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2002-12-21Add debug command line fix and config option, patch #655822Travis Howell
svn-id: r6034
2002-12-21use dbAllowMaskOr instead of 'true' (which was confusing)Max Horn
svn-id: r6033
2002-12-20Add room command to debuggerJames Brown
svn-id: r6029
2002-12-20[Bug #656635] fixed.Jamieson Christian
Adlib global instrument assignments are now correct. svn-id: r6028
2002-12-18fix for bug #655652Max Horn
svn-id: r6023
2002-12-18fixed warningMax Horn
svn-id: r6022
2002-12-18Miscellaneous cleanup.Jamieson Christian
svn-id: r6021
2002-12-18Fixed problems with instruments after load.Jamieson Christian
Ignore Adlib-only music when running native MIDI. (Can't remember why I included them in the first place, so until I do remember, it's coming back out.) svn-id: r6020
2002-12-18Damn, I just fixed this a bit ago! *self-bonk*Jamieson Christian
svn-id: r6019
2002-12-18Added instrument.cpp, instrument.hJamieson Christian
svn-id: r6018
2002-12-18Instrument definition revamp.Jamieson Christian
IMuseDriver abstract class removed. IMuseGM is now IMuseDriver. Miscellaneous cleanup. svn-id: r6017
2002-12-18Fixed SysEx parse bugJamieson Christian
svn-id: r6015
2002-12-18message.logJamieson Christian
svn-id: r6012
2002-12-17New savefile backend system (bye bye NONSTANDARD_SAVE...)Marcus Comstedt
svn-id: r6007
2002-12-16indentation fixes; added a constructor (after all the debugger is a global ↵Max Horn
var which is not allocated by new, hence we can't relay on memory being zeroed). And no I am not actually gonna use force against Endy, I just was frustrated :-) svn-id: r6005
2002-12-16Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit ↵Max Horn
for using the same name for two entierly different classes, then adding new files (and at the same time not removing obsolete files), and finally using the WRONG BLOODY HEADER. I spent an hour to track this one down svn-id: r6004
2002-12-16use the indention/formatting we agreed one. BTW function names should start ↵Max Horn
lower case... oh well svn-id: r6000
2002-12-16added missing sound effects based on patch #654463Paweł Kołodziejski
svn-id: r5999
2002-12-16fixed compilation under MSVCPaweł Kołodziejski
svn-id: r5998
2002-12-16refactoring: use inheritance to mode the relations between the various ↵Max Horn
engine versions. E.g. the V6 opcodes are now in Scumm_v6, the V5 opcodes in Scumm_v5 (from which we now derive v2-v4. which is a bit odd - maybe we should move the v5 opcodes to Scumm_v3 ?) svn-id: r5994
2002-12-16stop CD when loading a savegameMax Horn
svn-id: r5993
2002-12-16remove unused VideoMode structJonathan Gray
svn-id: r5992
2002-12-16Oops. Fix compile.James Brown
svn-id: r5991
2002-12-16New debugger core. Doesn't really have anything implemented yet, but is far ↵James Brown
more expandable and userfriendly than our previous. Enable experimental console debugger by default, as I havn't written the text console code yet :) svn-id: r5990
2002-12-16Tip: If your going to call a member function of a pointer to an object... do ↵James Brown
it BEFORE you delete the pointer :) svn-id: r5989
2002-12-16forgot to remove _numLinesToProcessMax Horn
svn-id: r5987
2002-12-16cleanupMax Horn
svn-id: r5986
2002-12-15cleanup; reordering stuff in gfx.cpp, trying to group code into logical ↵Max Horn
groups (cursor, bomp, camera, palette, fades) svn-id: r5985
2002-12-15more space for debug outputMax Horn
svn-id: r5984
2002-12-15cleanupMax Horn
svn-id: r5983
2002-12-15disable actor dir intepolation for V7 games - it interfers with walk ↵Max Horn
scripts; ensure the 'frame' variable is set; cleanup svn-id: r5982
2002-12-15added comparision methods for ScummPointMax Horn
svn-id: r5981
2002-12-15cleanupMax Horn
svn-id: r5980
2002-12-15oopsMax Horn
svn-id: r5979
2002-12-15cleanup - we now know that the frame field in Actor is needed, we just have ↵Max Horn
to figure out how to set it correctly svn-id: r5978
2002-12-15Miscellaneous cleanup.Jamieson Christian
Mostly changing comments to C++ style. Welcome to ScummVM iMuse 2.00? svn-id: r5975
2002-12-15debugger can now use the console (experimental, and thus disabled by default)Max Horn
svn-id: r5974
2002-12-14fixed warningMax Horn
svn-id: r5962
2002-12-14moved the console code to gui/console.cpp; make it actually printout ↵Max Horn
something. Note that this is WORK IN PROGRESS! I know it is incomplete, no need to tell me that svn-id: r5952
2002-12-14Commit some junk in-case I don't get time to finish this tonight and ↵James Brown
Fingolfin starts working on it :) svn-id: r5949
2002-12-14Fixed last bad artifacts of Sam & Max carnival music.Jamieson Christian
Hopefully this fix doesn't break anything else.... svn-id: r5948
2002-12-13cleanupMax Horn
svn-id: r5933
2002-12-13fix for bug #647844, but this shadowPalette stuff needs investigationMax Horn
svn-id: r5932
2002-12-13nitpickMax Horn
svn-id: r5930
2002-12-13Bug [651727] fix:Jamieson Christian
Initial implementation of do_command(20). svn-id: r5929
2002-12-13Bug [622895] fix:Jamieson Christian
Fixed do_command(256) implementation. svn-id: r5927
2002-12-13cleaned up autosave codeMax Horn
svn-id: r5926
2002-12-13Patch #649356, INDY3: Possible intro fixMax Horn
svn-id: r5924
2002-12-13fix for the arrow bug in MonkeyVGA (see also bug #599442 and patch #643464)Max Horn
svn-id: r5923
2002-12-13removed debug code I accidentally left inMax Horn
svn-id: r5922