Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20511 | |||
2006-02-04 | Split intern.h and moved HE stuff into the new file intern_he.h | Max Horn | |
svn-id: r20372 | |||
2006-01-23 | Removing GID_ZAK256 and GID_LOOM256 | Max Horn | |
svn-id: r20153 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2006-01-17 | Set initial value. | Travis Howell | |
svn-id: r20069 | |||
2006-01-16 | HE80+ games set color depth in scumm variable. | Travis Howell | |
Fixes missing palette fade at the end of Pajama Sam 1. Cleanup. svn-id: r20056 | |||
2006-01-15 | Fix sound channel selection in HE95+ games. | Travis Howell | |
svn-id: r20040 | |||
2006-01-14 | HE80+ games may redraw all actors via scumm variable. | Travis Howell | |
Used by many of the arcade games. svn-id: r20020 | |||
2006-01-14 | Add SegaCD platform and remove SegaCD specific game Id. | Travis Howell | |
svn-id: r20015 | |||
2006-01-14 | HE99+ games may run an additional script during main loop. | Travis Howell | |
Fixes the missing magnifying glass in puttcircus. svn-id: r20012 | |||
2006-01-09 | Fix regressions in earliest HE games again. | Travis Howell | |
Remove pointless scumm var reset to zero. svn-id: r19956 | |||
2006-01-05 | Initial support for sound code in HE games. | Travis Howell | |
Split HE sound functions into separate file. svn-id: r19909 | |||
2005-12-30 | * Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI). | Max Horn | |
* Changed MidiDriver::createMidi so that if MD_ADLIB is passed, it now *does* instantiate the adlib driver. * Rewrote MidiDriver::detectMusicDriver (code should be clearer now, and hopefully easier to adapt/maintain). Note that the behavior changed slightly (this may require some tweaking). * Added MidiDriver::findMusicDriver which works similar to the old MidiDriver::parseMusicDriver but returns the full MidiDriverDescription and ignores all characters in the passed driver name following a colon ":". * Changed MidiDriver::parseMusicDriver to use MidiDriver::findMusicDriver. * Changed game engines to match the changes made to MidiDriver. * Modified SCUMM engine to not record the selected midi/music driver (in _midiDriver), but rather the music *type* (in _musicType). svn-id: r19859 | |||
2005-11-16 | Still no subtitles in HE70/71 too. | Travis Howell | |
svn-id: r19614 | |||
2005-11-15 | SCUMM 6 games use VAR_VOICE_MODE too, based on Sam & Max win32 disasm. | Travis Howell | |
Minor cleanup. svn-id: r19604 | |||
2005-11-10 | V8 uses 4 variables to handle mouse buttons state (like V7), cleanup ↵ | Gregory Montoir | |
processKbd() accordingly. svn-id: r19553 | |||
2005-10-27 | Set machine speed to fast in all HE games. | Travis Howell | |
Fixes missing animation in old freddemo and maybe others too. svn-id: r19327 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-10-15 | Avoid conflicting VARS. | Travis Howell | |
svn-id: r19095 | |||
2005-10-15 | Set inital room width and height. | Travis Howell | |
Several early HE games check values, before they are set. svn-id: r19092 | |||
2005-09-26 | Another regression, in Mac. version of indy3. | Travis Howell | |
svn-id: r18886 | |||
2005-09-26 | Fix regression when using MIDI in Loom demo. | Travis Howell | |
svn-id: r18881 | |||
2005-09-24 | C64 maniac handles input and verbs manually. | Travis Howell | |
svn-id: r18875 | |||
2005-09-24 | Rename & update opcode in C64 maniac. | Travis Howell | |
Remove unused SCUMM vars in C64 maniac svn-id: r18873 | |||
2005-09-14 | Fix skipping cutscenes in C64 maniac. | Travis Howell | |
svn-id: r18820 | |||
2005-09-02 | cleanup | Gregory Montoir | |
svn-id: r18734 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | Whitespace changes. | Torbjörn Andersson | |
svn-id: r18453 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-05-21 | Adjust for HE73. | Travis Howell | |
svn-id: r18208 | |||
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko | |
svn-id: r18100 | |||
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko | |
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099 | |||
2005-05-11 | Implement now spotted Logic opcode in funshops. Now need to find a place | Eugene Sandulenko | |
where another one gets called. svn-id: r18064 | |||
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn | |
svn-id: r18037 | |||
2005-05-09 | HE60/61 still VAR_NOSUBTITLES. | Travis Howell | |
Typo. svn-id: r17990 | |||
2005-05-09 | All SCUMM6 games use VAR_SUBTITLES, not VAR_NOSUBTITLES. | Travis Howell | |
Cleanup. svn-id: r17989 | |||
2005-05-08 | Initial support for intensive floating point compuitations used in | Eugene Sandulenko | |
Putt-Putt Race. Still incomplete. svn-id: r17949 | |||
2005-05-01 | HE80+ games store current charset numberin VAR80. | Travis Howell | |
Fixes crash in bb2demo. svn-id: r17885 | |||
2005-05-01 | VAR 78 controls platform in HE80+ games. | Travis Howell | |
svn-id: r17881 | |||
2005-05-01 | VAR_NUM_SOUND_CHANNELS is 88 in HE80+ games. | Travis Howell | |
svn-id: r17880 | |||
2005-04-30 | Add expanded _wizParams used by HE100 games. | Travis Howell | |
Add u32 version variable. svn-id: r17869 | |||
2005-04-21 | HE98+ includes extra VAR checks at this point. | Travis Howell | |
Fixes salesmen freeze in freddi4. svn-id: r17727 | |||
2005-04-20 | Moved some more VARs; added comments to some of the vars which explain where ↵ | Max Horn | |
they are used svn-id: r17722 | |||
2005-04-20 | Split initScummVars and overload it; this makes it possible to define more ↵ | Max Horn | |
VARS in subclasses svn-id: r17721 | |||
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn | |
svn-id: r17716 | |||
2005-04-20 | Replace all GF_HUMONGOUS use with _heversion. | Travis Howell | |
Make HE60 specific to puttdemo, since it is unqie. Other HE60 games changed to HE 61. svn-id: r17698 | |||
2005-04-19 | These VARS are HE95+ specific. | Travis Howell | |
svn-id: r17673 | |||
2005-04-17 | Missing brackets. | Travis Howell | |
svn-id: r17643 | |||
2005-04-16 | VAR78 needs to be set in HE80+ games | Travis Howell | |
Active sound channels VAR exists in HE80 too. svn-id: r17632 | |||
2005-04-16 | Add mouse state VAR for HE 72+ games. | Travis Howell | |
svn-id: r17631 |