Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-05 | Ooops, mixed up one function name. | Travis Howell | |
svn-id: r18351 | |||
2005-06-05 | Rename sprite functions, based on map. | Travis Howell | |
svn-id: r18349 | |||
2005-05-23 | Rename sprite functions. | Travis Howell | |
svn-id: r18231 | |||
2005-05-23 | Add Sprite class and move over related functions. | Travis Howell | |
svn-id: r18230 | |||
2005-04-20 | Add some additional details for sprite fields. | Travis Howell | |
Remove the unused sprite/spriteGroup fields. Break old He90+ saves but they aren't stable anyway. svn-id: r17711 | |||
2005-04-20 | Rename sprite field for HE games. | Travis Howell | |
svn-id: r17706 | |||
2005-04-15 | Got rid of scaleX and scaleY, previous code was relying on overflow and to ↵ | Gregory Montoir | |
get it right, we would have to introduce floating point numbers. Easier, yet less efficient, is just to get rid of those 2 temporary variables and do the multiplications and divisions when needed. svn-id: r17605 | |||
2005-04-11 | Add a few extra sprite correction and functions, based off HE100. | Travis Howell | |
svn-id: r17536 | |||
2005-04-08 | Set size of sprite fields | Travis Howell | |
svn-id: r17460 | |||
2005-04-08 | load/save sprite data in HE90+ games. | Travis Howell | |
svn-id: r17459 | |||
2005-04-03 | More sprite renames | Travis Howell | |
svn-id: r17342 | |||
2005-04-01 | Add bits and pieces | Travis Howell | |
More renames svn-id: r17325 | |||
2005-04-01 | Add support for clipping of wizImages. | Travis Howell | |
Add support for altering wizImages. Various renames. svn-id: r17322 | |||
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell | |
Rename sprite flags/functions Remove unused sprite flags Switch sprite flags back to hex. for easier comparison svn-id: r17319 | |||
2005-03-31 | Rename paletteNum field for sprite in wizImages. | Travis Howell | |
svn-id: r17312 | |||
2005-03-24 | Rename sprite flags, as suggested by cyx. | Travis Howell | |
svn-id: r17214 | |||
2005-03-23 | some wiz flags renaming | Gregory Montoir | |
svn-id: r17210 | |||
2005-03-17 | Another correction to sprite flags | Travis Howell | |
svn-id: r17171 | |||
2005-03-14 | Rename sprite fields/functions | Travis Howell | |
svn-id: r17136 | |||
2005-03-13 | Rename sprite flags/functions | Travis Howell | |
svn-id: r17116 | |||
2005-03-13 | Correct sprite flags mistake. | Travis Howell | |
svn-id: r17115 | |||
2005-03-07 | FindSprite should report the spriteId. | Travis Howell | |
svn-id: r17027 | |||
2005-03-06 | Rename sprite fields | Travis Howell | |
svn-id: r16999 | |||
2005-02-27 | moved some variables to ScummEngine_v90he and renamed some SpriteInfo fields | Gregory Montoir | |
svn-id: r16947 | |||
2005-02-26 | Lots of other sprite-related renames as suggested by cyx. | Eugene Sandulenko | |
svn-id: r16930 | |||
2005-02-26 | Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions. | Eugene Sandulenko | |
svn-id: r16929 | |||
2005-02-26 | fix issue in spritesBlitToScreen and added some suggestions for fields/flags ↵ | Gregory Montoir | |
renaming svn-id: r16925 | |||
2005-02-24 | Rename SpriteGroup fields | Travis Howell | |
svn-id: r16904 | |||
2005-02-24 | Rename sprite flags as suggested: | Eugene Sandulenko | |
kSF22 -> kSFYFlipped kSF23 -> kSFXFlipped svn-id: r16903 | |||
2005-02-24 | o Fixed sprite flags everywhere. In many cases they were wrong as they were | Eugene Sandulenko | |
checked in higher byte not whole word. o Some flags/functions renames svn-id: r16902 | |||
2005-02-24 | defined some flags for HE wiz ; it should make the code more readable | Gregory Montoir | |
svn-id: r16901 | |||
2005-02-24 | Initial implementation of spritesProcessWiz. Also plugged it into main loop. | Eugene Sandulenko | |
svn-id: r16887 | |||
2005-02-23 | Update HE100 | Travis Howell | |
svn-id: r16880 | |||
2005-02-23 | freddicove adds extra SpriteInfo field. | Travis Howell | |
Correction, only redraw sprite if value changed. svn-id: r16876 | |||
2005-02-22 | some WIP stuff for HE sprites | Gregory Montoir | |
svn-id: r16865 | |||
2005-02-22 | Rename script flags as suggested. | Eugene Sandulenko | |
svn-id: r16853 | |||
2005-02-22 | cyx's WIP for sprites. Implemented spritesBlitToScreen | Eugene Sandulenko | |
svn-id: r16852 | |||
2005-02-21 | o WIP for o90_spriteInfoSet. | Eugene Sandulenko | |
o kSFx -> kSF0x o kSGFx -> kSGF0x svn-id: r16835 | |||
2005-02-20 | some WIP HE sprites stuff | Gregory Montoir | |
svn-id: r16832 | |||
2005-02-20 | Sprite flags and one rename in SpriteInfo structure. | Eugene Sandulenko | |
svn-id: r16825 | |||
2005-02-20 | Add a few sprite functions. | Travis Howell | |
svn-id: r16823 | |||
2005-02-20 | Add WIP sprite struct for HE games, ready for functions. | Travis Howell | |
svn-id: r16821 |