Age | Commit message (Expand) | Author |
2005-11-03 | Add safety check for charset codes in HE72+ games. | Travis Howell |
2005-11-03 | Cleanup HE changes. | Travis Howell |
2005-11-02 | To match the original v7/v8 interpreters, use BlastTexts to display the subti... | Gregory Montoir |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-10-17 | Added ResourceManager::isLocked; made ResourceManager::flags protected; moved... | Max Horn |
2005-10-15 | Several later HE games use sprites for subtitles. | Travis Howell |
2005-09-30 | Handle overflow like original SCUMM3 games. | Travis Howell |
2005-09-30 | Only applies to SCUMM 1/2. | Travis Howell |
2005-09-23 | Fix subtitle display in C64 maniac. | Travis Howell |
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-07-02 | fixed irritating MI2 warning | Max Horn |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-06-17 | Handle newlines in blast text (fixes last remaining part of bug #902415) | Max Horn |
2005-06-13 | Rename opcode/function | Travis Howell |
2005-06-04 | Updated comment; added code to deal with newline chars in COMI text (see bug ... | Max Horn |
2005-05-26 | oops | Max Horn |
2005-05-26 | Changed name of addMessageToStack to convertMessageToString (still not really... | Max Horn |
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko |
2005-05-08 | Comply to our coding conventions | Max Horn |
2005-05-08 | HE games queue speech as sound resource 1. | Travis Howell |
2005-05-07 | HE games need larger buffer | Travis Howell |
2005-05-05 | Move to HE80 | Travis Howell |
2005-05-01 | HE80+ games store current charset numberin VAR80. | Travis Howell |
2005-04-29 | Remove extra whitespace. | Travis Howell |
2005-04-29 | pajama3 requires GF_HE_LOCALIZED | Travis Howell |
2005-04-28 | Moved blast text/object code to ScummEngine_v6 | Max Horn |
2005-04-28 | Moved bundle based localization code to ScummEngine_v7 | Max Horn |
2005-04-27 | Add feature flag for HE games which appear to have localized versions. | Travis Howell |
2005-04-20 | Added FIXME for the _haveMsg hack | Max Horn |
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn |
2005-04-13 | Increased buffer size to avoid overflow when looking at the Loom help in | Torbjörn Andersson |
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c... | Max Horn |
2005-04-06 | Fix for bug #1172655 (DIG: incorrect subtitles are shown in german version) | Max Horn |
2005-04-06 | Fix bug #1177489 - FM-TOWNS LOOM: Multiple text lines spacing incorrect | Travis Howell |
2005-04-04 | Add extra charset code used in lost/smaller. | Travis Howell |
2005-03-31 | Started to move some resource related code into a new class ResourceManager (... | Max Horn |
2005-03-30 | In V7/V8 games, just always call translateText, it'll check for the '/' prefi... | Max Horn |
2005-03-18 | Applies to drawString() too. | Travis Howell |
2005-03-18 | Add string height override for loom | Travis Howell |
2005-03-13 | Don't apply to HE100, it breaks credits in pajama. | Travis Howell |
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int... | Max Horn |
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko |
2005-01-22 | Fix regression, bug #1107125 | Travis Howell |
2005-01-02 | Fix for bug #1082154 (MM V2 (German): incorrect text presentation) | Max Horn |
2005-01-02 | Removed printf() that I assume was committed by mistake. | Torbjörn Andersson |
2005-01-02 | MT32 support was already added in 0.7.0, clarify that. Small remark: Porters ... | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-11-22 | Renamed unkMessage2 to showMessageDialog; use printString() in script_v100he.... | Max Horn |
2004-10-23 | Patch #1048283 (Improved CJK / FM-TOWNS support & some documention) | Max Horn |