Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-16 | Disable again, some sounds loop forever. | Travis Howell | |
svn-id: r17619 | |||
2005-04-16 | Error on all unknown compression types. | Travis Howell | |
Remove some unused cases. svn-id: r17617 | |||
2005-04-16 | Cleanup | Travis Howell | |
svn-id: r17616 | |||
2005-04-16 | Cleanup | Travis Howell | |
svn-id: r17615 | |||
2005-04-16 | puttmoon GID no longer used. | Travis Howell | |
svn-id: r17614 | |||
2005-04-16 | Add missing check for palette remap in drawWizImage. | Travis Howell | |
Can get further in freddi4. svn-id: r17613 | |||
2005-04-16 | Adjust for footdemo, which triggers assert. | Travis Howell | |
svn-id: r17612 | |||
2005-04-16 | DstResNum state is always zero. | Travis Howell | |
svn-id: r17611 | |||
2005-04-16 | use dstResNum for destination, if set. | Travis Howell | |
svn-id: r17610 | |||
2005-04-15 | MIN/MAX were in reverse. | Travis Howell | |
svn-id: r17607 | |||
2005-04-15 | Got rid of scaleX and scaleY, previous code was relying on overflow and to ↵ | Gregory Montoir | |
get it right, we would have to introduce floating point numbers. Easier, yet less efficient, is just to get rid of those 2 temporary variables and do the multiplications and divisions when needed. svn-id: r17605 | |||
2005-04-15 | Checks actor costume frame. | Travis Howell | |
svn-id: r17604 | |||
2005-04-14 | Removing this casting operator. I changed the only place it was used to an ↵ | Max Horn | |
'error' a long time ago, and so far nobody reported anything about it. svn-id: r17601 | |||
2005-04-14 | Set remap flag | Travis Howell | |
svn-id: r17600 | |||
2005-04-14 | Add missing safety check, needed when called directly. | Travis Howell | |
Fixes assert in eggs away of farm. svn-id: r17599 | |||
2005-04-14 | Add missing safety check, should only clip if rect is valid. | Travis Howell | |
Fixes Eggs Away in farm svn-id: r17598 | |||
2005-04-14 | Add HE7.2 difference in o_getResourceSize(). | Travis Howell | |
Add support for checking size of music resource. svn-id: r17595 | |||
2005-04-14 | Set result back to 1 for now, otherwise chase locks up. | Travis Howell | |
svn-id: r17594 | |||
2005-04-13 | Updated comment | Gregory Montoir | |
svn-id: r17590 | |||
2005-04-13 | Fix bug #1182206 "Maniac Mansion (NES) doesn't run anymore after Apr 10 commit" | Eugene Sandulenko | |
svn-id: r17585 | |||
2005-04-13 | Off by one. | Travis Howell | |
svn-id: r17583 | |||
2005-04-13 | Ooops, was not used. | Travis Howell | |
svn-id: r17582 | |||
2005-04-13 | _stringBuffer can have mutple strings, ie in pajama2 startup. | Travis Howell | |
Add safety check for buffer size. svn-id: r17581 | |||
2005-04-13 | Read/write INI entries from config file in HE games. | Travis Howell | |
svn-id: r17580 | |||
2005-04-13 | Fixed Indy 3 fighting in the "Passport to Adventure" demo. Apparently it | Torbjörn Andersson | |
expects the same keyboard mapping as FOA does. svn-id: r17578 | |||
2005-04-13 | Increased buffer size to avoid overflow when looking at the Loom help in | Torbjörn Andersson | |
the "Passport to Adventure" demo. svn-id: r17577 | |||
2005-04-13 | Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and | Eugene Sandulenko | |
#1181750 "Updated Native MIDI documentation". Thanks _tom a lot. svn-id: r17571 | |||
2005-04-12 | Patch #1180882 "GM/GS Percussion Remapping" | Eugene Sandulenko | |
svn-id: r17569 | |||
2005-04-12 | Add missing segment | Travis Howell | |
svn-id: r17568 | |||
2005-04-12 | Not all polygons should be cleared in startScene(). | Travis Howell | |
A few minor corrections. svn-id: r17567 | |||
2005-04-12 | Removed unnecessary semi-colon. | Torbjörn Andersson | |
svn-id: r17565 | |||
2005-04-12 | Cleanup | Travis Howell | |
svn-id: r17564 | |||
2005-04-12 | Add angle change. | Travis Howell | |
svn-id: r17563 | |||
2005-04-12 | Use paletteNum. | Travis Howell | |
svn-id: r17562 | |||
2005-04-12 | Sync. | Travis Howell | |
svn-id: r17561 | |||
2005-04-12 | Work in progress on opcodeE0 for HE games. | Travis Howell | |
Cleanup. svn-id: r17560 | |||
2005-04-11 | MIN() on two different datatypes not allowed... | Marcus Comstedt | |
svn-id: r17551 | |||
2005-04-11 | minor change, to be consistent with rest of Wiz code | Gregory Montoir | |
svn-id: r17546 | |||
2005-04-11 | added processWizImage mode 10 | Gregory Montoir | |
svn-id: r17545 | |||
2005-04-11 | Update debug message. | Travis Howell | |
svn-id: r17541 | |||
2005-04-11 | Add a few extra sprite correction and functions, based off HE100. | Travis Howell | |
svn-id: r17536 | |||
2005-04-11 | RNAM block is different in HE games. | Travis Howell | |
svn-id: r17534 | |||
2005-04-11 | Ooops | Travis Howell | |
svn-id: r17533 | |||
2005-04-11 | Sort alternative file list again and remove duplicate. | Travis Howell | |
svn-id: r17532 | |||
2005-04-11 | Re-order md5s for multiple version games. | Travis Howell | |
Easier to read and update. svn-id: r17531 | |||
2005-04-11 | Add md5s for NES maniac | Travis Howell | |
Remove duplicate monkey/monkey1, since we check for both. Change monkey1 target default, to monkey, since we check for both. svn-id: r17530 | |||
2005-04-10 | Fix regression in MM NES which disabled scrolling and lead to weird crashes | Eugene Sandulenko | |
svn-id: r17529 | |||
2005-04-10 | cleanup | Max Horn | |
svn-id: r17525 | |||
2005-04-10 | Fix for bug #1167146 (properly fix the monkey vs. monkey1 issue by using the ↵ | Max Horn | |
substResFileNameTable table) svn-id: r17524 | |||
2005-04-10 | Add a comment which clarifies that monkeyVGA and loomCD are V5 games, but we ↵ | Max Horn | |
still set _version=4 for them, because it is convenient svn-id: r17521 |