Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-04-21 | More V2 opcode work | Paweł Kołodziejski | |
svn-id: r7060 | |||
2003-04-21 | arrgh (revert) | Paweł Kołodziejski | |
svn-id: r7058 | |||
2003-04-21 | fixes for v3 broken by v2 | Paweł Kołodziejski | |
svn-id: r7057 | |||
2003-04-21 | some next changes | Paweł Kołodziejski | |
svn-id: r7056 | |||
2003-04-21 | added o2_drawObject opcode | Paweł Kołodziejski | |
svn-id: r7055 | |||
2003-04-21 | added some v2 vars | Paweł Kołodziejski | |
svn-id: r7054 | |||
2003-04-21 | changes for v2 resources | Paweł Kołodziejski | |
svn-id: r7053 | |||
2003-04-21 | some changes in v2 variables | Paweł Kołodziejski | |
svn-id: r7052 | |||
2003-04-21 | Fix option dialogs for WinCE | Nicolas Bacca | |
svn-id: r7051 | |||
2003-04-21 | added opcode for setting actor color palette in o2_actorSet() | Paweł Kołodziejski | |
svn-id: r7050 | |||
2003-04-21 | fixed object flags, it's right shifted half byte | Paweł Kołodziejski | |
svn-id: r7049 | |||
2003-04-21 | add readFile stub | Jonathan Gray | |
svn-id: r7048 | |||
2003-04-21 | opcode bd is stopObjectCode in the humongous games | Jonathan Gray | |
svn-id: r7047 | |||
2003-04-20 | fixed building object tables (now I understand) | Paweł Kołodziejski | |
svn-id: r7042 | |||
2003-04-20 | added loading global objects states for v2 | Paweł Kołodziejski | |
svn-id: r7041 | |||
2003-04-20 | Oops, missed a variable read in o2_actorSet | James Brown | |
svn-id: r7040 | |||
2003-04-20 | Pedantic stats-boosting typo fix :) | James Brown | |
svn-id: r7039 | |||
2003-04-20 | Better o2_actorSet stuff | James Brown | |
svn-id: r7038 | |||
2003-04-20 | o2_actorSet stubs | James Brown | |
svn-id: r7037 | |||
2003-04-20 | V2 only reads one byte for variable number | James Brown | |
svn-id: r7036 | |||
2003-04-20 | V1/V2 charsets are internal, so we have no load function (yet) | James Brown | |
svn-id: r7035 | |||
2003-04-20 | next two missed opcodes, ah :) | Paweł Kołodziejski | |
svn-id: r7034 | |||
2003-04-20 | Dump Scumm error() to debugger | James Brown | |
svn-id: r7033 | |||
2003-04-20 | forgot it | Paweł Kołodziejski | |
svn-id: r7031 | |||
2003-04-20 | added initial v2 opcode table | Paweł Kołodziejski | |
svn-id: r7030 | |||
2003-04-20 | add opcode e4 stub that I meant to add some time ago | Jonathan Gray | |
svn-id: r7028 | |||
2003-04-20 | work around strange problem that breaks fbpack when _showStack is a bool... | Jonathan Gray | |
svn-id: r7027 | |||
2003-04-20 | case 131 of verbOps pops in the humongous games | Jonathan Gray | |
svn-id: r7026 | |||
2003-04-20 | add stack tracing option to debugger | Jonathan Gray | |
svn-id: r7025 | |||
2003-04-20 | add script hex dumping option to debugger | Jonathan Gray | |
svn-id: r7024 | |||
2003-04-20 | close bundle files when changing discs in comi | Jonathan Gray | |
svn-id: r7023 | |||
2003-04-19 | fix for pass (revert changes) | Paweł Kołodziejski | |
svn-id: r7022 | |||
2003-04-19 | Revised fix to bug [666187] DOTT: Coffee music never stops | Jamieson Christian | |
svn-id: r7021 | |||
2003-04-19 | ignorePakCols, should be used for ega games, why not for amiga? i don't see ↵ | Paweł Kołodziejski | |
difference svn-id: r7020 | |||
2003-04-18 | some changes for indy ega | Paweł Kołodziejski | |
svn-id: r7019 | |||
2003-04-18 | fixed stupid bug | Paweł Kołodziejski | |
svn-id: r7018 | |||
2003-04-18 | loom ega: build custom cursor, op_wait() has more then one subopcodes(revert ↵ | Paweł Kołodziejski | |
changes), disabled adlib_default svn-id: r7017 | |||
2003-04-18 | Fix for bug [666187] DOTT: Coffee music never stops | Jamieson Christian | |
svn-id: r7016 | |||
2003-04-16 | fixed actor palette for nonblocked games | Paweł Kołodziejski | |
svn-id: r7014 | |||
2003-04-16 | a little fix for costumes, still wrong | Paweł Kołodziejski | |
svn-id: r7013 | |||
2003-04-14 | changes in costumes offsets, still wrong | Paweł Kołodziejski | |
svn-id: r7010 | |||
2003-04-13 | shouldn't be increased to next search object ? | Paweł Kołodziejski | |
svn-id: r7009 | |||
2003-04-13 | this seems to be needed for loomdemo (and loom?), too | Max Horn | |
svn-id: r7008 | |||
2003-04-13 | img and imgh should be readed from offset +2, but i'm not sure about imptr ↵ | Paweł Kołodziejski | |
(it should skip only length) svn-id: r7007 | |||
2003-04-13 | added specific opcodes for indy ega same as at indy 256, and dummy opcode ↵ | Paweł Kołodziejski | |
for loom ega svn-id: r7006 | |||
2003-04-13 | fix stupid bug | Paweł Kołodziejski | |
svn-id: r7005 | |||
2003-04-13 | handle old_bundle offsets for costume code, still wrong | Paweł Kołodziejski | |
svn-id: r7004 | |||
2003-04-13 | handle old_bundle offsets getVerbEntrypoint(), o5_setObjectName(), ↵ | Paweł Kołodziejski | |
getObjOrActorName() funcs svn-id: r7003 | |||
2003-04-13 | handle old_bundle size at addObjectToInventory() func | Paweł Kołodziejski | |
svn-id: r7002 | |||
2003-04-13 | draw_object instead pickup_object for all v3 scumm games | Paweł Kołodziejski | |
svn-id: r7001 |