Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-29 | Add HE 7.2 differences | Travis Howell | |
svn-id: r14823 | |||
2004-08-29 | Add some charset codes for HE 7.2 gasmes | Travis Howell | |
Later HE 7.2 games use hard coded sound rate for speech (Rate never changes anyway) svn-id: r14822 | |||
2004-08-29 | Reduced warning to the case which actually might be broken... | Max Horn | |
svn-id: r14821 | |||
2004-08-28 | Small correction for code c025 | Travis Howell | |
svn-id: r14820 | |||
2004-08-28 | cleanup | Max Horn | |
svn-id: r14818 | |||
2004-08-28 | more cleanup | Max Horn | |
svn-id: r14816 | |||
2004-08-28 | Reduce code duplication | Max Horn | |
svn-id: r14815 | |||
2004-08-28 | Cleaning up code a bit while trying to understand it... | Max Horn | |
svn-id: r14814 | |||
2004-08-28 | Revert last change, was wrong opcode. | Travis Howell | |
Add a few more HE 7 opcodes svn-id: r14813 | |||
2004-08-28 | Fix for bug #1015941 (COMI: There's only background behind dialogue lines) | Max Horn | |
svn-id: r14812 | |||
2004-08-28 | Need throughout puttmoon | Travis Howell | |
svn-id: r14811 | |||
2004-08-28 | Add stub | Travis Howell | |
svn-id: r14810 | |||
2004-08-28 | Add other version of puttzoo | Travis Howell | |
svn-id: r14809 | |||
2004-08-28 | Sound change for later HE 7.x games | Travis Howell | |
Revert cursor change, later games have no .he3 file. Add some stubs/opcodes Later HE games use hard code value for _numRoomVariables svn-id: r14808 | |||
2004-08-28 | akos code C025 is almost the same as complex_channel | Travis Howell | |
svn-id: r14807 | |||
2004-08-28 | Should redraw too. | Travis Howell | |
svn-id: r14806 | |||
2004-08-28 | Add missing case | Travis Howell | |
svn-id: r14805 | |||
2004-08-28 | Safety check | Travis Howell | |
svn-id: r14804 | |||
2004-08-28 | Limit nukeArrays to only location thats requires it for now. | Travis Howell | |
svn-id: r14803 | |||
2004-08-28 | Update HE games | Travis Howell | |
Update HE game issues/todo Disable opcode E4 (Specific to fbear and has no benefit so far) svn-id: r14802 | |||
2004-08-28 | *** empty log message *** | Travis Howell | |
svn-id: r14801 | |||
2004-08-28 | Remove left overs | Travis Howell | |
svn-id: r14800 | |||
2004-08-28 | akos should queue commmands and executate after drawing costumes (Caused ↵ | Travis Howell | |
race issues in HE games). Remove some duplciate code Enable from HE games Add a few stubs for some additional akos codes svn-id: r14799 | |||
2004-08-27 | Added support for ImageHeader version 800, used by the COMI demo (inspired ↵ | Max Horn | |
by cyx' work, see RFE #690559: support comi demo) svn-id: r14798 | |||
2004-08-27 | HE 7.2 games use difference charset codes, skip for now. | Travis Howell | |
svn-id: r14797 | |||
2004-08-27 | Applies to all HE 7.0+ games | Travis Howell | |
svn-id: r14796 | |||
2004-08-27 | Correct music skip value for HE 7.2 | Travis Howell | |
Play TALK sounds svn-id: r14792 | |||
2004-08-26 | Add another variable which improves readability. | Eugene Sandulenko | |
svn-id: r14791 | |||
2004-08-26 | Add var difference in later HE games | Travis Howell | |
svn-id: r14789 | |||
2004-08-26 | Original games always used screen height instead of pop() value. | Travis Howell | |
svn-id: r14783 | |||
2004-08-26 | Fix height | Travis Howell | |
svn-id: r14782 | |||
2004-08-26 | Add another HE 7.2 opcode | Travis Howell | |
svn-id: r14781 | |||
2004-08-26 | make more he titles get to boot scripts | Jonathan Gray | |
svn-id: r14780 | |||
2004-08-26 | Update akos error messages | Travis Howell | |
Add proper timer opcodes Up some debug msgs. svn-id: r14779 | |||
2004-08-26 | c & p error | Travis Howell | |
svn-id: r14778 | |||
2004-08-26 | allocate memory for dobj in he 90, point games claiming to be 90 at 72he class | Jonathan Gray | |
svn-id: r14777 | |||
2004-08-26 | catalog2 also needs pajama gid | Jonathan Gray | |
svn-id: r14774 | |||
2004-08-26 | Change title | Travis Howell | |
svn-id: r14773 | |||
2004-08-26 | *** empty log message *** | Travis Howell | |
svn-id: r14772 | |||
2004-08-26 | balloon/dog seem to be HE 7.2 too. | Travis Howell | |
svn-id: r14771 | |||
2004-08-26 | Correction version | Travis Howell | |
svn-id: r14770 | |||
2004-08-26 | Added stub | Travis Howell | |
svn-id: r14769 | |||
2004-08-26 | farm also has similiar actor requirements to pajama so change the gid, also ↵ | Jonathan Gray | |
add smaller target while here svn-id: r14768 | |||
2004-08-26 | HE 7.2 games use @ as charset code | Travis Howell | |
Small sound fix svn-id: r14767 | |||
2004-08-26 | Remove leftovers | Travis Howell | |
svn-id: r14766 | |||
2004-08-26 | socks used 62 actors too. | Travis Howell | |
svn-id: r14765 | |||
2004-08-26 | More code/stubs for HE 7.2 games | Travis Howell | |
Add another temp hack Add id for water, uses more actors Another small correction to music playback for HE 7.2 games svn-id: r14764 | |||
2004-08-26 | Add some stubs for HE 7.2 | Travis Howell | |
Fix warning Add music support for later HE 7.2 games svn-id: r14761 | |||
2004-08-26 | Fix bugs in decompressBMAPbg. It appeared to be similiar to | Eugene Sandulenko | |
decodestripHE. Now it works. svn-id: r14760 | |||
2004-08-26 | Added initial support for BMAP resources of HE 7.2 games. Doesn't work | Eugene Sandulenko | |
correctly yet. svn-id: r14759 |