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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
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Author
2002-11-28
oops
Max Horn
2002-11-28
no need to retry 5 times in loadResource - we don't have users with floppy di...
Max Horn
2002-11-28
fix for bug #600287 (ZAK256: Palette messed up)
Max Horn
2002-11-28
small cleanup
Max Horn
2002-11-27
Rewrite ifdefs
Nicolas Bacca
2002-11-27
Daily alignment fix :)
Nicolas Bacca
2002-11-27
evil copy&paste (bug #644620)
Max Horn
2002-11-27
speed up dissolve fade for Loom (bug #635461)
Max Horn
2002-11-26
Restructured MIDI channel allocation architecture.
Jamieson Christian
2002-11-26
cleanup
Max Horn
2002-11-26
possible fix for bug #642894; cleanup/additional debug output
Max Horn
2002-11-25
Add a few EditGame options. Honor game-specific fullScreen from the Launcher
James Brown
2002-11-23
FIXME in pickupObjectOld should be obsolete now
Max Horn
2002-11-23
Fixed invalid ImSetTrigger invocations, which fixes invalid do_command(0) calls.
Jamieson Christian
2002-11-23
fixed o5_resourceRoutines for OLD256 games (various subopcodes are still not ...
Max Horn
2002-11-22
fix for bug #602351 (to many fades in Zak256)
Max Horn
2002-11-22
cleanup
Max Horn
2002-11-22
fix for bug #642229 (ScummVM strings can contain null bytes, so strcpy doesn'...
Max Horn
2002-11-22
changed the key input system in NewGUI: pass both the keycode and the ascii v...
Max Horn
2002-11-22
Apply patch 642171. Fixes some Loom and FOA bugs. Regression testing doesn't ...
James Brown
2002-11-21
Fixed Adlib instruments not getting initialized in certain cases.
Jamieson Christian
2002-11-21
Revamped Adlib functionality.
Jamieson Christian
2002-11-21
applied patch: #641704
Paweł Kołodziejski
2002-11-21
indent fix
Max Horn
2002-11-21
revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all...
Max Horn
2002-11-20
Do not exit the engine if a video file is missing - apologies to the 1 Gb Mic...
Nicolas Bacca
2002-11-20
add top arrow and indy3 to the inventory arrow fix. the spacing and text hand...
Jonathan Gray
2002-11-20
partial fix for bug #613109
Max Horn
2002-11-20
Support MAC music tracks even in -eadlib mode
Jamieson Christian
2002-11-20
remove accidental debug that some people seem to believe is a cause of crashe...
James Brown
2002-11-19
Volume control fixes
Jamieson Christian
2002-11-19
cleanup
Max Horn
2002-11-19
Added MonkeyVGA copy protection bypass, patch #640546
Travis Howell
2002-11-19
Change error display for WinCE
Nicolas Bacca
2002-11-19
fix warning when compiling w/o vorbis/mp3 support
Max Horn
2002-11-19
Patch #639699: SAM: Fix for graphics glitch
Max Horn
2002-11-18
fixed warning
Max Horn
2002-11-18
Revert patch 638253, causes Dig regressions
James Brown
2002-11-17
Fixes to Master/SFX/Music volumes:
Jamieson Christian
2002-11-17
hack around another null dref for indy3, fixes 639201
Jonathan Gray
2002-11-16
remove unused variable
Max Horn
2002-11-16
[Bug 590646] Fixed problem with small blips of music playing
Jamieson Christian
2002-11-16
DIG: fixed subtitles in Space Time Six smush movie
Paweł Kołodziejski
2002-11-16
Make alignment fans (PPC + EVC) happy
Nicolas Bacca
2002-11-15
added draw smush subtitles mode 9
Paweł Kołodziejski
2002-11-15
changed warnings to debug messages
Paweł Kołodziejski
2002-11-15
Hack for bug 636433
James Brown
2002-11-15
Don't allow F5 key to be passed back to the game. Stops in-game dialog from d...
James Brown
2002-11-15
Patch 638253: Actor jumping fix for V7 games. Basic regression testing prefor...
James Brown
2002-11-15
Music tempo patch
James Brown
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