max Horn
2003-06-19
spelling
Max Horn
2003-06-18
cleanup; tiny bug fix (file was opened, then opened again - not good)
Max Horn
2003-06-15
moved GameId declaration to common/engine.h (more logical); moved scumm speci...
Max Horn
2003-06-15
made stuff in class Sound protected where possible; moved readCreativeVocFile...
Max Horn
2003-06-15
fix leak
Jonathan Gray
2003-06-14
Fix for bug #751782 (Quitting during SMUSH movies doesn't always work)
Max Horn
2003-06-14
Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...
Max Horn
2003-06-10
Updated comment.
Torbjörn Andersson
2003-06-09
Fixed text-positioning regressions in the Full Throttle intro and in The
Torbjörn Andersson
2003-06-09
allow quit during smush playback; cleanup
Max Horn
2003-06-08
cleanup; got rid of the split function and rather work in place (so instead o...
Max Horn
2003-06-07
cleanup
Max Horn
2003-06-07
cleanup and a few fixes for text positioning (but am not sure if it's fully c...
Max Horn
2003-06-07
case 9 was drawStringCentered but should have been drawStringWrapCentered; cl...
Max Horn
2003-06-07
adhere to our coding style conventions; removed some unneccessary code
Max Horn
2003-06-07
make SmushFont inherit from NutRenderer (TODO: drawChar stuff should be unifi...
Max Horn
2003-06-04
some more cleanup
Max Horn
2003-06-04
some cleanup & refactoring (CJK fonts have proper shadows now, for example); ...
Max Horn
2003-06-04
fixed compilation for vc6
Paweł Kołodziejski
2003-06-04
fix warning
Paweł Kołodziejski
2003-06-04
cleanup
Max Horn
2003-06-04
Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; s...
Max Horn
2003-05-30
use decompressBomp instead of smush_decode_codec1
Max Horn
2003-05-30
moved bomp stuff into own files; removed some of our 6 (!) bomp decoders
Max Horn
2003-05-26
Make _smushProcessFrame volatile (for multi thread access)
Max Horn
2003-05-25
renamed ContChunk -> MemoryChunk; avoid code duplication by introducing BaseC...
Max Horn
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