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2003-05-12fix regression in MI1 (and possibly others)Max Horn
svn-id: r7472
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵Max Horn
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423
2003-05-10added a 'width' parameter to drawBitmap (contrary to 'numstrips', it ↵Max Horn
specifies the full width of the image passed in, not how much we shoul draw of it) - this will be used for the new V2 drawBitmap code; renamed drawBitmap parameter 'h' to 'height' svn-id: r7412
2003-05-09super hackish mouse click support for Zak (doesn't do anything useful in MM ↵Max Horn
yet; and in Zak, all clicks are for the scene, i.e. no verb clicks etc.) svn-id: r7408
2003-04-30assert in compile mode expands to ... nnothing!Max Horn
svn-id: r7236
2003-04-29fixed LoomEGA distaff (you'll need to start a new game); added FIXME commentMax Horn
svn-id: r7189
2003-04-26fixed verb objects for GF_OLD_BUNDLE gamesMax Horn
svn-id: r7143
2003-04-13img and imgh should be readed from offset +2, but i'm not sure about imptr ↵Paweł Kołodziejski
(it should skip only length) svn-id: r7007
2003-04-12oops, copy&paste, I should avoid 'em or check better :-(Max Horn
svn-id: r6998
2003-04-12hacked in some verb object support for OLD_BUNDLE (drawVerbBitmap part not ↵Max Horn
yet tested; but the setVerbObject is needed now already) svn-id: r6993
2003-04-07removed -1's in image verb code: a) the original code doesn't have these b) ↵Max Horn
it's not clear why they were added c) this should fix the distaff in LoomCD svn-id: r6929
2003-03-29fixed verb regression in older gamesMax Horn
svn-id: r6884
2003-03-28fixed verb drawing in COMI (and maybe FT, too?)Max Horn
svn-id: r6874
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanupPaweł Kołodziejski
svn-id: r6718
2003-01-16Remove dodgy fix for verb backgrounds.James Brown
svn-id: r6476
2003-01-15COMI conversation verb fixMax Horn
svn-id: r6465
2003-01-12indention fixMax Horn
svn-id: r6436
2003-01-12Fhew. Fix crash.James Brown
svn-id: r6418
2003-01-12New method of local object management. Buggy, segfaults on the Part 1 screen ↵James Brown
and I don't know why yet.. svn-id: r6416
2002-12-31added V8 support to drawVerbBitmap - not even sure if that is used in COMI, ↵Max Horn
though svn-id: r6286
2002-12-29Remove translation code from verbageJames Brown
svn-id: r6255
2002-12-26fixed compilation under VC6Paweł Kołodziejski
svn-id: r6158
2002-12-25moved CharsetRendere into its own header/source file; changed ↵Max Horn
Scumm::_charset into a pointer, to make it possible to use different implementations of it svn-id: r6147
2002-12-25renamed Scumm::charset -> Scumm::_charsetMax Horn
svn-id: r6119
2002-12-21use dbAllowMaskOr instead of 'true' (which was confusing)Max Horn
svn-id: r6033
2002-12-13removed debug code I accidentally left inMax Horn
svn-id: r5922
2002-12-13cleanupMax Horn
svn-id: r5921
2002-12-04more cleanupMax Horn
svn-id: r5837
2002-11-29more cleanupMax Horn
svn-id: r5752
2002-11-29oops, left in debug outputMax Horn
svn-id: r5749
2002-11-29cleanupMax Horn
svn-id: r5747
2002-10-27removed hardcoded valuesPaweł Kołodziejski
svn-id: r5330
2002-10-24changed number strips to dynamic and increased arrays tdirty and bdirty to 80Paweł Kołodziejski
svn-id: r5296
2002-10-01Patch #616092: Full Throttle dialog fixJames Brown
svn-id: r5058
2002-09-22renamec string -> _string and sentence -> _sentence in class Scumm (I ↵Max Horn
originally reworked StringTab, but then noticed the save game format depends on it <sigh>) svn-id: r4995
2002-08-21Initial revisionMax Horn
svn-id: r4785