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AgeCommit message (Collapse)Author
2004-09-14Set numVerts when storing polygonsTravis Howell
svn-id: r15106
2004-09-14Fixed yet another bug in polyugonContains. Still not everything :(Eugene Sandulenko
svn-id: r15105
2004-09-14Fix bug in polygonContains(). Still doesn't work.Eugene Sandulenko
Preparations for implementing findObject() HE changes. svn-id: r15104
2004-09-13Implemented formerly known unknownFB and unknownFC.Eugene Sandulenko
ScummEngine_v7he::polygonContains() is still buggy and prevents whole thing from working. svn-id: r15103
2004-09-13fix cursors hotspotGregory Montoir
svn-id: r15099
2004-09-13HE 80 uses up to 255.Travis Howell
svn-id: r15097
2004-09-13Reads extra script byte, just like readFile.Travis Howell
svn-id: r15096
2004-09-13CorrectionTravis Howell
svn-id: r15095
2004-09-13Not needed.Travis Howell
svn-id: r15094
2004-09-13Remove debugTravis Howell
svn-id: r15093
2004-09-13A few correctionsTravis Howell
svn-id: r15092
2004-09-13*** empty log message ***Travis Howell
svn-id: r15091
2004-09-13Order wrongTravis Howell
svn-id: r15090
2004-09-13Needs to be higher for now.Travis Howell
svn-id: r15089
2004-09-13Add Missing popTravis Howell
svn-id: r15088
2004-09-13HE arcade game work a bit now.Travis Howell
svn-id: r15087
2004-09-13Debug code strings should use string num, not var num.Travis Howell
Updated work around for loading datafiles. svn-id: r15086
2004-09-13Sound ids 10000 - 10008 seems to be sound channels in HE70+ games.Travis Howell
svn-id: r15085
2004-09-13Required for later HE games to.Travis Howell
svn-id: r15084
2004-09-13Corect size.Travis Howell
svn-id: r15083
2004-09-13Set correct array length in HE 72+ games.Travis Howell
Add some stubs svn-id: r15082
2004-09-12Fixed some other cases where the number of parameters to our message-Torbjörn Andersson
printing functions didn't agree with the format strings. GCC will find a couple of other things to warn about if these functions are labelled as printf()-style functions, but those were less important, I think. svn-id: r15081
2004-09-12Added missing parameters to debug(), as pointed out by Lord_Nightmare.Torbjörn Andersson
svn-id: r15080
2004-09-12Disable these games for nowChris Apers
svn-id: r15076
2004-09-12fixed endlinesPaweł Kołodziejski
svn-id: r15069
2004-09-12Correct debugsTravis Howell
svn-id: r15054
2004-09-12Be a Less Lazier Programmer (tm): Lesson 1.James Brown
Typing your code instead of copy/pasting it from a few lines down. svn-id: r15035
2004-09-12Be a Better Programmer (tm)James Brown
svn-id: r15034
2004-09-12Another HE opcodeTravis Howell
svn-id: r15029
2004-09-12On PalmOS tooChris Apers
svn-id: r15026
2004-09-12Correct variable nameChris Apers
svn-id: r15025
2004-09-12PalmOS : ARM optimized DrawSTripToScreen function + disable dissolve(1,1)Chris Apers
svn-id: r15024
2004-09-12PalmOS : ARM optimized proc3 functionChris Apers
svn-id: r15023
2004-09-12More HE opcodes.Travis Howell
Can get a bit further in pj2 now. svn-id: r15021
2004-09-12Add debugTravis Howell
svn-id: r15020
2004-09-12Add targetsTravis Howell
svn-id: r15019
2004-09-12Skip speech name in subtitles.Travis Howell
svn-id: r15018
2004-09-12Add some change to start later HE99 hames.Travis Howell
svn-id: r15017
2004-09-12TypoTravis Howell
svn-id: r15016
2004-09-12Use talkie resource for HE 99+ games.Travis Howell
svn-id: r15015
2004-09-12Add caseTravis Howell
svn-id: r15014
2004-09-12Add some HE90+ opcodesTravis Howell
svn-id: r15013
2004-09-11Add stub case for now.Travis Howell
svn-id: r15012
2004-09-11Seems to be off by 1.Travis Howell
svn-id: r15011
2004-09-11Should be HE99Travis Howell
svn-id: r15010
2004-09-11Should be HE99Travis Howell
svn-id: r15009
2004-09-11Local script difference in HE 99 games.Travis Howell
svn-id: r15008
2004-09-11OoopsTravis Howell
svn-id: r15007
2004-09-11Use random talk animation in HE 80+ games for now.Travis Howell
svn-id: r15006
2004-09-11Update with alternate floppy loom.Eugene Sandulenko
svn-id: r15005