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2004-09-12Add some change to start later HE99 hames.Travis Howell
svn-id: r15017
2004-09-12TypoTravis Howell
svn-id: r15016
2004-09-12Use talkie resource for HE 99+ games.Travis Howell
svn-id: r15015
2004-09-12Add caseTravis Howell
svn-id: r15014
2004-09-12Add some HE90+ opcodesTravis Howell
svn-id: r15013
2004-09-11Add stub case for now.Travis Howell
svn-id: r15012
2004-09-11Seems to be off by 1.Travis Howell
svn-id: r15011
2004-09-11Should be HE99Travis Howell
svn-id: r15010
2004-09-11Should be HE99Travis Howell
svn-id: r15009
2004-09-11Local script difference in HE 99 games.Travis Howell
svn-id: r15008
2004-09-11OoopsTravis Howell
svn-id: r15007
2004-09-11Use random talk animation in HE 80+ games for now.Travis Howell
svn-id: r15006
2004-09-11Update with alternate floppy loom.Eugene Sandulenko
svn-id: r15005
2004-09-11Update this one too.Travis Howell
svn-id: r15004
2004-09-11Correct object state.Travis Howell
svn-id: r15002
2004-09-11Not popping enough.Travis Howell
svn-id: r15001
2004-09-11Add stubTravis Howell
svn-id: r15000
2004-09-10Add stubsTravis Howell
svn-id: r14999
2004-09-10Minor correctionTravis Howell
svn-id: r14998
2004-09-10Store SCUMM md5s in save game. Save format bump.James Brown
svn-id: r14996
2004-09-10Correct HSHD soundsTravis Howell
svn-id: r14995
2004-09-10*** empty log message ***Travis Howell
svn-id: r14994
2004-09-10Rename opcodeTravis Howell
svn-id: r14993
2004-09-10OoopsTravis Howell
svn-id: r14992
2004-09-10Missed lineTravis Howell
svn-id: r14991
2004-09-10Add HE varsTravis Howell
svn-id: r14990
2004-09-10Update HE72+ varsTravis Howell
svn-id: r14989
2004-09-10Add updated fredd2Travis Howell
svn-id: r14988
2004-09-10Check _scummVar size of restart too.Travis Howell
svn-id: r14987
2004-09-10Ooops, actually clear _roomVars.Travis Howell
svn-id: r14986
2004-09-10Save game changes for HE80+ games.Travis Howell
svn-id: r14985
2004-09-09Change needed for HE 71 too.Travis Howell
svn-id: r14984
2004-09-09Use screen width, not hard coded value.Travis Howell
svn-id: r14983
2004-09-09CorrectionTravis Howell
svn-id: r14982
2004-09-09correctionGregory Montoir
svn-id: r14981
2004-09-09Add HE 70 version changes.Travis Howell
svn-id: r14980
2004-09-09CorrectionsTravis Howell
svn-id: r14979
2004-09-09Fix bug in ScummEngine_v7he::getCharsetOffset()Eugene Sandulenko
svn-id: r14978
2004-09-09OopsTravis Howell
svn-id: r14977
2004-09-09OoopsTravis Howell
svn-id: r14976
2004-09-09DuplicateTravis Howell
svn-id: r14975
2004-09-09Add later spy fox 1 version.Travis Howell
svn-id: r14974
2004-09-09Fix dog regression.Travis Howell
svn-id: r14973
2004-09-09Add extra opcodes for freddi2Travis Howell
Allow akos to play any actor sound. svn-id: r14972
2004-09-09Minor correctionTravis Howell
svn-id: r14971
2004-09-09Disable for nowTravis Howell
svn-id: r14970
2004-09-09Cases don't exist in HE80.Travis Howell
svn-id: r14969
2004-09-09Implement HE 80+ wiz-based cursors. Current implementation is a dirtyEugene Sandulenko
hack because drawWizImage has much more code in these games comparably to 72 games. Also they pass cursor parameters in a quite obscure way. svn-id: r14968
2004-09-08Add missing section for C022Travis Howell
svn-id: r14967
2004-09-08Semi-working akos codec32.Eugene Sandulenko
svn-id: r14966