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AgeCommit message (Collapse)Author
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20511
2006-02-04Split intern.h and moved HE stuff into the new file intern_he.hMax Horn
svn-id: r20372
2006-01-24Removing unneccessary checks again (say yay to preconditions that ensure ↵Max Horn
_version > X :-) svn-id: r20157
2006-01-24Loom (Cd) specific.Travis Howell
svn-id: r20156
2006-01-23Removing GID_ZAK256 and GID_LOOM256Max Horn
svn-id: r20153
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-18That (PU1) & (PU2) prefixes are used in several HE games.Travis Howell
svn-id: r20073
2006-01-14Added an error() to drawString to catch charset mask usage in V7+ games, if ↵Max Horn
any exists svn-id: r20033
2006-01-10Minor cleanup.Gregory Montoir
svn-id: r19976
2006-01-10Cleanup; moving things around a bitMax Horn
svn-id: r19961
2006-01-10Refactoring to remove CharsetRenderer::_ignoreCharsetMaskMax Horn
svn-id: r19960
2006-01-08Moved the workaround for bug #864030 in drawBlastText to fix bug #1399843.Gregory Montoir
svn-id: r19948
2005-11-27Add patch:Travis Howell
1367403 - Korean Fixes svn-id: r19718
2005-11-19fix compile warningAndrew Kurushin
svn-id: r19664
2005-11-15Fix Kanji regression in FOA, due to lost code.Travis Howell
svn-id: r19606
2005-11-05Correct value.Travis Howell
svn-id: r19431
2005-11-03OoopsTravis Howell
svn-id: r19407
2005-11-03Add safety check for charset codes in HE72+ games.Travis Howell
Since charset codes and characters share some values. svn-id: r19406
2005-11-03Cleanup HE changes.Travis Howell
Fix 0xFE check in drawString() too. svn-id: r19399
2005-11-02To match the original v7/v8 interpreters, use BlastTexts to display the ↵Gregory Montoir
subtitles. This allows to fix the bug #1092993. As this is quite an important change, regressions may appear. You've been warned :) svn-id: r19398
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-17Added ResourceManager::isLocked; made ResourceManager::flags protected; ↵Max Horn
moved some stuff around svn-id: r19137
2005-10-15Several later HE games use sprites for subtitles.Travis Howell
svn-id: r19098
2005-09-30Handle overflow like original SCUMM3 games.Travis Howell
Should fix bug #1306269 svn-id: r18902
2005-09-30Only applies to SCUMM 1/2.Travis Howell
Fixes regressions mentioned in bug #1306269 svn-id: r18901
2005-09-23Fix subtitle display in C64 maniac.Travis Howell
svn-id: r18863
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
-To catch any missing cases/functions used. -To prevent users reporting warnings as bugs svn-id: r18681
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-07-02fixed irritating MI2 warningMax Horn
svn-id: r18485
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-06-17Handle newlines in blast text (fixes last remaining part of bug #902415)Max Horn
svn-id: r18408
2005-06-13Rename opcode/functionTravis Howell
svn-id: r18381
2005-06-04Updated comment; added code to deal with newline chars in COMI text (see bug ↵Max Horn
#902415) svn-id: r18346
2005-05-26oopsMax Horn
svn-id: r18263
2005-05-26Changed name of addMessageToStack to convertMessageToString (still not ↵Max Horn
really happy with that name but at least it is a little bit more descriptive than the old) svn-id: r18262
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099
2005-05-08Comply to our coding conventionsMax Horn
svn-id: r17975
2005-05-08HE games queue speech as sound resource 1.Travis Howell
svn-id: r17965
2005-05-07HE games need larger bufferTravis Howell
svn-id: r17941
2005-05-05Move to HE80Travis Howell
svn-id: r17919
2005-05-01HE80+ games store current charset numberin VAR80.Travis Howell
Fixes crash in bb2demo. svn-id: r17885
2005-04-29Remove extra whitespace.Travis Howell
svn-id: r17858
2005-04-29pajama3 requires GF_HE_LOCALIZEDTravis Howell
Add freddi2 specific filter for (PU1/PU2) prefix in subtitles. svn-id: r17857
2005-04-28Moved blast text/object code to ScummEngine_v6Max Horn
svn-id: r17856
2005-04-28Moved bundle based localization code to ScummEngine_v7Max Horn
svn-id: r17855
2005-04-27Add feature flag for HE games which appear to have localized versions.Travis Howell
Allows accurate filtering of filename in subtitles. svn-id: r17832
2005-04-20Added FIXME for the _haveMsg hackMax Horn
svn-id: r17720
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
svn-id: r17716
2005-04-13Increased buffer size to avoid overflow when looking at the Loom help inTorbjörn Andersson
the "Passport to Adventure" demo. svn-id: r17577
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵Max Horn
complies a bit better with our code formatting rules svn-id: r17508