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2002-10-18a few small changes to make the full throttle demo workJonathan Gray
svn-id: r5185
2002-10-18Close in on the o6_wait:actDrawn problemJames Brown
svn-id: r5181
2002-10-17Patch 624477: Fix for bug 609716James Brown
svn-id: r5171
2002-10-16dialogs now can be run 'modal'Max Horn
svn-id: r5168
2002-10-16Implement akos codec 1, shadow mode 3James Brown
svn-id: r5167
2002-10-16Remove description() as aquadrans talkdelay change makes it totallyJames Brown
useless, and causes much breakage. svn-id: r5166
2002-10-16Hack out 'Wait for actor drawn' for The Dig. See IRC logs for moreJames Brown
details :) svn-id: r5165
2002-10-16Add comment for unknownCD() stubJames Brown
svn-id: r5164
2002-10-16Full Throttle: Add stub for opcode CD (something to do with drawing blast ↵James Brown
objects) svn-id: r5163
2002-10-16Make it possible to disable digitalimuse by just commenting out it'sJames Brown
creation in scummvm.cpp svn-id: r5162
2002-10-16fixes to imusePaweł Kołodziejski
svn-id: r5161
2002-10-16Use correct LocalScript range for checkJames Brown
svn-id: r5160
2002-10-16add hack to allow scummvm to get up to the credits in the digJonathan Gray
svn-id: r5159
2002-10-15changes to imusePaweł Kołodziejski
svn-id: r5157
2002-10-15Fix missing fourth shape in Dig rods, by changing typecast.James Brown
svn-id: r5155
2002-10-15Patch 623391: Verb shadow fix (MI2)James Brown
svn-id: r5150
2002-10-15cleanup sfx and music in imuse, changed talkdelay description(disable) in ↵Paweł Kołodziejski
the dig svn-id: r5148
2002-10-14Various Sam & Max iMuse upgradesJamieson Christian
svn-id: r5147
2002-10-14Add a scaling hack for The Dig - we really need to fix the scaling tables ↵James Brown
for these scrolling rooms =properly=. svn-id: r5143
2002-10-13fix nexus scrolling in the dig, but partialy, there is also memory coruption ↵Paweł Kołodziejski
with this svn-id: r5142
2002-10-13Patch 622632: FT fuel-tower scale hack improvementJames Brown
svn-id: r5141
2002-10-13Patch 32990: Options fix for Amiga Palette checkboxJames Brown
svn-id: r5140
2002-10-13Fix oversight - GID_'s are stored as a constant assigned to Scumm::_gameId, ↵James Brown
NOT as a bit of Scumm::_features :) svn-id: r5139
2002-10-13fixed crash after load some savegames - proper height initialisationPaweł Kołodziejski
svn-id: r5137
2002-10-13Fixed GM part allocation conflicts, default Sam & Max pitch bend rangeJamieson Christian
svn-id: r5136
2002-10-13Patch 614005(b) - Pitchblend updatesJames Brown
svn-id: r5135
2002-10-13Patch 622386: do_command(256) implementation, Sam and MaxJames Brown
svn-id: r5134
2002-10-12Fixed warning on VC++ 6.0Jamieson Christian
svn-id: r5133
2002-10-12Revised do_command(15) to finalize cleanup of Sam & Max opening cutscene/creditsJamieson Christian
svn-id: r5132
2002-10-12Patch something: imTrigger implementationJames Brown
svn-id: r5131
2002-10-12revised options dialogMax Horn
svn-id: r5130
2002-10-11Patch 621733: drawBomp() maskingJames Brown
svn-id: r5128
2002-10-11added FT imuse musicPaweł Kołodziejski
svn-id: r5127
2002-10-10update imuse tablesPaweł Kołodziejski
svn-id: r5126
2002-10-10added the dig imuse seq musicPaweł Kołodziejski
svn-id: r5125
2002-10-10Work around crash in The Dig, which occurs when the music reaches theJames Brown
end svn-id: r5123
2002-10-10Fix compilationJames Brown
svn-id: r5122
2002-10-10Update some commentsJames Brown
svn-id: r5121
2002-10-10Patch 620944 Rev B, plus cleaning up warning/debug messages for iMUSEJames Brown
Midi. This patch fixes some Sam and Max music issues by implementing MIDI SysEx 1 (maybe_jump) svn-id: r5120
2002-10-09in error() use g_system instead of g_scumm->_system in order to support ↵Max Horn
Simon; also check if g_system already exists, otherwise just call exit(1) svn-id: r5117
2002-10-09update map table (imuse)Paweł Kołodziejski
svn-id: r5115
2002-10-09Revised GM-to-FM instrument table.Jamieson Christian
svn-id: r5114
2002-10-08corrections to music map tablePaweł Kołodziejski
svn-id: r5112
2002-10-08opsPaweł Kołodziejski
svn-id: r5111
2002-10-08synced with local sources (imuse)Paweł Kołodziejski
svn-id: r5110
2002-10-08added delay before start playing sample to get chance for doComandPaweł Kołodziejski
svn-id: r5109
2002-10-08synced with local sources (imuse)Paweł Kołodziejski
svn-id: r5107
2002-10-08allow user to load savegames while Smush movies are playing; cleanupMax Horn
svn-id: r5106
2002-10-07patch #619276: Don't hog CD-ROM for non-CD gamesMax Horn
svn-id: r5103
2002-10-07eriktorbjorn's Akos Codec 5 rewrite (Patch 618888 V2)James Brown
svn-id: r5102