Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-31 | Minor cleanup. | Gregory Montoir | |
svn-id: r20335 | |||
2006-01-27 | Fix memory leak on exit. | Travis Howell | |
svn-id: r20212 | |||
2006-01-27 | Fix another memory leak in HE games. | Travis Howell | |
svn-id: r20209 | |||
2006-01-21 | Fix various incorrect usages of the word 'target' instead of 'gameid'; ↵ | Max Horn | |
change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid' svn-id: r20115 | |||
2006-01-21 | Typo | Travis Howell | |
svn-id: r20109 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2006-01-18 | Sound queue order is different in HE72+ games. | Travis Howell | |
Fixes wrong music been played in some locations. svn-id: r20075 | |||
2006-01-16 | Minor changes. | Travis Howell | |
svn-id: r20055 | |||
2006-01-16 | Small correction to sound opcodes in HE games. | Travis Howell | |
svn-id: r20053 | |||
2006-01-15 | Add missing check for talk sounds in HE games. | Travis Howell | |
Fixes cut off speech regression in spyfox. svn-id: r20044 | |||
2006-01-15 | Ooops, looping should have been left enabled. | Travis Howell | |
svn-id: r20041 | |||
2006-01-15 | Fix sound channel selection in HE95+ games. | Travis Howell | |
svn-id: r20040 | |||
2006-01-15 | Cleanup unused parts of HE sound code. | Travis Howell | |
svn-id: r20039 | |||
2006-01-15 | Fix sound priority value in HE games. | Travis Howell | |
svn-id: r20035 | |||
2006-01-14 | A few fixes for sound opcodes in HE games. | Travis Howell | |
svn-id: r20010 | |||
2006-01-06 | No longer required. | Travis Howell | |
svn-id: r19921 | |||
2006-01-05 | Fix sound resource loading in HE games. | Travis Howell | |
The main resource header and size was been cut off in some cases. svn-id: r19916 | |||
2006-01-05 | Revert, might be HE100 only. | Travis Howell | |
svn-id: r19915 | |||
2006-01-05 | Adjust size, script in freddi3 triggers sound var 26. | Travis Howell | |
svn-id: r19914 | |||
2006-01-05 | Sets random talk state, if value is zero. | Travis Howell | |
Fixes song in puttrace. svn-id: r19913 | |||
2006-01-05 | Flag 4 used for looping in later HE games. | Travis Howell | |
svn-id: r19911 | |||
2006-01-05 | Enable sound priority in HE games. | Travis Howell | |
svn-id: r19910 | |||
2006-01-05 | Initial support for sound code in HE games. | Travis Howell | |
Split HE sound functions into separate file. svn-id: r19909 |