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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-06-19
experimental fix for expired sounds
Paweł Kołodziejski
2004-06-14
The "Fatty Bear's Birthday Surprise" demo didn't erase subtitles properly
Torbjörn Andersson
2004-06-13
Applied my suggested fix for bug #960674, now that Fingolfin has had the
Torbjörn Andersson
2004-06-07
7.0+ HE games have additional indexes. So read it.
Eugene Sandulenko
2004-06-06
verbOps differences are minor, so merge back in.
Travis Howell
2004-06-06
Ooops, kept wrong line.
Travis Howell
2004-06-06
puttdemo doesn't need HE specific opcodes.
Travis Howell
2004-06-06
ActorOps case 219 exists in earlier HE games too.
Travis Howell
2004-06-06
oops. Fix resource loading for 6.x games
Eugene Sandulenko
2004-06-06
o more _heversion usage
Eugene Sandulenko
2004-06-05
explicity declare GF_WINDOWS on windows only HE games, list tags as strings n...
Jonathan Gray
2004-06-05
Allow dialogue options in the SegaCD version of Monkey Island to be cycled th...
Jonathan Gray
2004-06-05
Check if monkey sega cd sounds have already been demangled before trying to d...
Jonathan Gray
2004-06-05
oops
Eugene Sandulenko
2004-06-05
Implement o7_readINI(), well, we pretend that we don't have .ini file.
Eugene Sandulenko
2004-06-05
Needed for DOS HE games
Travis Howell
2004-06-05
Phase 3 of transition to _heversion.
Eugene Sandulenko
2004-06-03
Phase 2 of switching HE to use _heversion. Now unneeded GID's are
Eugene Sandulenko
2004-06-03
Phase 1 of move to _heversion use.
Eugene Sandulenko
2004-06-02
Remove old comment
Travis Howell
2004-06-02
Ignore imuse control code in HE games
Travis Howell
2004-06-02
Increase debug level
Travis Howell
2004-06-01
(almost) fixed saving/loading images in fatty bears birthday
Gregory Montoir
2004-06-01
Fix o6_writeFile.
Eugene Sandulenko
2004-06-01
_allreadyInit was not initializedin smush player
Paweł Kołodziejski
2004-06-01
better fix for unloaded sound resources in imuse digi
Paweł Kołodziejski
2004-06-01
fix for imuse digi bug 952775
Paweł Kołodziejski
2004-06-01
minor changes
Gregory Montoir
2004-06-01
HE games use slightly different E1 opcode
Travis Howell
2004-06-01
Preliminary versions of HE opcodes kernelGetFunctions and
Eugene Sandulenko
2004-05-31
Forgot to commit
Eugene Sandulenko
2004-05-31
Switch to _heversion
Travis Howell
2004-05-31
Add stub for HE o6_quitPauseRestart.
Eugene Sandulenko
2004-05-31
Added separate HE versioning.
Eugene Sandulenko
2004-05-30
Remove unnecessary WinCE tweaks
Nicolas Bacca
2004-05-28
apply mixer vol/pan at first time
Paweł Kołodziejski
2004-05-28
Use the same volume and panning values when starting the sound as when
Torbjörn Andersson
2004-05-26
forgot it
Paweł Kołodziejski
2004-05-26
decreased usage of stack mutex locks for imuse digital
Paweł Kołodziejski
2004-05-23
moved stacklock to allocSlot() from startSound(). there is no need lock track...
Paweł Kołodziejski
2004-05-23
ops
Paweł Kołodziejski
2004-05-23
some optimisations in imuse digi
Paweł Kołodziejski
2004-05-15
COMI demo doesn't auto set this var.
Travis Howell
2004-05-13
fix warning
Max Horn
2004-05-11
back to old method
Paweł Kołodziejski
2004-05-07
forgot to remove
Paweł Kołodziejski
2004-05-07
Simpler check
Travis Howell
2004-05-07
increase a little limit for better lipsync
Paweł Kołodziejski
2004-05-07
Only access VAR_VOICE_MODE if there actually is one.
Torbjörn Andersson
2004-05-06
Fix bug #910216
Travis Howell
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