Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-07-04 | added code for bundle script vars | Paweł Kołodziejski | |
svn-id: r14166 | |||
2004-07-03 | Initialise HE 7.0 sound vars | Travis Howell | |
Enable VAR_NUM_GLOBAL_OBJS svn-id: r14160 | |||
2004-07-03 | Add vars | Travis Howell | |
svn-id: r14157 | |||
2004-07-03 | Add a few vars | Travis Howell | |
svn-id: r14155 | |||
2004-07-02 | Add vars | Travis Howell | |
svn-id: r14152 | |||
2004-06-28 | Add a few more HE 7.2 vars | Travis Howell | |
svn-id: r14098 | |||
2004-06-25 | Correction | Travis Howell | |
svn-id: r14042 | |||
2004-06-05 | Phase 3 of transition to _heversion. | Eugene Sandulenko | |
svn-id: r13929 | |||
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko | |
svn-id: r13926 | |||
2004-03-28 | Fix for bug #907174 (LOOM MAC: Crash after entering copy protection) | Max Horn | |
svn-id: r13420 | |||
2004-03-01 | Add HE7 vars | Travis Howell | |
svn-id: r13110 | |||
2004-02-22 | Enable and use VAR_VOICE_MODE | Travis Howell | |
svn-id: r12979 | |||
2004-02-21 | Add var | Travis Howell | |
svn-id: r12965 | |||
2004-02-21 | Add vars | Travis Howell | |
svn-id: r12964 | |||
2004-02-20 | Correct another bad comi var | Travis Howell | |
svn-id: r12944 | |||
2004-02-20 | Update vars | Travis Howell | |
svn-id: r12943 | |||
2004-02-20 | Variable should be checked at this point. | Travis Howell | |
svn-id: r12942 | |||
2004-02-11 | VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all. | Travis Howell | |
svn-id: r12824 | |||
2004-02-09 | Cleanup | Travis Howell | |
svn-id: r12797 | |||
2004-02-07 | Add separate class for Humongous Entertainment games. | Travis Howell | |
svn-id: r12752 | |||
2004-01-19 | moved some V6-only scumm vars to ScummEngine_v6 | Max Horn | |
svn-id: r12517 | |||
2004-01-14 | Confirmed a few vars from disasm, good gusses. | Travis Howell | |
svn-id: r12387 | |||
2004-01-09 | forgot this | Paweł Kołodziejski | |
svn-id: r12285 | |||
2004-01-09 | fixed V8 camera var location (verified against assembly) | Max Horn | |
svn-id: r12278 | |||
2004-01-09 | Fix for bug #873688 | Max Horn | |
svn-id: r12274 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-11-03 | remade the in-game GUI/menu | Max Horn | |
svn-id: r11119 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-08-05 | fixed VAR_TALKSTOP_KEY for V7 games (descumm6.cpp had it right all the time :-) | Max Horn | |
svn-id: r9486 | |||
2003-06-14 | runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT | Max Horn | |
svn-id: r8468 | |||
2003-06-12 | rework loom subtitle option handing | Jonathan Gray | |
svn-id: r8448 | |||
2003-06-12 | hook subtitle variable up to f9 for loomcd | Jonathan Gray | |
svn-id: r8446 | |||
2003-05-22 | from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence ↵ | Max Horn | |
preposition svn-id: r7827 | |||
2003-05-21 | added v2 cutscene support (not quite complete; and crashes at some point in ↵ | Max Horn | |
maniac because VAR_EGO contains a bogus value); cleanup svn-id: r7781 | |||
2003-05-18 | more V2 sentence cleanup | Max Horn | |
svn-id: r7631 | |||
2003-05-17 | yet another V2 sentence fix (now clicking on objects in Zak causes Zak to ↵ | Max Horn | |
talk to it - but he gets stuck after some time) svn-id: r7613 | |||
2003-05-17 | Cleanup | James Brown | |
svn-id: r7598 | |||
2003-05-17 | Name some vars | James Brown | |
svn-id: r7597 | |||
2003-05-16 | cleanup | Max Horn | |
svn-id: r7583 | |||
2003-05-14 | V2 text drawing | Max Horn | |
svn-id: r7502 | |||
2003-05-13 | renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no ↵ | Max Horn | |
(known) VAR_SAVELOAD_SCRIPT value for V8) svn-id: r7485 | |||
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵ | Max Horn | |
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393 | |||
2003-05-01 | various music related changes and cleanup; also modified MonkeyVGA music ↵ | Max Horn | |
sync, at least the intro is much better synced now; not sure about other parts of it / other games svn-id: r7237 | |||
2003-04-30 | VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139 | Max Horn | |
svn-id: r7234 | |||
2003-04-30 | cleanup | Max Horn | |
svn-id: r7215 | |||
2003-04-24 | VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft work | Jonathan Gray | |
svn-id: r7093 | |||
2003-04-21 | added some v2 vars | Paweł Kołodziejski | |
svn-id: r7054 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 |