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path: root/scumm/wiz_he.h
AgeCommit message (Collapse)Author
2006-01-31CleanupTravis Howell
svn-id: r20321
2006-01-29Enable angle and zoom support for polygons, based on HE95.Travis Howell
svn-id: r20281
2006-01-27Make resource management of modified wizImages closer to original games.Travis Howell
Fixes many errors in Backyard Sports titles. svn-id: r20201
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-16Match sizes of original versions, to avoid possible overflows.Travis Howell
svn-id: r20052
2005-11-05Detect where wizImage type 1 should be flipped.Travis Howell
Show images without zoom or angle in ski ride of pajama3 for now. svn-id: r19462
2005-11-01Add floodFill support for wizImages.Travis Howell
svn-id: r19379
2005-10-21Add XMAP support for wizImages.Travis Howell
svn-id: r19201
2005-10-18Fixed wiz TRLE encodingGregory Montoir
svn-id: r19157
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-16Add missing function for getWizData.Travis Howell
svn-id: r19106
2005-08-31add fillWizPixel()Gregory Montoir
svn-id: r18726
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-07-13Rename functionTravis Howell
Add comments for missing cases. svn-id: r18538
2005-06-05Remove duplicate field.Travis Howell
svn-id: r18350
2005-06-05Rename sprite functions, based on map.Travis Howell
svn-id: r18349
2005-05-23Move wizImage functions to Wiz class.Travis Howell
svn-id: r18226
2005-05-23Turn Wiz struct into class as requested.Eugene Sandulenko
svn-id: r18224
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
svn-id: r18100
2005-05-07Add missing opcode detailsTravis Howell
Fix regression (Fields not initied) svn-id: r17938
2005-05-02Add temporary hack for wizImages using compression type 2 for now.Travis Howell
svn-id: r17896
2005-04-30Add expanded _wizParams used by HE100 games.Travis Howell
Add u32 version variable. svn-id: r17869
2005-04-20Rename wizImage process flag for HE games.Travis Howell
svn-id: r17707
2005-04-19minor cleanupGregory Montoir
svn-id: r17692
2005-04-07Add WIP on hePalette.Travis Howell
svn-id: r17431
2005-04-01Add bits and piecesTravis Howell
More renames svn-id: r17325
2005-04-01Add support for clipping of wizImages.Travis Howell
Add support for altering wizImages. Various renames. svn-id: r17322
2005-03-31Rename paletteNum field for sprite in wizImages.Travis Howell
svn-id: r17312
2005-03-30CleanupTravis Howell
svn-id: r17292
2005-03-26Rename WizParameters field.Travis Howell
Correct start strip in drawBMAPBg() svn-id: r17236
2005-03-23some wiz flags renamingGregory Montoir
svn-id: r17210
2005-03-09_imagesNum should be clear in startScene()Travis Howell
svn-id: r17044
2005-02-28preliminar work on processWizImage 9 and updated wiz flagsGregory Montoir
svn-id: r16963
2005-02-27added processWizImage mode 8 ; this breaks footdemo, feel free to disableGregory Montoir
svn-id: r16945
2005-02-25Update WizParameters struct, to match pajama3.Travis Howell
svn-id: r16912
2005-02-25Cleanup, reduce duplicate code.Travis Howell
svn-id: r16911
2005-02-24defined some flags for HE wiz ; it should make the code more readableGregory Montoir
svn-id: r16901
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-19to please PalmOS, I moved the _wiz member to ScummEngine_v70he, where it ↵Gregory Montoir
actually belongs, I don't quite like the upcasts I introduced, but I don't know how to deal without them svn-id: r16132
2004-11-27moved all the HE wiz stuff to a separate module, with minor cleanups and ↵Gregory Montoir
simplifications svn-id: r15921