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AgeCommit message (Expand)Author
2003-05-17make gcc 3.3 happy. a->scalex and a->scaley are of type char and cannot be gr...Oliver Kiehl
2003-05-17I thought it would be clear from the comments that this was needed for the at...Jonathan Gray
2003-05-17Fixed program change msgs being sent under AdlibJamieson Christian
2003-05-17Added imuse_multimidi to debuggerJamieson Christian
2003-05-17yet another V2 sentence fix (now clicking on objects in Zak causes Zak to tal...Max Horn
2003-05-17some sentence fixesMax Horn
2003-05-17V2 actor heads fixed (to their shoulders, ha-ha... errm ... I thought it was ...Max Horn
2003-05-17Fixed Adlib sound problem on old (small header) games. Thanks for eriktorbjor...Jamieson Christian
2003-05-17no no, bad hack be gone :-)Max Horn
2003-05-17init vars to 255 if they are not defined for all Scumm versionsMax Horn
2003-05-17Oops, remove debug crapolaJames Brown
2003-05-17Move some hacks aroundJames Brown
2003-05-17Fix invalid variableJames Brown
2003-05-17CleanupJames Brown
2003-05-17Name some varsJames Brown
2003-05-17Added command line options forJamieson Christian
2003-05-17add stub for a hev7 opJonathan Gray
2003-05-17disable assert in o2_putActor for now (is triggered in Zak intro); cleanupMax Horn
2003-05-17fixed object walk_x/walk_y for V2 gamesMax Horn
2003-05-17for v2 games, make space the pause keyMax Horn
2003-05-17proper walk animation in Zak (at the expense of Zak's head, for now ;-)Max Horn
2003-05-16V2 camera fix (again thanks MadMoose)Max Horn
2003-05-16fixed o2_drawObject (thx MadMoose)Max Horn
2003-05-16Fixed volume fader problem under multiple MIDI driversJamieson Christian
2003-05-16Redesigned -t optionJamieson Christian
2003-05-16cleanupMax Horn
2003-05-16Feature [557411] Adlib sound effects with GM drivers.Jamieson Christian
2003-05-16added roomobj dumping for bundle games (was trivial it turns out :-)Max Horn
2003-05-16And yet more cleanupJamieson Christian
2003-05-16More IMuse cleanupJamieson Christian
2003-05-16FINALLY got MI2 Woodtick music working!Jamieson Christian
2003-05-16some updates that get us up to the bootscripts of he v7 games before erroring...Jonathan Gray
2003-05-16Corrected overly aggressive MIDI channel reallocationJamieson Christian
2003-05-16test stuffJames Brown
2003-05-16add hev7 target to test withJonathan Gray
2003-05-16fixed V2 verb scriptsMax Horn
2003-05-16print some useful info, tooMax Horn
2003-05-16TypoTravis Howell
2003-05-16Add comment to fixmeTravis Howell
2003-05-16Fixed SysEx parse error, misc. cleanupJamieson Christian
2003-05-16fixed o2_getActorX / o2_getActorY (thanks MadMoose)Max Horn
2003-05-16Disable NATIVE_MT32 by defaultJamieson Christian
2003-05-16SentenceTab unk4/unk3 are the sentence objects (think of: 'Use objectA with o...Max Horn
2003-05-16Fixed game load crashJamieson Christian
2003-05-16hackish partial doSentence supportMax Horn
2003-05-16IMuseDriver functionality absorbed into IMuseInternal.Jamieson Christian
2003-05-16Reset sounds on room loadJamieson Christian
2003-05-16obsoleteMax Horn
2003-05-16Fixed VC++ warningsJamieson Christian
2003-05-15moved drawBox to gfx.cpp (seems to be the more logical location)Max Horn