Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-06-01 | More MT-32 SysEx tweaking | Jamieson Christian | |
svn-id: r8215 | |||
2003-06-01 | Removed debug output | Jamieson Christian | |
svn-id: r8214 | |||
2003-06-01 | Fixed potentially structure alignment problem | Jamieson Christian | |
svn-id: r8213 | |||
2003-06-01 | cleanup | Max Horn | |
svn-id: r8209 | |||
2003-06-01 | Teaking the MT-32 welcome message. | Jamieson Christian | |
svn-id: r8207 | |||
2003-06-01 | clearUpperMask -> clearCharsetMask | Max Horn | |
svn-id: r8206 | |||
2003-06-01 | same change as in the old costume code: just always mask | Max Horn | |
svn-id: r8205 | |||
2003-06-01 | cleanup | Max Horn | |
svn-id: r8203 | |||
2003-06-01 | Welcome message for MT-32 panels. | Jamieson Christian | |
More for SysEx tests than anything. svn-id: r8202 | |||
2003-05-31 | cleanup | Max Horn | |
svn-id: r8194 | |||
2003-05-31 | cleanup | Max Horn | |
svn-id: r8193 | |||
2003-05-31 | begone, evil typo! | Max Horn | |
svn-id: r8190 | |||
2003-05-31 | added hack to make The Dig work again, tbus might break all sorts of other ↵ | Max Horn | |
things (though I don't really see how, but that won't stop the bugs :-) svn-id: r8189 | |||
2003-05-31 | fixed warning | Max Horn | |
svn-id: r8188 | |||
2003-05-31 | apply V6 elevation change to V8, too | Max Horn | |
svn-id: r8186 | |||
2003-05-31 | Made thread-safe. | Jochen Hoenicke | |
PCjr support. Rewrote the generator, so I can reuse more code between PCjr and speaker output. Added function to set master volume and to switch between PCjr and speaker. svn-id: r8185 | |||
2003-05-31 | fix for part of bug #630570 | Max Horn | |
svn-id: r8183 | |||
2003-05-31 | some box debugging code | Max Horn | |
svn-id: r8182 | |||
2003-05-31 | ah well. just get rid of this again. this fixes some actor freezes in The ↵ | Max Horn | |
Dig statue room, and shouldn't be necessary anymore anyway svn-id: r8181 | |||
2003-05-31 | don't be so verbose on low debug levels | Max Horn | |
svn-id: r8180 | |||
2003-05-31 | added box matrix debug command | Max Horn | |
svn-id: r8179 | |||
2003-05-31 | renamed walk_script/talk_script -> walkScript/talkScript | Max Horn | |
svn-id: r8178 | |||
2003-05-31 | perform y ciping for box polygons, too (avoids crashes) | Max Horn | |
svn-id: r8177 | |||
2003-05-31 | fixed debugger command params bug | Max Horn | |
svn-id: r8176 | |||
2003-05-31 | Amiga specific code is only require for Amiga versions of indy4 and monkey2 | Travis Howell | |
svn-id: r8175 | |||
2003-05-31 | Fix typo in previous commit | Torbjörn Andersson | |
svn-id: r8174 | |||
2003-05-31 | Set the "machine speed" variable for V2 games. I think it's safe to assume | Torbjörn Andersson | |
that modern hardware will handle the more elaborate version of the EGA Zak intro without any problems. svn-id: r8173 | |||
2003-05-31 | fixed mismatch between declaration and implementation | Max Horn | |
svn-id: r8172 | |||
2003-05-31 | some setObjectName changes. I'd really like to switch V2-V5 to use ↵ | Max Horn | |
rtObjectName resources, too svn-id: r8171 | |||
2003-05-31 | FIXME comment added | Max Horn | |
svn-id: r8170 | |||
2003-05-31 | cleanup | Max Horn | |
svn-id: r8169 | |||
2003-05-31 | Added missing random freqmod entries (water doesn't beep anymore :) | Jochen Hoenicke | |
Removed extra newlines from debugging output. svn-id: r8166 | |||
2003-05-31 | Cleaned up the sample generator. | Jochen Hoenicke | |
Added support for new opcodes as they are in Loom. I didn't enable Loom sound, as there are some issues (indyega, loomdemo) that need to be resolved first. svn-id: r8165 | |||
2003-05-31 | fixed bug #739560: COMI: crash at start of part III | Max Horn | |
svn-id: r8162 | |||
2003-05-31 | make some stuff private | Max Horn | |
svn-id: r8161 | |||
2003-05-30 | oops | Max Horn | |
svn-id: r8160 | |||
2003-05-30 | Use language index for The Dig, too | Max Horn | |
svn-id: r8159 | |||
2003-05-30 | continously opening and closing the language.bnd file is rather inefficient. ↵ | Max Horn | |
It's about 400k, though... svn-id: r8158 | |||
2003-05-30 | Workaround for bug #746349 | Max Horn | |
svn-id: r8157 | |||
2003-05-30 | more costume cleanup. soone we should be able to merger AKOS codec1 and the ↵ | Max Horn | |
old costume code svn-id: r8155 | |||
2003-05-30 | some cheap doxygen docs; cleanup | Max Horn | |
svn-id: r8154 | |||
2003-05-30 | use decompressBomp instead of smush_decode_codec1 | Max Horn | |
svn-id: r8153 | |||
2003-05-30 | made decompressBomp use bompDecodeLine | Max Horn | |
svn-id: r8152 | |||
2003-05-30 | moved bomp stuff into own files; removed some of our 6 (!) bomp decoders | Max Horn | |
svn-id: r8151 | |||
2003-05-30 | cleanup | Max Horn | |
svn-id: r8150 | |||
2003-05-30 | code unification | Max Horn | |
svn-id: r8146 | |||
2003-05-30 | cleanup | Max Horn | |
svn-id: r8145 | |||
2003-05-30 | modified o5_getClosestObjActor to find actors/objects more than 255 pixels away | Max Horn | |
svn-id: r8143 | |||
2003-05-30 | Modified version of erik's patch #745986: Experimental V2 mouseover stuff | Max Horn | |
svn-id: r8142 | |||
2003-05-30 | V2 verb highlighting (good one, erik :-) | Max Horn | |
svn-id: r8140 |