Age | Commit message (Expand) | Author |
2004-07-10 | Full Throttle handles verb differently | Travis Howell |
2004-06-06 | o more _heversion usage | Eugene Sandulenko |
2004-04-02 | Remove obsolete code fragment (a good sign for a refactoring is if it allows ... | Max Horn |
2004-03-15 | refactor use of _messagePtr -> instead of using it as an implicit parameter f... | Max Horn |
2004-01-16 | Fix verbs regression. | Travis Howell |
2004-01-15 | use Rect in struct VerbSlot | Max Horn |
2004-01-08 | more cleanup | Max Horn |
2004-01-06 | proper fix | Max Horn |
2004-01-06 | fixed warning | Paweł Kołodziejski |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-06 | renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c... | Max Horn |
2004-01-04 | replaced many instances of _screenWidth by VirtScreen::width, where approriat... | Max Horn |
2004-01-03 | renamed updateDirtyRect to markRectAsDirty (because that's what it really doe... | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-15 | Add extra color table entry for v1 games, for inventory/sentence color. | Travis Howell |
2003-11-16 | changed some shift operators to *, / | Paweł Kołodziejski |
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix explic... | Max Horn |
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also m... | Max Horn |
2003-10-02 | renamed namespace ScummVM to Common | Max Horn |
2003-09-24 | Revert change that caused more problems | Travis Howell |
2003-09-24 | Revert change that caused more problems | Travis Howell |
2003-09-06 | Patch #790433: Fix potential buffer overflow | Max Horn |
2003-08-29 | My last commit was wrong, this is correct solution. | Travis Howell |
2003-08-24 | Ooops, inventory still needs to be clear when moving through inventory. | Travis Howell |
2003-08-24 | Handle hiding of verbs/inventory in v1-v2 games correctly. | Travis Howell |
2003-08-19 | Revert color change for v1 maniac, which actually used in pool room. | Travis Howell |
2003-08-19 | Cleanup v1/v2 color settings for sentance/inventory/verb area. | Travis Howell |
2003-07-27 | fix inventory scrolling V1/V2 games (there were problems with an odd inventor... | Max Horn |
2003-07-15 | factored out some duplicate code into a new method translateTextAndPlaySpeech... | Max Horn |
2003-07-14 | Inventory position is the same in both v1 and v2 games | Travis Howell |
2003-07-14 | A few color fixes for v1/v2 | Travis Howell |
2003-07-13 | For some reason, changing the kSentenceLine color stops highlighting working. | Travis Howell |
2003-07-13 | Correct v1 games inventory positions | Travis Howell |
2003-07-13 | Add correct palette for pc versions of v1 games | Travis Howell |
2003-07-12 | run script 5 in startScene (room transition script, it seems); don't invoke r... | Max Horn |
2003-07-12 | fix existing ego actor change detection code | Max Horn |
2003-07-12 | Fix fix for 769896 | James Brown |
2003-07-12 | Fix for bug 769896, update README a little | James Brown |
2003-06-26 | added getOBIMFromObject and getObjectImage methods; changed code to use those | Max Horn |
2003-06-25 | more const qualifiers | Max Horn |
2003-06-17 | Make the mouse-over hilight work again on the inventory arrows in V2 games. | Torbjörn Andersson |
2003-06-16 | V2 inventory arrow tweaks - closes cosmetic bug #751659 | James Brown |
2003-06-14 | Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme... | Max Horn |
2003-06-13 | fix for bug #752843 (based on patch #748675) | Max Horn |
2003-06-07 | replaced GF_AFTER with _version | Max Horn |
2003-06-06 | v1 object drawing updates from aquadran | Jonathan Gray |
2003-06-06 | fixed almost object drawing for v1 games, (ugly hack for drawBitmap) | Paweł Kołodziejski |
2003-05-30 | Modified version of erik's patch #745986: Experimental V2 mouseover stuff | Max Horn |
2003-05-28 | const as const can! | Max Horn |
2003-05-22 | V2 Inventory scrolling, etc | James Brown |