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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-01-14
These two case are the same, checked samnmax disasm.
Travis Howell
2004-01-14
No code is missing in this case.
Travis Howell
2004-01-14
??ZZ
Travis Howell
2004-01-14
Travis Howell
2004-01-14
Move SCUMM debugger init later on. With this _numVariables is set, so theoret...
James Brown
2004-01-14
Add better method.
Travis Howell
2004-01-14
Add missing code for samnmax screen saver, fixes bug #781683
Travis Howell
2004-01-14
Add back missing line.
Travis Howell
2004-01-14
Implemented o6_localizeArray for HE games
Eugene Sandulenko
2004-01-14
... and so we are back at precisely my original code, wasn't it fun? :-)
Max Horn
2004-01-14
Slight change to match disasm. exactly.
Travis Howell
2004-01-14
Remove INSANE define.
Travis Howell
2004-01-13
Revert last change, misread code.
Travis Howell
2004-01-13
Typo
Travis Howell
2004-01-13
Fix #775662, actor frame should always be reset to 0 for tentacle.
Travis Howell
2004-01-12
- fix: correct range
Paweł Kołodziejski
2004-01-12
- fix - proper place for stopallsound
Paweł Kołodziejski
2004-01-12
forgot this one
Paweł Kołodziejski
2004-01-12
- added delay at stopAllsounds
Paweł Kołodziejski
2004-01-12
- indent
Paweł Kołodziejski
2004-01-12
Wrong SO_*
Travis Howell
2004-01-12
Add skipLimb actor var, which is used by puttmoon.
Travis Howell
2004-01-12
Add missing case.
Travis Howell
2004-01-12
update
Paweł Kołodziejski
2004-01-12
some changes to ft music sequences
Paweł Kołodziejski
2004-01-11
pedantic corrections
Max Horn
2004-01-11
stupid me shouldn't write fixes, then in the last minute decide to put them i...
Max Horn
2004-01-11
Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't d...
Max Horn
2004-01-11
cleanup
Max Horn
2004-01-11
changed the name of the former removeObjectFromRoom yet again, to markObjectR...
Max Horn
2004-01-11
renamed removeObjectFromRoom to forceObjectRedraw
Max Horn
2004-01-11
fix loading of old COMI savegames (which are based on the bad old camera var ...
Max Horn
2004-01-11
Ooops
Travis Howell
2004-01-11
This make HE games actor clipping code closer to disasm.
Travis Howell
2004-01-11
Enable subtitles toggle key 't' in Humongous Games.
Travis Howell
2004-01-10
More conversion to debug channels
James Brown
2004-01-10
added one opcode
Paweł Kołodziejski
2004-01-10
added two opcodes
Paweł Kołodziejski
2004-01-10
removed stackLock and added locking tracks to prevent removed
Paweł Kołodziejski
2004-01-10
Start of debug channel support. TODO: Move this to the common Debugger system?
James Brown
2004-01-10
remove unused vars
Jonathan Gray
2004-01-09
handle volume and pan by SoundMixer not SmushMixer
Paweł Kołodziejski
2004-01-09
some changes to sync stuff
Paweł Kołodziejski
2004-01-09
forgot this
Paweł Kołodziejski
2004-01-09
added lipSync code
Paweł Kołodziejski
2004-01-09
added loading Sync datas
Paweł Kołodziejski
2004-01-09
Regression fix from aquadran
Travis Howell
2004-01-09
fixed V8 camera var location (verified against assembly)
Max Horn
2004-01-09
another commit on aquadran's behalf; remove old hack
Jonathan Gray
2004-01-09
commit on aquadran's behalf that fixes music distortion
Jonathan Gray
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