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2004-02-13Switch warnings to debugTravis Howell
svn-id: r12847
2004-02-13Switch warnings to debug.Travis Howell
Remove old commented out Simon code. svn-id: r12845
2004-02-13Remove debug printf()James Brown
svn-id: r12843
2004-02-13proper usage actor talkVolumePaweł Kołodziejski
svn-id: r12841
2004-02-13oops. this clearly demonstrates what bug was here :)Eugene Sandulenko
svn-id: r12839
2004-02-13Fix potential bug, depended on compiler.Eugene Sandulenko
svn-id: r12838
2004-02-13Fix more HE demos md5Eugene Sandulenko
svn-id: r12834
2004-02-12Fixed HE demos. Most of them have same data both for Mac and PCEugene Sandulenko
svn-id: r12833
2004-02-11VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all.Travis Howell
svn-id: r12824
2004-02-11Ignore initial setting of VAR_NOSUBTITLESTravis Howell
svn-id: r12821
2004-02-11Rename as requested.Travis Howell
svn-id: r12820
2004-02-11Implementation of ScummEngine_v6he::unknownEA_funcEugene Sandulenko
svn-id: r12819
2004-02-11Hack no longer required.Travis Howell
Add stub for HE games. svn-id: r12818
2004-02-10Dig md5 is not only for English versionEugene Sandulenko
svn-id: r12817
2004-02-10Correct hberewTravis Howell
svn-id: r12815
2004-02-10NL = NetherLands, NederLanden, NiederLande - NO is NorwayMax Horn
svn-id: r12813
2004-02-10Revert var name.Travis Howell
svn-id: r12811
2004-02-10SyncTravis Howell
svn-id: r12808
2004-02-10Change to defineTravis Howell
svn-id: r12807
2004-02-10Add languagesTravis Howell
Sync md5 Correct another name svn-id: r12805
2004-02-10Correct namesTravis Howell
svn-id: r12804
2004-02-10Fix warnings which spotted bugs at the same timeEugene Sandulenko
svn-id: r12803
2004-02-10Use RandomSource instead of rand() in INSANEEugene Sandulenko
svn-id: r12802
2004-02-10Added Russian DigEugene Sandulenko
svn-id: r12801
2004-02-10Remove unneeded #includeEugene Sandulenko
svn-id: r12800
2004-02-09o Fix bug #892909 (Unable to get Hover Lift at Gorge)Eugene Sandulenko
o Fix bug with transition from vista to ranch svn-id: r12799
2004-02-09CleanupTravis Howell
svn-id: r12798
2004-02-09CleanupTravis Howell
svn-id: r12797
2004-02-09Not uniqueTravis Howell
svn-id: r12796
2004-02-09Add opcodeTravis Howell
svn-id: r12795
2004-02-09Add commentTravis Howell
svn-id: r12794
2004-02-09Missed oneTravis Howell
svn-id: r12793
2004-02-09added talkVolume, and changed talkPan call methodPaweł Kołodziejski
svn-id: r12790
2004-02-09Modified version of patch #892795 (Let scumvm -v show supported libs)Max Horn
svn-id: r12780
2004-02-08fix var initialisation when both Vorbis and MP3 support are disabledMax Horn
svn-id: r12778
2004-02-08Fix valgrind warningTravis Howell
svn-id: r12771
2004-02-07Oops. I left debug mode so made insane scenes incompletable. FixedEugene Sandulenko
svn-id: r12768
2004-02-07cleaned up the target list a bit; it would be really nice to unify some of ↵Max Horn
them (like, for example, all the FOA and Sam targets) svn-id: r12767
2004-02-07Make use of the MD5-based game detection in the launcherMax Horn
svn-id: r12766
2004-02-07syncMax Horn
svn-id: r12764
2004-02-07Demos includes a few ROL tracksTravis Howell
svn-id: r12762
2004-02-07OoopsTravis Howell
svn-id: r12759
2004-02-07More stubsTravis Howell
svn-id: r12757
2004-02-07Add stubTravis Howell
svn-id: r12756
2004-02-07Only used in HE games.Travis Howell
svn-id: r12755
2004-02-07Clean up last commit.Travis Howell
svn-id: r12754
2004-02-07*** empty log message ***Travis Howell
svn-id: r12753
2004-02-07Add separate class for Humongous Entertainment games.Travis Howell
svn-id: r12752
2004-02-06o Now Long TRS messages get wrappedEugene Sandulenko
o Approaching enemy animation fixed o Renames some vars and struct members o Fixed dosdemo. It didn't run o Correct Mac demo INSANE skipping behaviour svn-id: r12751
2004-02-06Update commentTravis Howell
svn-id: r12750