Age | Commit message (Expand) | Author |
2004-07-28 | Ooops | Travis Howell |
2004-07-28 | Add patch from madm00se for: | Travis Howell |
2004-07-27 | Not needed, invalid in Loom[ega] | Travis Howell |
2004-07-26 | Fixed leak in Insane::readFileToMem | Max Horn |
2004-07-26 | Load SMUSH files and NUT fonts from mac container files, too (done that by ad... | Max Horn |
2004-07-26 | Add game detector support for the Mac SCUMM container file format; add suppor... | Max Horn |
2004-07-26 | Add support for the mac (rescumm) container file format used by Sam&Max and D... | Max Horn |
2004-07-26 | Keep compatbility with older saved games. | Travis Howell |
2004-07-26 | Ooops, adjust for start value. | Travis Howell |
2004-07-26 | Ooops, adjust for start value. | Travis Howell |
2004-07-26 | Cleanup | Travis Howell |
2004-07-26 | One last hack to allow demo script in V2 Maniac Mansion. | Travis Howell |
2004-07-26 | Amiga versions of FOA/MI2 should use a VAR_VIDEOMODE value of 82. | Travis Howell |
2004-07-26 | Fix darkness issues in Amiga verisons of FOA/MI2. | Travis Howell |
2004-07-26 | VAR_ROOM_FLAG should always be set after load of saved game. | Travis Howell |
2004-07-26 | Not quite right spot. | Travis Howell |
2004-07-26 | VAR_SOUND_RESULT should be reset. | Travis Howell |
2004-07-25 | smush codec37 sub1 (FT demo) | Gregory Montoir |
2004-07-25 | Fix love sign missing when black light turned on, in Sam & Max regression. | Travis Howell |
2004-07-25 | Merge palette functions. | Travis Howell |
2004-07-25 | Sam & Max doesn't need separate palette, just uses _shadowPalette. | Travis Howell |
2004-07-24 | Remove lefts overs of old hack | Travis Howell |
2004-07-24 | Corrtection from disasm., mouth sync uses speech timing. | Travis Howell |
2004-07-24 | Rename VAR | Travis Howell |
2004-07-24 | Ooops commited wrong branch. | Travis Howell |
2004-07-24 | A few HE games are supported now. | Travis Howell |
2004-07-24 | Enable VAR_FADE_DELAY | Travis Howell |
2004-07-24 | Ooops | Travis Howell |
2004-07-24 | Add another var used by Loom [ega]. | Travis Howell |
2004-07-24 | heap space is used by loom too. | Travis Howell |
2004-07-23 | Add more details | Travis Howell |
2004-07-23 | Mention method used to skip copy protection in original Loom | Travis Howell |
2004-07-23 | Only needed for Zak [ega] | Travis Howell |
2004-07-22 | Ooops | Travis Howell |
2004-07-22 | Only used in scumm5 and later. | Travis Howell |
2004-07-22 | Should not be set for any scumm3 games. | Travis Howell |
2004-07-22 | Remove unused code, VAR_SCROLL_SCRIPT is never set for scumm 1/2. | Travis Howell |
2004-07-22 | VAR not used in scumm3. | Travis Howell |
2004-07-22 | Correction to VAR tables. | Travis Howell |
2004-07-21 | Confirmed extra timers are in all PC version of indy3 too. | Travis Howell |
2004-07-21 | Extra timer used in Amiga version of indy3 too. | Travis Howell |
2004-07-20 | Correct version key in HE 7.0+ games. | Travis Howell |
2004-07-20 | Use for HE 7.0 games too. | Travis Howell |
2004-07-20 | Add support for version key in The Dig | Travis Howell |
2004-07-19 | Valgrind complained about an uninitialized value. This appears to fix it, | Torbjörn Andersson |
2004-07-19 | Applied patch #993803 (fix for a COMI hang) after some discussion with | Torbjörn Andersson |
2004-07-19 | removed not needed code and moved pause mixer after pause imuse | Paweł Kołodziejski |
2004-07-19 | removed not needed call for pause imuse and non used variable | Paweł Kołodziejski |
2004-07-19 | Rename object fields | Travis Howell |
2004-07-18 | Hack to work around bug #775097 - probably wrong, probably will cause regress... | Max Horn |