aboutsummaryrefslogtreecommitdiff
path: root/scumm/sound.cpp
AgeCommit message (Collapse)Author
2002-12-29fixed play CMI musicPaweł Kołodziejski
svn-id: r6246
2002-12-28added missing returnPaweł Kołodziejski
svn-id: r6243
2002-12-28added more stuff for CMI musicPaweł Kołodziejski
svn-id: r6241
2002-12-28fixed warningMax Horn
svn-id: r6238
2002-12-28added 16 bits samples to playVoicePaweł Kołodziejski
svn-id: r6235
2002-12-28fix playVoicePaweł Kołodziejski
svn-id: r6234
2002-12-28added CMI sound codecPaweł Kołodziejski
svn-id: r6232
2002-12-27Voice sample support, again missing a required codecJames Brown
svn-id: r6195
2002-12-27Add skeleton music support for CMI (but codec not implemented)James Brown
svn-id: r6193
2002-12-26added FIXME commentMax Horn
svn-id: r6178
2002-12-26map V8 talk opcodes to the right V6 opcodes; however, talking still locks up ↵Max Horn
after the first sentence is uttered (looking into that now); various cleanup; added a guess at VAR_EGO (based on what cmidec says is the 'default_actor') svn-id: r6176
2002-12-25converted heaps of int16 to int for V8 compatibility; fixed defineArray for ↵Max Horn
V8; added some work in o8_kludge2 svn-id: r6132
2002-12-05Fixed inappropriate expiration of sound resources,Jamieson Christian
which fixes concurrency issues esp. in PocketPC and MorphOS. Stubbed SysEx command 2 (start of song) to get rid of annoying warning. Changed MT-32 instrument warnings to fit on one (80-char) line. svn-id: r5842
2002-11-19fix warning when compiling w/o vorbis/mp3 supportMax Horn
svn-id: r5603
2002-11-17Fixes to Master/SFX/Music volumes:Jamieson Christian
- All are in 0-255 range now. No 0-127 mismatches. - Master volume now affects SFX and Music, consistent with LEC behavior. - The [ and ] keys now affect Music volume, not Master. Consistent with LEC behavior. Also changed [ and ] increment to 16, for 256/16 = 16 volume increments outside the GUI. svn-id: r5592
2002-11-13more initialisation fixesMax Horn
svn-id: r5533
2002-11-05fixed warningsMax Horn
svn-id: r5425
2002-11-05fix for bug #633082; added some asserts to catch similiar problems in the futureMax Horn
svn-id: r5417
2002-10-31fix the fixme.. changing one of the pcm_seek calls back to time_seek was ↵Jonathan Gray
what I meant to do... svn-id: r5356
2002-10-31force non integer math to make loom work properly with vorbis againJonathan Gray
svn-id: r5355
2002-10-28Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define.James Brown
Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to 'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else' condition. svn-id: r5344
2002-10-27don't put samples into stream SoundMixer if sound card is disabledPaweł Kołodziejski
svn-id: r5338
2002-10-27Add monster.sog support, patch #629362Travis Howell
Enable ogg support by default in mingw builds and link in ogg lib svn-id: r5333
2002-10-27patch #628997 support for ogg vorbis instead of cd tracks by Daniel ↵Jonathan Gray
Schepler. Uncomment the relevant lines in the makefile to use svn-id: r5320
2002-10-23fix -Wshadow warningsMax Horn
svn-id: r5270
2002-10-22fixing various warnings that occur with -Wshadow;some other minor cleanupMax Horn
svn-id: r5239
2002-10-21Patch 622642James Brown
svn-id: r5218
2002-10-21The terms Word and DWord are somewhat Windows centric; in fact there are ↵Max Horn
systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious svn-id: r5216
2002-10-21use File::size() method were it makes sense; one small change to simon.cpp ↵Max Horn
based on comment on bug #595813 svn-id: r5210
2002-10-20Patch 625904: CD LoopingJames Brown
svn-id: r5199
2002-10-18Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig.James Brown
Code assumed that the actor always starts talking in the same room it finishes talking in - this doesn't apply for several cutscene sequences in The Dig. Also added the usual talkChannel fallback code in for The Dig. svn-id: r5186
2002-10-16Make it possible to disable digitalimuse by just commenting out it'sJames Brown
creation in scummvm.cpp svn-id: r5162
2002-10-16fixes to imusePaweł Kołodziejski
svn-id: r5161
2002-10-15changes to imusePaweł Kołodziejski
svn-id: r5157
2002-10-15cleanup sfx and music in imuse, changed talkdelay description(disable) in ↵Paweł Kołodziejski
the dig svn-id: r5148
2002-10-08synced with local sources (imuse)Paweł Kołodziejski
svn-id: r5110
2002-10-06applied patch: #619275Paweł Kołodziejski
svn-id: r5099
2002-10-06hack: enabled exit from loop on bad opcode.Paweł Kołodziejski
some FT samples (ex. 362) has bad length, 2 bytes svn-id: r5098
2002-10-04added looping voc samples in imuse(not tested)Paweł Kołodziejski
svn-id: r5087
2002-10-03FT also use ImusePaweł Kołodziejski
svn-id: r5086
2002-10-03patch #617417: Sound fix for Sam & Max demoMax Horn
svn-id: r5085
2002-10-02fixed compilation and indentPaweł Kołodziejski
svn-id: r5077
2002-10-02added panning control in imuse and reverse stereo supportPaweł Kołodziejski
svn-id: r5076
2002-10-02patch #617419: SAM: sound fixMax Horn
svn-id: r5075
2002-10-02Fix 'isSoundRunning' for Creative samples (eg, Full Throttle)James Brown
svn-id: r5072
2002-09-30changed from byte to int16 to handle sound number greater than 255Paweł Kołodziejski
svn-id: r5056
2002-09-30changed the dig music into stream soundPaweł Kołodziejski
svn-id: r5054
2002-09-30synced with local sources (imuse)Paweł Kołodziejski
svn-id: r5053
2002-09-29Patch #616146: Hack to prevent multiple sounds on DOTT/SamNmax (not sure if ↵James Brown
it's the correct behavior for Sam, seems right for DOTT tho) svn-id: r5034
2002-09-29framework of Imuse sound for The DigPaweł Kołodziejski
svn-id: r5031