Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20511 | |||
2006-02-04 | Split intern.h and moved HE stuff into the new file intern_he.h | Max Horn | |
svn-id: r20372 | |||
2006-01-24 | Removing unneccessary checks again (say yay to preconditions that ensure ↵ | Max Horn | |
_version > X :-) svn-id: r20157 | |||
2006-01-24 | Loom (Cd) specific. | Travis Howell | |
svn-id: r20156 | |||
2006-01-23 | Removing GID_ZAK256 and GID_LOOM256 | Max Horn | |
svn-id: r20153 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2006-01-18 | That (PU1) & (PU2) prefixes are used in several HE games. | Travis Howell | |
svn-id: r20073 | |||
2006-01-14 | Added an error() to drawString to catch charset mask usage in V7+ games, if ↵ | Max Horn | |
any exists svn-id: r20033 | |||
2006-01-10 | Minor cleanup. | Gregory Montoir | |
svn-id: r19976 | |||
2006-01-10 | Cleanup; moving things around a bit | Max Horn | |
svn-id: r19961 | |||
2006-01-10 | Refactoring to remove CharsetRenderer::_ignoreCharsetMask | Max Horn | |
svn-id: r19960 | |||
2006-01-08 | Moved the workaround for bug #864030 in drawBlastText to fix bug #1399843. | Gregory Montoir | |
svn-id: r19948 | |||
2005-11-27 | Add patch: | Travis Howell | |
1367403 - Korean Fixes svn-id: r19718 | |||
2005-11-19 | fix compile warning | Andrew Kurushin | |
svn-id: r19664 | |||
2005-11-15 | Fix Kanji regression in FOA, due to lost code. | Travis Howell | |
svn-id: r19606 | |||
2005-11-05 | Correct value. | Travis Howell | |
svn-id: r19431 | |||
2005-11-03 | Ooops | Travis Howell | |
svn-id: r19407 | |||
2005-11-03 | Add safety check for charset codes in HE72+ games. | Travis Howell | |
Since charset codes and characters share some values. svn-id: r19406 | |||
2005-11-03 | Cleanup HE changes. | Travis Howell | |
Fix 0xFE check in drawString() too. svn-id: r19399 | |||
2005-11-02 | To match the original v7/v8 interpreters, use BlastTexts to display the ↵ | Gregory Montoir | |
subtitles. This allows to fix the bug #1092993. As this is quite an important change, regressions may appear. You've been warned :) svn-id: r19398 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-10-17 | Added ResourceManager::isLocked; made ResourceManager::flags protected; ↵ | Max Horn | |
moved some stuff around svn-id: r19137 | |||
2005-10-15 | Several later HE games use sprites for subtitles. | Travis Howell | |
svn-id: r19098 | |||
2005-09-30 | Handle overflow like original SCUMM3 games. | Travis Howell | |
Should fix bug #1306269 svn-id: r18902 | |||
2005-09-30 | Only applies to SCUMM 1/2. | Travis Howell | |
Fixes regressions mentioned in bug #1306269 svn-id: r18901 | |||
2005-09-23 | Fix subtitle display in C64 maniac. | Travis Howell | |
svn-id: r18863 | |||
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell | |
-To catch any missing cases/functions used. -To prevent users reporting warnings as bugs svn-id: r18681 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-07-02 | fixed irritating MI2 warning | Max Horn | |
svn-id: r18485 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-06-17 | Handle newlines in blast text (fixes last remaining part of bug #902415) | Max Horn | |
svn-id: r18408 | |||
2005-06-13 | Rename opcode/function | Travis Howell | |
svn-id: r18381 | |||
2005-06-04 | Updated comment; added code to deal with newline chars in COMI text (see bug ↵ | Max Horn | |
#902415) svn-id: r18346 | |||
2005-05-26 | oops | Max Horn | |
svn-id: r18263 | |||
2005-05-26 | Changed name of addMessageToStack to convertMessageToString (still not ↵ | Max Horn | |
really happy with that name but at least it is a little bit more descriptive than the old) svn-id: r18262 | |||
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko | |
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099 | |||
2005-05-08 | Comply to our coding conventions | Max Horn | |
svn-id: r17975 | |||
2005-05-08 | HE games queue speech as sound resource 1. | Travis Howell | |
svn-id: r17965 | |||
2005-05-07 | HE games need larger buffer | Travis Howell | |
svn-id: r17941 | |||
2005-05-05 | Move to HE80 | Travis Howell | |
svn-id: r17919 | |||
2005-05-01 | HE80+ games store current charset numberin VAR80. | Travis Howell | |
Fixes crash in bb2demo. svn-id: r17885 | |||
2005-04-29 | Remove extra whitespace. | Travis Howell | |
svn-id: r17858 | |||
2005-04-29 | pajama3 requires GF_HE_LOCALIZED | Travis Howell | |
Add freddi2 specific filter for (PU1/PU2) prefix in subtitles. svn-id: r17857 | |||
2005-04-28 | Moved blast text/object code to ScummEngine_v6 | Max Horn | |
svn-id: r17856 | |||
2005-04-28 | Moved bundle based localization code to ScummEngine_v7 | Max Horn | |
svn-id: r17855 | |||
2005-04-27 | Add feature flag for HE games which appear to have localized versions. | Travis Howell | |
Allows accurate filtering of filename in subtitles. svn-id: r17832 | |||
2005-04-20 | Added FIXME for the _haveMsg hack | Max Horn | |
svn-id: r17720 | |||
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn | |
svn-id: r17716 | |||
2005-04-13 | Increased buffer size to avoid overflow when looking at the Loom help in | Torbjörn Andersson | |
the "Passport to Adventure" demo. svn-id: r17577 | |||
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵ | Max Horn | |
complies a bit better with our code formatting rules svn-id: r17508 |