index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
Age
Commit message (
Expand
)
Author
2003-04-12
fixed OLD_BUNDLE object image offset
Max Horn
2003-04-12
fixed (?) local script offests for OLD_BUNDLE games
Max Horn
2003-04-12
center close button
Max Horn
2003-04-12
hack around wrong costume in indy3 until a proper solution is found
Jonathan Gray
2003-04-12
added GF_OLD_BUNDLE to findObjectInRoom
Max Horn
2003-04-12
fixed OLD_BUNDLE entry script (d'oh!) and dump entry/exit script for OLD_BUND...
Max Horn
2003-04-12
cleanup
Max Horn
2003-04-12
added adlib default for loom and enabled zak
Paweł Kołodziejski
2003-04-12
fixed stupid bug
Paweł Kołodziejski
2003-04-12
fixes zplanes for nonblocked games
Paweł Kołodziejski
2003-04-12
fixed setting local scripts for unblocked games
Paweł Kołodziejski
2003-04-12
oops, forgot debug output
Max Horn
2003-04-12
doh... best way to check for 16 color games is to check for 16 color games, i...
Max Horn
2003-04-12
lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets fur...
Max Horn
2003-04-11
fixed resource loading in GF_OLD_BUNDLE games (res header = 2 bytes length, p...
Max Horn
2003-04-11
fix for cursor image in the loom ega
Paweł Kołodziejski
2003-04-11
factored out some common code
Max Horn
2003-04-11
added loading object flags for loom ega
Paweł Kołodziejski
2003-04-11
stop loom pass demo from erroring out
Jonathan Gray
2003-04-11
fixes V3/OLD_BUNDLE res reading
Max Horn
2003-04-11
cleanup
Max Horn
2003-04-11
made unblocked games get a little farther before crashing
Max Horn
2003-04-11
make monkeyega intro work :)
Jonathan Gray
2003-04-11
fix for ega palette, more
Paweł Kołodziejski
2003-04-11
fix for ega palette
Paweł Kołodziejski
2003-04-11
spelling
Jonathan Gray
2003-04-11
Auto detect monkeyega and pass
Travis Howell
2003-04-10
fixed o5_actorSet (scale only one param), and added handle for actor sound
Paweł Kołodziejski
2003-04-10
turn on scaled actors in ega blocked games
Paweł Kołodziejski
2003-04-10
fixed zplanes and a little palette changes for ega blocked games
Paweł Kołodziejski
2003-04-10
use shadowPalette for ega stuff
Jonathan Gray
2003-04-10
update 16 colour palette
Jonathan Gray
2003-04-10
blocked ega games now look like they should thanks to aquadran
Jonathan Gray
2003-04-10
palette changes from aquadran who can't use cvs atm
Jonathan Gray
2003-04-10
add target for passport to adventure
Jonathan Gray
2003-04-10
unmask indy3ega
Jonathan Gray
2003-04-10
hard to look at dial a pirate when you don't have graphics
Jonathan Gray
2003-04-09
It's correct this time. Really. Trust me.
Nicolas Bacca
2003-04-09
make gcc happy
Jonathan Gray
2003-04-09
fix ega codec again
Paweł Kołodziejski
2003-04-09
fix ega codec
Paweł Kołodziejski
2003-04-09
a little improved ega support
Paweł Kołodziejski
2003-04-09
make zak use correct charset
Jonathan Gray
2003-04-09
added also Monkey ega for 16 colors palette
Paweł Kołodziejski
2003-04-08
change some stuff back that didn't merge properly when I cvs up'd
Jonathan Gray
2003-04-08
text in zak is now using the incorrect font and it does nasty stuff like over...
Jonathan Gray
2003-04-08
added definition of 16 colors palette to gfx backend for V2/V3 games
Paweł Kołodziejski
2003-04-08
changed range from GF_OLD256 to GF_AFTER_V3
Paweł Kołodziejski
2003-04-07
remove old fixme that seemingly isn't needed anymore. note this triggers an a...
Jonathan Gray
2003-04-07
fixed reading Loom index file, and handle gfx for 16 colors games
Paweł Kołodziejski
[prev]
[next]