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path: root/scumm/verbs.cpp
AgeCommit message (Expand)Author
2003-07-12run script 5 in startScene (room transition script, it seems); don't invoke r...Max Horn
2003-07-12fix existing ego actor change detection codeMax Horn
2003-07-12Fix fix for 769896James Brown
2003-07-12Fix for bug 769896, update README a littleJames Brown
2003-06-26added getOBIMFromObject and getObjectImage methods; changed code to use thoseMax Horn
2003-06-25more const qualifiersMax Horn
2003-06-17Make the mouse-over hilight work again on the inventory arrows in V2 games.Torbjörn Andersson
2003-06-16V2 inventory arrow tweaks - closes cosmetic bug #751659James Brown
2003-06-14Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...Max Horn
2003-06-13fix for bug #752843 (based on patch #748675)Max Horn
2003-06-07replaced GF_AFTER with _versionMax Horn
2003-06-06v1 object drawing updates from aquadranJonathan Gray
2003-06-06fixed almost object drawing for v1 games, (ugly hack for drawBitmap)Paweł Kołodziejski
2003-05-30Modified version of erik's patch #745986: Experimental V2 mouseover stuffMax Horn
2003-05-28const as const can!Max Horn
2003-05-22V2 Inventory scrolling, etcJames Brown
2003-05-21cleaned up V2 input codeMax Horn
2003-05-21many pedantic warning fixes (and some actual potential buglets fixed, too)Max Horn
2003-05-21constness fixesMax Horn
2003-05-21Work on V2 inventory hack a little moreJames Brown
2003-05-21Move stuff aroundJames Brown
2003-05-17Fix invalid variableJames Brown
2003-05-17CleanupJames Brown
2003-05-15make some more use of ScummVM::Point; cleanupMax Horn
2003-05-15some more ScummVM::RectMax Horn
2003-05-15Make use of ScummVM::RectMax Horn
2003-05-12fix regression in MI1 (and possibly others)Max Horn
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH...Max Horn
2003-05-10added a 'width' parameter to drawBitmap (contrary to 'numstrips', it specifie...Max Horn
2003-05-09super hackish mouse click support for Zak (doesn't do anything useful in MM y...Max Horn
2003-04-30assert in compile mode expands to ... nnothing!Max Horn
2003-04-29fixed LoomEGA distaff (you'll need to start a new game); added FIXME commentMax Horn
2003-04-26fixed verb objects for GF_OLD_BUNDLE gamesMax Horn
2003-04-13img and imgh should be readed from offset +2, but i'm not sure about imptr (i...Paweł Kołodziejski
2003-04-12oops, copy&paste, I should avoid 'em or check better :-(Max Horn
2003-04-12hacked in some verb object support for OLD_BUNDLE (drawVerbBitmap part not ye...Max Horn
2003-04-07removed -1's in image verb code: a) the original code doesn't have these b) i...Max Horn
2003-03-29fixed verb regression in older gamesMax Horn
2003-03-28fixed verb drawing in COMI (and maybe FT, too?)Max Horn
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06and more cleanupPaweł Kołodziejski
2003-01-16Remove dodgy fix for verb backgrounds.James Brown
2003-01-15COMI conversation verb fixMax Horn
2003-01-12indention fixMax Horn
2003-01-12Fhew. Fix crash.James Brown
2003-01-12New method of local object management. Buggy, segfaults on the Part 1 screen ...James Brown
2002-12-31added V8 support to drawVerbBitmap - not even sure if that is used in COMI, t...Max Horn
2002-12-29Remove translation code from verbageJames Brown
2002-12-26fixed compilation under VC6Paweł Kołodziejski
2002-12-25moved CharsetRendere into its own header/source file; changed Scumm::_charset...Max Horn