Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-04 | Object width/height should be divded by 8 too. | Travis Howell | |
svn-id: r17375 | |||
2005-04-04 | Missed a function. | Travis Howell | |
svn-id: r17374 | |||
2005-04-04 | Muddled ifs | Travis Howell | |
svn-id: r17373 | |||
2005-04-04 | Add 8 sound channel support for HE games | Travis Howell | |
-Allows sound looping to work Added support for WAVE format musuc used in later HE100 games. svn-id: r17372 | |||
2005-04-04 | Fixed warnings on little-endian systems. | Torbjörn Andersson | |
svn-id: r17371 | |||
2005-04-04 | fixed compilation | Paweł Kołodziejski | |
svn-id: r17370 | |||
2005-04-04 | Add extra charset code used in lost/smaller. | Travis Howell | |
svn-id: r17369 | |||
2005-04-04 | Removed GF_SMALL_NAMES | Max Horn | |
svn-id: r17368 | |||
2005-04-04 | Cleaning up the charset loading code some more | Max Horn | |
svn-id: r17367 | |||
2005-04-03 | Splitting more methods into multiple overloaded versions | Max Horn | |
svn-id: r17366 | |||
2005-04-03 | loadCharset gets overloaded for small header games, so no need to check for ↵ | Max Horn | |
those in here svn-id: r17365 | |||
2005-04-03 | Use proper constant rtCharset instead of hardcoding '6' | Max Horn | |
svn-id: r17364 | |||
2005-04-03 | Turned readRoomsOffsets into a virtual method | Max Horn | |
svn-id: r17363 | |||
2005-04-03 | Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added ↵ | Max Horn | |
comments to many of the GF_ feature flags; removed GF_DRAWOBJ_OTHER_ORDER (it was only use by Sam&Max, I switched that to a direct check for Sam&Max) svn-id: r17362 | |||
2005-04-03 | Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. ↵ | Jerome Fisher | |
This does the following: - Replaces multiple identical MT-32-to-General MIDI mapping tables with a common one in MidiDriver. - Changes Sky's GmChannel class to allow NULL instrument and velocity mapping tables, giving a 1-to-1 mapping without creating a dummy table. svn-id: r17361 | |||
2005-04-03 | revert last change, it's too much experimental | Paweł Kołodziejski | |
svn-id: r17349 | |||
2005-04-03 | ScummEngine_v4 used to be a subclass of ScummEngine_v3, now it is the other ↵ | Max Horn | |
way around; added a new class ScummEngine_v3old, for GF_OLD_BUNDLE games; took advantage of the new inheritance structure and turned various methods into virtual methods which then are overriden in subclasses svn-id: r17346 | |||
2005-04-03 | Enable copyArray in HE100 too. | Travis Howell | |
svn-id: r17345 | |||
2005-04-03 | Still needed, mixed up block types. | Travis Howell | |
svn-id: r17344 | |||
2005-04-03 | Removed reinit() and replaced with offsets of zero. We only need to skip ↵ | Travis Howell | |
type/size. Removed AnimHeader check in parseNextFrame() and _skipPalette, since AnimHeader is correctly skipped when required now. svn-id: r17343 | |||
2005-04-03 | More sprite renames | Travis Howell | |
svn-id: r17342 | |||
2005-04-03 | Add additional case. | Travis Howell | |
svn-id: r17341 | |||
2005-04-02 | forgot casts | Gregory Montoir | |
svn-id: r17339 | |||
2005-04-02 | _data is a ScummFile, not a chunk, so it should use SEEK_SET, not | Torbjörn Andersson | |
seek_start. And since SEEK_SET is the default seek mode, it doesn't make any difference anyway. svn-id: r17338 | |||
2005-04-02 | initial implementation of o72_arrayOps_127 and o90_sortArray | Gregory Montoir | |
svn-id: r17337 | |||
2005-04-02 | Fix sprite redraws | Travis Howell | |
svn-id: r17336 | |||
2005-04-02 | Cleanup | Travis Howell | |
svn-id: r17333 | |||
2005-04-02 | Extremely minor consistency change. | Torbjörn Andersson | |
svn-id: r17332 | |||
2005-04-01 | Add extra case for 3DO fbear. | Travis Howell | |
svn-id: r17331 | |||
2005-04-01 | Seek from start pos, not cur pos. | Travis Howell | |
svn-id: r17330 | |||
2005-04-01 | MM NES costumes fix for MM NES. Talking animation appears now, though | Eugene Sandulenko | |
there are still some glitches with sliding actors which require different handling of actors talking. svn-id: r17329 | |||
2005-04-01 | Checked code against disasm., an offset of 8 is correct when rewinding san ↵ | Travis Howell | |
via INSANE. svn-id: r17328 | |||
2005-04-01 | Actor order needs to be checked too (For HE games) | Travis Howell | |
svn-id: r17327 | |||
2005-04-01 | Turned setupRoomObject into a virtual method | Max Horn | |
svn-id: r17326 | |||
2005-04-01 | Add bits and pieces | Travis Howell | |
More renames svn-id: r17325 | |||
2005-04-01 | A random object state is possible in scumm7 too. | Travis Howell | |
svn-id: r17324 | |||
2005-04-01 | Add support for clipping of wizImages. | Travis Howell | |
Add support for altering wizImages. Various renames. svn-id: r17322 | |||
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell | |
Rename sprite flags/functions Remove unused sprite flags Switch sprite flags back to hex. for easier comparison svn-id: r17319 | |||
2005-04-01 | Fix regression in MM NES costumes. | Eugene Sandulenko | |
Cleanup svn-id: r17317 | |||
2005-04-01 | Normalize verb/invenotry areas in MM NES. Patch from Quietust | Eugene Sandulenko | |
svn-id: r17316 | |||
2005-03-31 | Extended comment on _CLUT_offs a bit | Max Horn | |
svn-id: r17315 | |||
2005-03-31 | Made findResourceSmall local to resource.cpp; simplified _EPAL_offs (since ↵ | Max Horn | |
we don't use it nor save it at this time, this is harmless); added a comment about _CLUT_offs ugliness svn-id: r17314 | |||
2005-03-31 | Fix GF_OLD256 palette size (no idea if that has an effect anywhere) | Max Horn | |
svn-id: r17313 | |||
2005-03-31 | Rename paletteNum field for sprite in wizImages. | Travis Howell | |
svn-id: r17312 | |||
2005-03-31 | Started to move some resource related code into a new class ResourceManager ↵ | Max Horn | |
(hypothetic goal for the future: use ResourceManager in ScummEx) svn-id: r17311 | |||
2005-03-31 | Return correct object x/y position | Travis Howell | |
svn-id: r17308 | |||
2005-03-31 | Add some missing code. | Travis Howell | |
svn-id: r17307 | |||
2005-03-31 | Add code for more o90_getPolygonOverlap() cases. | Travis Howell | |
svn-id: r17304 | |||
2005-03-31 | Added Russian puttcirc. | Eugene Sandulenko | |
svn-id: r17303 | |||
2005-03-30 | Switch to headerless PRG data for MM NES for better compatibility. | Eugene Sandulenko | |
svn-id: r17302 |