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2004-08-28akos code C025 is almost the same as complex_channelTravis Howell
svn-id: r14807
2004-08-28Should redraw too.Travis Howell
svn-id: r14806
2004-08-28Add missing caseTravis Howell
svn-id: r14805
2004-08-28Safety checkTravis Howell
svn-id: r14804
2004-08-28Limit nukeArrays to only location thats requires it for now.Travis Howell
svn-id: r14803
2004-08-28Update HE gamesTravis Howell
Update HE game issues/todo Disable opcode E4 (Specific to fbear and has no benefit so far) svn-id: r14802
2004-08-28*** empty log message ***Travis Howell
svn-id: r14801
2004-08-28Remove left oversTravis Howell
svn-id: r14800
2004-08-28akos should queue commmands and executate after drawing costumes (Caused ↵Travis Howell
race issues in HE games). Remove some duplciate code Enable from HE games Add a few stubs for some additional akos codes svn-id: r14799
2004-08-27Added support for ImageHeader version 800, used by the COMI demo (inspired ↵Max Horn
by cyx' work, see RFE #690559: support comi demo) svn-id: r14798
2004-08-27HE 7.2 games use difference charset codes, skip for now.Travis Howell
svn-id: r14797
2004-08-27Applies to all HE 7.0+ gamesTravis Howell
svn-id: r14796
2004-08-27Correct music skip value for HE 7.2Travis Howell
Play TALK sounds svn-id: r14792
2004-08-26Add another variable which improves readability.Eugene Sandulenko
svn-id: r14791
2004-08-26Add var difference in later HE gamesTravis Howell
svn-id: r14789
2004-08-26Original games always used screen height instead of pop() value.Travis Howell
svn-id: r14783
2004-08-26Fix heightTravis Howell
svn-id: r14782
2004-08-26Add another HE 7.2 opcodeTravis Howell
svn-id: r14781
2004-08-26make more he titles get to boot scriptsJonathan Gray
svn-id: r14780
2004-08-26Update akos error messagesTravis Howell
Add proper timer opcodes Up some debug msgs. svn-id: r14779
2004-08-26c & p errorTravis Howell
svn-id: r14778
2004-08-26allocate memory for dobj in he 90, point games claiming to be 90 at 72he classJonathan Gray
svn-id: r14777
2004-08-26catalog2 also needs pajama gidJonathan Gray
svn-id: r14774
2004-08-26Change titleTravis Howell
svn-id: r14773
2004-08-26*** empty log message ***Travis Howell
svn-id: r14772
2004-08-26balloon/dog seem to be HE 7.2 too.Travis Howell
svn-id: r14771
2004-08-26Correction versionTravis Howell
svn-id: r14770
2004-08-26Added stubTravis Howell
svn-id: r14769
2004-08-26farm also has similiar actor requirements to pajama so change the gid, also ↵Jonathan Gray
add smaller target while here svn-id: r14768
2004-08-26HE 7.2 games use @ as charset codeTravis Howell
Small sound fix svn-id: r14767
2004-08-26Remove leftoversTravis Howell
svn-id: r14766
2004-08-26socks used 62 actors too.Travis Howell
svn-id: r14765
2004-08-26More code/stubs for HE 7.2 gamesTravis Howell
Add another temp hack Add id for water, uses more actors Another small correction to music playback for HE 7.2 games svn-id: r14764
2004-08-26Add some stubs for HE 7.2Travis Howell
Fix warning Add music support for later HE 7.2 games svn-id: r14761
2004-08-26Fix bugs in decompressBMAPbg. It appeared to be similiar toEugene Sandulenko
decodestripHE. Now it works. svn-id: r14760
2004-08-26Added initial support for BMAP resources of HE 7.2 games. Doesn't workEugene Sandulenko
correctly yet. svn-id: r14759
2004-08-26Add game id for Pajama Sam, since it uses different amount of actorsTravis Howell
svn-id: r14758
2004-08-26Support Mac DOTT straight from the disk (note: those fooMac targets may be ↵Max Horn
removed again in the near future) svn-id: r14757
2004-08-25Add some file opcode difference for HE 7.2Travis Howell
svn-id: r14752
2004-08-25Revert back proper array bounds checks in readArray/writeArrayEugene Sandulenko
Fix type in redimArray svn-id: r14751
2004-08-25Add case for HE 7.2 gamesTravis Howell
svn-id: r14750
2004-08-25Add a few cases for later games.Travis Howell
svn-id: r14749
2004-08-25Add missing breakTravis Howell
svn-id: r14748
2004-08-25Rename var/opcodeTravis Howell
Add missing breaks svn-id: r14747
2004-08-25casts to avoid gcc warningsJonathan Gray
svn-id: r14746
2004-08-25Fix compileTravis Howell
svn-id: r14745
2004-08-25Add stubTravis Howell
svn-id: r14744
2004-08-25No mainmenu variable in HE 7.2Travis Howell
svn-id: r14743
2004-08-25added comment for insane hack and not tested fix for deadlock bug imuse + ↵Paweł Kołodziejski
debugger svn-id: r14742
2004-08-25Don't skip arrayindex in HE 7.2 gamesTravis Howell
svn-id: r14741